The next chapter for comics' premier super-team begins! An unexpected arrival from the stars brings a dire warning to the Justice League: a new breed of conquerors is on the march.
Led by Superman's nemesis the Eradicator, a genetically engineered, super-powered strike team has come to subjugate Earth. To aid the Justice League, Batman makes the unprecedented decision to enlist an ancient, unrivaled power, which calls into question who, exactly, is in charge. With the League on unsure footing, will they be ready to save the world?
Collects Justice League #40-47 and Justice League Annual #2
Robert Venditti is a New York Times bestselling author of more than three hundred comic books and graphic novels. Some of his works include the monthly comic book series Justice League, Superman ’78, Hawkman, and Green Lantern for DC Comics, X-O Manowar, Armor Hunters, and Wrath of the Eternal Warrior for Valiant Entertainment, and the graphic novel Six Days, inspired by the story of his uncle’s participation in D-Day. He has also adapted Rick Riordan’s global bestselling Percy Jackson and the Olympians and The Heroes of Olympus novels, as well as Tristan Strong Punches a Hole in the Sky by Kwame Mbalia and Blue Bloods by Melissa de la Cruz. His graphic novel The Surrogates was adapted into a feature film by Touchstone Pictures, and his work on The Flash was the basis for season three of the CW television series.
Venditti lives in Atlanta, where he both writes and serves as a storytelling consultant for some of the most recognizable entertainment brands in the world.
The Eradicator returns with a group of Daxamites in tow to turn the Earth into Krypton for the gazillionth time. Then the Spectre wigs out and it's Festivus time for the world as there is an airing of the grievances while the JL heads to Tartarus. The annual is a locked room mystery set in the Hall of Justice.
Venditti's short time on the Justice League is fine if nothing special. There are a lot of artists working on this book. They are all very good but I'd sure like to see the days return where DC has the same art team working on an arc instead of round robining artists.
Odin, Thor, Loki, Freya and Tyr relax on the beach in Maui and discuss the 2018 Robert Venditti collection of Justice League comics titled Justice is Thine.
Thor: This had a very Valiant Comics feel to it.
Freya: Well, Venditti has written many titles for that publisher, most notable to me was his work on the Eternal Warrior books.
Tyr: I liked those, while I would have preferred a more visible homage to Moorcock, credit was due.
Odin: I liked his work on DC’s Sandman rebooted mini series and I would have enjoyed more of those books if they had published more. DC could get their head out of the sand.
Loki: Good one.
Freya: The idea that the Justice League and superheroes in general represent a pantheon of modern day mythology is an intriguing concept.
Odin: Ah! Just as Neil Gaiman suggested in his seminal work American Gods. Mortals need gods and so will create them to inspire, to terrorize and to entertain.
Freya: Exactly, every culture throughout history has crafted a mythology and so too have the modern children, with Superman and Batman and Wonder Woman only the latest manifestations of hero worship and storytelling.
Tyr: This one wasn’t too bad, I liked the inclusion of Spectre and the references to the Christian God.
Loki: I also liked the ascendancy of Madame Xanadu, a criminally undervalued character in the DC universe.
It starts with the threat of Eradicator and his advance legion of Daxamites coming to earth to take it over and its the old invasion and then the team coming together to fight him and its the usual split off, regather the plans and then team up with Madame Xanadu to fight them and I love the moment with flash here and how they defeat him, occults and all!
The other story is the JL fighting ancient Greek monsters then finding that they are infighting amongst themselves and then the cause for the same is found out through the spectre and this has infected the whole world and so they have to go to Themysciria and fight the ancient god of Hell, TARTATUS and its an epic story with great stakes and everything!
Plus the last story with the team fighting the lockdown protocols at the Hall of Justice and then finding who did this and its an interesting story showing their teamwork.
Most stories here are really good and work well to expand on the characters and give them solid standings and personality and flesh them out and like shows how each of their strengths add to be better synergy cuz unity and its amazing plus the art was fabulous throughout despite the artist changing. Its a good short one time read!
This volume is entertaining, not particularly deep, but it is a fun ride throughout and the artwork is quite good. This volume collects Justice League #40-47 and Justice League Annual #2.
There are two major stories in this volume. The first concerns the Eradicator, a Kryptonian super cyborg that leads an army of Daxamite warriors to Earth to all become potential Supermen. Interesting story and lots of fun.
The second major story isn't as good, but still entertains. Tartarus is apparently now some sort of proto-Titan. He's not. In fact, Tartarus isn't a person, it's a PLACE. It's the Greek underworld. But anyways Tartarus is trying to get loose and Jim Corrigan's dumbass is in Hell contributing to this mess, as his Spectre alter ego goes around trying to get everyone to be mad at each other. But they get over it and get the Amazonians to help them out.
The Annual's art is not as good as the main story, but still decent. It has to do with the JLA HQ coming under attack and the Justice League's response to their own security system.
A good volume. Nothing great. But entertaining. Good art.
Hot off the heels of the Justice/Doom War, the Justice League face off with the Eradicator before heading into the depths of Tartarus to rescue...the Spectre? Plus, a locked room mystery in the Hall Of Justice!
The continuity on this book's a little hand-wavey, since the end of Justice/Doom War leads directly into Dark Nights: Death Metal, but we'll ignore that. Rob Venditti's Justice League is surprisingly solid - it's not out to reinvent the team concept, but it's straight forward superhero action and after 40 issues of the big event level stuff, it's a nice change of pace.
Venditti's grasp of the characters is sound, and the way he uses them to solve the varied problems he sends them into is just as well done. He also pulls from some obscure(er) continuity with the return of Sodam Yat, while his over-sized Annual is a clever way to tie-up the entire run. He definitely could have had some more to say on the book I expect, but what he does get to say here is solid enough.
Each issue of the series hands off to a different artist, with Doug Mahnke and Aaron Lopresti on the first four issues (and Lopresti's on the annual too), while Xermanico and Eddy Barrows double team the second story. They're a murderer's row of reliable artists (Mahnke and Barrows probably stand at the head of that pack), so the book always looks good, even if it's not overly consistent.
Venditti's run on Justice League is short and sweet, as well as good, clean fun. Nothing to complain about here at all.
A very typical, slightly boring, but nothing horrible justice league book. First half deals with eradicator and gives some fun Justice League banter and "hope" that the book needs after convoluted mess of Snyder's run. The second half deals with the Spectre, whom I've grown fond of, but the story here is pretty shit.
Overall, first half safe and pretty fun. Second half boring. Overall nothing more than a 2.5. I'll bump it to a 3 I guess.
Considering the major cliffhanger at the end of Scott Snyder‘s run, which directly proceeds this, I’m not quite sure where the stories fit in to the grand scheme of things, knowing that the Death Metal event is right around the corner. Is this material just filler until we get there?
One of the coolest things about this volume is that the book really shows Justice League truly working as a team, highlighting each members abilities and what they bring to the League. It shows the importance of teamwork and loyalty and I haven’t seen this focus with the Justice League in a while. The stories here are pretty inconsequential though, where we see the league battling the eradicator and an army of angry Daxamites, and confront the Spectre, the Amazons, and an ancient god. It all ends with a nifty and fun little annual issue where the league comes together to solve a locked room murder mystery inside the Hall of Justice.
*Lots of reading + no time review = Knee-jerk reactions!*
Honestly... I kind of loved this book. It felt like old-fashioned, engaging Justice League action without all the cosmic mumbo jumbo we've had lately. (Though I couldn't tell exactly where this fits into all the Perpetua stuff...??? But, you know what... I had such a good time reading it, I didn't really care.) Great action, interesting stories, and even some nice introspection of our favorite heroes and their relationships.
The JL has always appealed to me due to its large roster. However, here we stick to basically a core of five plus a guest for each of the two arcs. Yawn.
Another huge collection from Justice League. I see these as both positive and negative. On the positive side, it's nice that a whole storyline can be contained within one Volume, but negatively it means that the graphic novels themselves can be a bit long. Oh well... the stories were pretty good here, so I ultimately don't mind. Highlights: - Invasion of the Supermen: Senator (and former member of the GLC) Sodam Yet, of Daxos, has come to Earth to seek help for his home world AND warn us of upcoming invasion by the same tyrant who has taken Daxos hostage: The Eradicator. A Superman clone machine (see Return of the Supermen, post- Death of Superman for origin of the character) who is much stronger than Clark, Eradicator has a primary mission of the survival of the Kryptonian race. The people of Daxos are close relatives of those of Krypton, and so he has recruited them to help subjugate the people of Earth. An assist from Madame Xanadu, a strong practitioner of magic, to get the fight away from Earth's sun, which powers up the Daxomites like Superman, is the key to winning the fight. The Daxomite rebels are arrested by the GLC, and Eradicator's head is put in JL Storage. - Cold War: Jim Corrigan has given up his position as The Spectre and been placed in Tartarus. Without the spirit of vengeance being kept in check, our heroes and other turn against each other. So, the JL go to Tartarus to rescue Corrigan. Having to fight the Amazons who guard the gates, and the personification of Tartarus himself, the League helps restore The Spectre and closes Tartarus. - Death Trap: The League responds to a call to return to the Hall of Justice where a dead body is discovered deep in the base where others shouldn't be able to get. Taking precautions and shutting down the hall begins, but then the Hall itself starts to fight against League members by activating defenses meant to stop their enemies who have similar power sets. Eventually, through the power of teamwork, they discover Eradicator's head has jacked into the network and is trying to get revenge for his defeat and imprisonment. They defeat him again and put his head in a stronger and deeper storage.
Overall, this Volume was alright. I'm still looking forward to reading Dark Nights Death Metal, and I'm thinking that will be the JL based story I am really looking for.
After Scott Snyder's multiverse-shattering Justice League run, we get...a cyborg Superman villain with sick 80's sunglasses. Huh. Not exactly what I expected coming out of Justice/Doom War. Admittedly, I haven't read Dark Nights: Death Metal, so maybe there was a hard reset that allowed the Justice League to completely forget Perpetua, Nth metals, and Apex Lex. Sure, whatever!
Vengeance Is Thine is ultimately just okay, even if you're only looking for some fast-paced fisticuffs rather than a head-trip about multiple universes collapsing. The cyborg Superman villain (ERADICATOR) is dumb as hell and worth skipping. The second arc is more interesting, with the Justice League taking on Tartarus at the gates of Hell. The annual features a closed-door mystery in the Justice League headquarters that's fairly blah.
I couldn't get over the number of times a member of Justice League made some statement like "This is it, we're all done for" after just having fought Perpetua, the more-powerful-than-God creator of this multiverse. Like, a villain with wraparound orange sunglasses is clearly not going to win. Scott Snyder's Justice League run kind of ruined the stakes for me.
A nice volume of self-contained stories, which was a very needed breath of fresh air from the grand scope and ever-continuous Snyder's JL arcs. Not amazing stuff, but the characters are written in character, and the challenges are interesting to read about. My only minor complaint is that the stories do move bit too quickly, which unables certain good ideas to be as explored as they could and should have been, in particular, certain voiced grievances between the mebers of the League. .
The artwork is mostly very good. First arc, which concerns the return of the Erradicator, is by Doug Mahnke, a veteran whose artwork lost none of its vitality and excellence. The artwork in second arc, which concerns The Spectre, is assured by Xermanico, whose work is amazing and extremely dynamic and stylish, and Eddy barrwos, who is also an excellent artist. Final story, which is written as a very smart whodunnit inside the Hall of Justice, has artwork by Aaron Lopresti, the4 least impressive of the artists in the volume, but still decent enougth.
So, nothing with major ramifications happens in this volume, but it is a fun, self-contained read, with very good artwork, and sometimes, that's just what one is in the mood for.
Este encadernado estadunidense diz respeito às primeiras edições da revista Liga da Justiça da Panini Comics Brasil. Todas as histórias aqui são escritas por Robert Venditti e poderiam muito bem servir de mote para episódios de um desenho animado para crianças, já que a Liga apresentada aqui não tem laços com a cronologia dos quadrinhos e traz uma equipe bem genérica desses super-heróis. O que me chamou atenção no primeiro arco foi a presença da Madame Xanadu em um arco em que o inimgo é o robô kryptoniano Erradicador. No segundo arco, os membros da Liga precisam enfrentar o antigo deus grego Tártaro para poder restaurar o Espectro. Nesse ínterim enfrentarão feras mitológicas, com a Hidra de Lerna, Cilla e Caribdis, Mantícora, entre outros. Os desenhos da HQ são bastante competentes contando com o trabalho de alguns brasileiros como Eddy Barrows e Robson Rocha. Mas a impressão que dá é que a DC Comics foi usando essas histórias como tapa-buraco enquanto manjeva seu Universo entre duas grandes sagas multiversais. Ou seja, a leitura dessas histórias é divertida, mas bastante dispensável. Tanto cronologicamente como por causa de sua qualidade.
If this was extended to another volume or two I think it could be great stuff. Venditti gets three important things right: large scope, characters serving unique purposes, and good interactions between them. My biggest gripes are the constantly changing art, a bland first story, and no time to breathe. That eradicator arc could have been better if we got a little more time with characters. The spectre arc was over so quick. Why don’t I get a scene of the characters really discussing and growing- as a team-from their vengeance bursts? A locked room mystery was a fun capstone. The preserving ideas of hope was nice too.
This is half okay, half meh. The first story with the Eradicator and the Daxamites was not too interesting. It is quite reminiscent of Justice League in the rebirth era, with all that entails. The cast is also tiny. Just the Trinity, Flash and Green Lantern. Wish MM and Hawkgirl were around for this story. (2.5 stars)
The placement between Doom War and Death Metal is also confusing, no idea at all how this fits into that.
The second story was pretty alright. Aquaman is added to the mix and the Spectre/Tartarus story is pretty fun. But yeah, definitely feels quite different from the prior volumes of the 2018 Justice League. (~4 stars)
Three Justice League stories, apparently set at some point after Scott Snyder's run (and presumably the Death Metal storyline?). The first is a decent enough story pitting the League against an army of Daxamites led by the Eradicator... though it could have stood to explain more about the current lore for both foes. The second has the Spectre's power running amok, stirring up grudges across the Earth; good concept, OK execution. The third story pits the League against their own HQ, the sort of deluxe-sized tale well-suited for annuals. Nothing too exceptional here, as Justice League stories go, but it's all solidly enough done. (B+)
This series is finally getting more into the type of Justice League stories I like. I'm just happy that the neverending story of the first 40 issues wrapped up. (Although it didn't wrap up in this series, but that's neither here nor there.)
In this volume we have a story where The Eradicator has assembled a superhuman army to conquer Earth, and one involving the Spectre where the gates of Hell have opened and supernatural forces are escaping.
While I'm sure some will see these type of stories as a letdown, for me this is more the book getting on track.
Basic plot: First, the League faces off against the Eradicator, then they help resolve a major issue with the Spectre, and finally Eradicator comes back for one last jab.
The stories developed over the course of several issues each, and felt well-developed. There was an overarching theme of teamwork and the importance of it to the League. The art was solid. While none of these were stories for the ages, they were interesting and packed with action.
The first half deals with the Justice League deals with the Eradicator and his army of Daxamites which is cool that they brought them back as the Daxamites were always a neat idea as they are Kryptonians except with a slightly different culture and a different weakness. After that we deal with a mystical threat as the gates of Tartarus have been opened. Both of them are ok stories with some nice action and character interactions.
Not a bad volume, but one with stories that have been done before. Eradicator shows back up with a ton of bad supermen (in this case Daxamites). Spectre goes rogue. A locked room mystery that seems impossible. (I usually love mysteries like this, but didn't really enjoy the solution)
A classic lineup of Wonder Woman, Batman, Superman, John Stewart Green Lantern, and Flash tackle big threats like The Eradicator and an army of invading Daxamites or a pack of Greek mythology's monsters before the greatest villain - their own Hall of Justice? This could be handed to any casual reader for a thrilling adventure of the most iconic DC heroes.
3.5 This might make you fall back in love with the Justice League as it has worthy challenges in The Eradicator, Tartarus, and even The Hall of Justice itself. What I loved most was characters who actually did things with their powers, actually worked together to resolve threats, and even reminded themselves why a team works better than a group of individuals. How novel!
Eradicator, and The Spectre? Good story and art from both these plots, I have not read or heard of ether characters, so i was taken by how the Eradicator processes and acts with force, controlling the Daxamites, and the ultimate showdown
This was an entertaining read that kind of tailed off at the end. I hate how DC sometimes does this with their collected editions - throwing in a throwaway story at the end that doesn't really fit just to bulk up the page count :(
I actually liked this more than Snyder's run, which I think is probably an unpopular opinion. This was more straightforward to read and I really liked the themes of forgiveness.
You know what? I'm being generous, but it's honestly just so nice to read some self contained small stories even if it's impossible to tell when this would actually take place.
This entire review has been hidden because of spoilers.