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2D Game Development with Unity

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This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step. The theory behind each step is fully explained. The book contains numerous color illustrations and access to all source code companion videos.

Key Features:

Fully detailed game projects from scratch. Beginners can do the steps and create games right away.

No coding experience is necessary. Numerous examples take a raw beginner towards professional coding proficiency in C# and Unity.

Includes a thorough introduction to Unity 2020, including 2D game development, prefabs, cameras, animation, character controllers, lighting and sound.

Includes a step by step introduction to Unity 2019.3. Extensive coverage of GIMP, Audacity and Musescore for the creation of 2D graphics, sound effects, and music.

All required software is free to use for any purpose including commercial applications and games.

444 pages, Kindle Edition

Published December 8, 2020

4 people want to read

About the author

Franz Lanzinger

4 books1 follower

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Profile Image for Charles Patterson.
26 reviews6 followers
August 2, 2021
A pretty thorough covering of creating 2D games in Unity. It tries to cover too much at the end, only briefly mentioning things like localization, which it should have just skipped if it wasn't going to bother.
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