The golden age has dawned for treasure hunters, who raid treasure vaults all over the world in search of glory, despite the dangers. Immeasurable wealth, fame, and power await those who prevail.
"Let's be treasure hunters!"
This promise between Krai Andrey and his friends came to a sad conclusion when young Krai realized he didn't have a treasure-hunting bone in his body. Yet for some reason, people's expectations of Krai continued to grow—as did the danger to his life. While his friends became greater, greedier beasts, Krai mastered the art of begging and pleading!
Witness the weal and woe of a man who just wants to retire.
Krai used to have a dream of becoming a legendary treasure hunter, someone who plundered the Vaults for magical items and wealth. But life proved him overly optimistic--he was never going to cut it at that life. The problem is, his friends could. And did. Now he's stuck as the leader of one of the most famous parties in the capital, trying his hardest to ease his way into a quiet retirement.
There is an ongoing question through the book as to how much of an unreliable narrator Krai actually is. He knows himself to be incapable, despite everyone's enormous faith in him. And yet, he succeeds a little too often to call it all luck.
To be fair, a lot of his narrow wins are absolutely the result of him having the right friends. Friends who would do anything for him, and are strong enough to plow through whatever stands in their way. But enough of them are coincidences that just so happen to line up that it's impossible to say just how much of Krai's protests are legitimate.
By now, novels featuring dungeons and RPG-like mechanics are a dime a dozen, so the excessive time this book spends setting up its worldbuilding comes off as a bit much. It's nice to see "levels" as mana accumulation, but in the end I didn't think it was different enough to be worth the page time spent explaining it all.
Overall this was decent. I liked Krai, but not to the same level as other misunderstanding protagonists I've read. I rate this book Recommended.
I don't know that I have ever laughed this hard while reading a light novel.
Our protagonist, Krai, and his predicament are hilarious.
I can't say it's a super unique concept, but I did enjoy the fact it was not an isekai tale and the story is so well told you don't really mind it's similar to one you may have been told before.
The only complaint I have is I think the translation could have used some work.
Still, I'm putting this series on my auto buy list.
There's some details here missing from the adaptation that I think elevate it a bit. Rather than just clumsily importing RPG mechanics and calling it a day, the author has put some work in to explain how it is hunters get stronger, why dungeons exist etc that doesn't feel immediately hand-wavey. Definitely worth the time.
A humorous take on an RPG based fantasy. Cry is the leader of the famous clan of treasure hunters "Strange Grief". The clan is known for their members' amazing strength and skill. Cry, a level 8 treasure hunter, keeps insisting that he has no skills and his level is a combination of luck and his clan members' hard work. No one believes him of course, but what they don't know is that Cry is telling the truth. A comedy of misunderstandings ensues.