From the Restoration of England’s monarchy until the end of the War of the League of Augsburg, nearly every country in Europe experienced conflict. Until recently, this period was perceived as a wargaming backwater overshadowed by the Thirty Years War fought 1618-1648 and the War of the Spanish Succession which followed from 1701-1714.
It is one of military history’s most colorful and exciting eras which saw the birth of regular armies and navies for most major European powers. Massive battles were fought on land and at sea from the frozen winters of Scandinavia to the searing summer heat of North Africa. Alliances were agreed, broken and remade and thrones changed hands in the name of religion and the pursuit of power.
This guide provides the kind of information wargamers require to take the step into a new period or, begin collecting a new army. It overviews the main conflicts and outlines major, minor and unusual battles.
How to create and paint your troops, information on uniforms and flags, which regiments fought where, the evolution of tactics and battlefield doctrines together with information on the legendary commanders who created them is all included. The book is designed to act as a reference source and is not aligned with any particular rule set.
The title is a quote from a man who was a major influence on the entire period; Willem van Oranje, King William III.
A helpful guide, copiously illustrated, about wargaming that strange period of military history between Pike and Shot and Marlborough. Interesting historical details, such as coats and other equipment not being uniform, or color-fast for that matter. Tactics were very simplistic, forget wheeling or forming square, forget firing long range. One reason infantry in this time period is boring is because cavalry was still the decisive arm on the battlefield, making up to between a quarter to a third of most armies. But I think the idiosyncrasies of this time period are what make it appealing, the vibrant colors of uniforms, the mixture of weapons and tactics, not to mention the history itself.