The writers and editors behind some of your favorite releases for the greatest space-fantasy RPG of all time return to the D6 System!
Former West End Games Star Wars Creative Director Eric S. Trautmann assembles an all-star bullpen of veteran D6 System creators, • Bill Smith (Line Editor, The Star Wars Roleplaying Game) • Peter Schweighofer (Editor, The Star Wars Adventure Journal) • Timothy S. O’Brien ( Pirates & Privateers) • Drew Campbell (Cynabar’s Fantastic Droids) • Gareth-Michael Skarka (D6 Space Ships) • Michael Kogge (Star Wars Adventure Journal) • Wayne Humfleet (Heroes & Rogues) …together again to bring you an anthology of EIGHT brand-new D6 System space-fantasy adventures, ready to be dropped into any existing campaign, or used to start a new one!
The Galaxy is unforgiving… especially on the edges of known space, where a willingness to risk it all can be the key to survival. Every landing field, starport or orbital base can be the line between life and death, and EVERY STAR A DESTINATION.
I did a quick read through this. It’s basically a set of WEG D6 Star Wars adventures with the serial numbers filed off. It’s put together by a collection of people that used to work on the old Star Wars game. It’s set up to work with the Open D6 Space game or other D6 systems. There is a double page listing Attributes and Skills as well as 8 Character Templates in the back. That’s it for rules related content. The four page Forward is an interesting read where the authors describe some of their experiences with the system. For my use, there’s one adventure that I could tweak to use for Battlestar Galactica and two more I think I could use in my Star Trek game.