Ross Rifles is a tabletop roleplaying game about new recruits of the Canadian Expeditionary Force (CEF) stationed on the Western Front. Sent overseas to fight for crown and country, your characters will make personal sacrifices in the name of Canada, and experience the horrors of industrialized war. The game will not only teach players about Canada’s contribution to WWI but also highlight the struggles and sacrifices made by Canadians of all background to the war effort.
A roleplaying game of trench warfare in WWI using the Apocalypse Engine. You play soldiers in the Canadian Expeditionary Force (CEF) dealing with the dangers and stress inherent in the setting.
For the most part, the mechanics look pretty solid, but this is one I’m going to need to get to the table to see how well it holds up in play.
There’s a lot of good background information on the nature of the war, the CEF, and their German opponents. There’s also a bibliography at the back including both published and online resources for further study.
Unfortunately, it looks like this book could have really used one more editorial pass. There’s a number of minor typos. There’s one move that appears to have the wrong details copied from another move. Up Close and Personal (the melee combat move) has the same detail summary for the 7-9 result as does Pull the Pin (the grenade throwing move). That summary does not match up with the written description of the move, but does match the summary found on the play-aids.
There’s also more than one reference to a “No Man’s Land” phase in the sample scenarios, which is something that exists nowhere else in the book, and I suspect is a holdover from a previous working version of the rules. Also, one of the scenarios refers to a “No Man’s Land” move as a type of move, which is not a type of move that exists in the rules as published. The move itself is Sabotage, which is now a Playbook move for the Scrounger Playbook.
Despite these relatively minor issues, it’s definitely a game worth looking into if you’re interested in military based historical roleplaying.