When the Merge happened, the world as people knew it and the world of the WarSpell role playing game got completely tangled up. That opened millions of fantasy worlds to explore, sure—but it didn't do anything for space exploration. There was no spell to take someone to the Moon or Mars in the rule books. And to make things worse, early attempts showed that magic worked differently in space than on the surface of the earth.
Disastrously different, as a rule.
Still, if someone can figure out how to do it right, the magic of WarSpell has the potential to change space exploration from something only governments and billionaires can do to something that the rest of the human race can take a crack at. Not to mention the possible fortunes to be made in extraterrestrial magic and technology
But even with WarSpell magic, getting into space isn't going to be cheap—and it's not safe at all by fussbudget NASA standards. There are roadblocks in the way. Some put there by nature, some by the supernatural, some by good intentions, and others out of spite and greed.
So if the hardscrabble, by-their-bootstraps outfits are going to have any chance to win the orbit prize, they're going to have to risk losing their lives along with their shirts. Or blouses and bras.
I have been waiting a long time for this novel and pre ordered it as soon as I could. In 36 hours I read it twice because I wanted to pick up on the nuances before reviewing it. This is the third novel set in the Warspell Merge World setting by Paula Goodlett and Gorg Huff. As always this dynamic duo have delivered a story where interesting characters do interesting things in ways that can still surprise the reader. The Merge has imported magic into a 21st century world very much like our own and the people who dream of a life in space are determined to exploit this new opportunity. To strive, to seek, to find, and never to yield. The part where they discuss pushing the envelope really got me choked up.
Good action with humor but lacking in character depth. Closest to ideal Victoria but not enough time to really develop.Too many characters , too little time. It takes genius to do. Example, Teot's War. Not well known but has rabid fans of setting and characterization.
I very much enjoyed this story. I have seven sisters and more than one of them could have been models. And their advanced degrees and the successful businesses were formed when early in their careers out right sexist discrimination forced them to do their one thing. Girl power!