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Interactive Computational Geometry: A Taxonomic Approach

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This book is an introduction to some of the fundamental principles of computational geometry. We explain key concepts in computational geometry, implement them in the Wolfram Language (Mathematica), then provide demonstration programs that illustrate how they work. Our aim is that this book should act as a complement to existing books on computational geometry. This means that we generally don't cover mathematical proofs because these are already covered very satisfactorily elsewhere. Note that this is the PDF edition of the book, so (just like any other programming book) neither the code nor the demonstrations are directly executable. However, the code and demonstrations are freely available on the Wolfram Notebook Archive. Full details are included in the Resources chapter.

Kindle Edition

Published June 6, 2020

About the author

Jim Arlow

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