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ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques

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Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:


Key features of ActionScript 3.0 and why it became an OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns Creational patterns, including Factory and Singleton patterns Structural patterns, including Decorator, Adapter, and Composite patterns Behavioral patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.

530 pages, Paperback

First published January 1, 2007

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About the author

William Sanders

6 books1 follower
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Displaying 1 - 4 of 4 reviews
Profile Image for Igor.
98 reviews
July 12, 2017
This book has all the design patterns that you will need for OO programming. I got this book to help me with my OO ActionScript
programming but I think that the examples here and explanations can be used for any other OO programming language.

So even though ActionScript slowly is fading from the programming scene this book can be reused as reference how good OO
code should be structured.

The authors are explaining in which situation which pastern should be used and what are the pros and cons of using it.
Good book that I thin I will reread many times.
Profile Image for Murciaspain.
11 reviews17 followers
July 17, 2012
A good read. From my former college teacher bill sanders
3 reviews
September 18, 2012
Отличная адаптация GOF под Action Script. Все четко и доступно.
Profile Image for Trouble Maker.
2 reviews
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June 17, 2018
Good flow to the book with some great examples, if you are looking to code in AS 3.0, this is the book for you.
Displaying 1 - 4 of 4 reviews

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