Read in 2024, but didn't want to include a VN towards my reading challenge.
I think this visual novel is honestly a poor use of the medium-- extremely wall-of-text dense which would be fine if the larger majority of them were at all useful contributions to my appreciation of the story. Actually, I think it's entirely disingenuous to even call it a VN. There's only one element of "game-play" (and I'll get to that later) that could even be argued makes it any more interactive than a graphic novel, which I honestly might have liked better if it were one.
Z, our, to put it lightly, completely unhinged protagonist, got WAY too much characterization. It really convoluted her character and the more the story really tried to explain away why she was so fucked up, the less I understood? It's completely okay to have a morally dubious protagonist, refreshing even, but goddamn I cannot believe that she, of all people, tried to give me a motivational speech to fix MY life at the end. Moreover, the focus on Z banished Abby's development to the margins of this novel. At the beginning, it really seemed like we were setting up Abby to be this really interesting foil to Z, but her character just ended up being a poorly utilized yes-man.
So many elements of this VN ended up being a waste, many of them surrounding Abby and her place in the plot. I literally felt like I was being teased whenever Abby showed growing apprehension of Z and then just... stayed? Not out of fear or complacency, but because she thought Z needed her. Z is an infuriating character not just because she is an awful human but because her plot armor is so aggressively aggravating. I would have excused it all if Abby left her, gave her one genuine feeling of utter, irreplaceable loss. I think she would have learned something substantial.
As for what she did learn, I thought it was kind of... anticlimactic? She always, constantly monologues about institutional power struggles that her movement struggles with, that she, internally is eaten alive by, literally constituting pages upon pages of dialogue, and then she...
Doesn't care about it anymore? She lets it go completely to find peace. To be clear, it is not with her finding peace that I take issue with, but it reveals such a larger problem with this story that I feared was true from the start: nothing mattered.
I fear this was actually the central theme.
After each main chapter occurs an interlude where we're teased by a omniscient voice, speaking to who we can assume to be Z in second person, asking us to intervene in her story and choose her next action, only to be blocked from doing so and being told we aren't worthy of choosing yet: we aren't the "SUCCESSOR" yet. Until chapter 9, I was entirely fine with this, I thought it justified being literally only able to click forward and back the whole way through and having to sit through the slow page turns with no fast-forward option. I'll get my one story-interactive moment eventually, I thought to myself, and it'll be so climactic.
Until we're actually at the big climactic moment, Z, now Zhen, is now before her ascended godhood clown form, who is now Z. (Ok I know it's confusing at this point but the review is almost over) Z (the god-clown not the one I was talking about this whole time(yeah ik it's going to be over soon I'm sorry)) reveals herself to be the omnipotent voice all along, and gives us the option of a sword or a crown-- the option to leave Zhen's terrorist-freedom fighter life behind, albeit with the ghosts haunting her forever, or continue to fight a fight that will only destroy her, and worst of all, leave Abby behind.
Whether you want to see the diverging storylines or not, you can't, because they don't exist. Zhen self-actualizes, picking the sword, eventually stops giving a shit about the death count(now in the hundreds(???) above her head, and lives with Abby happily ever after. We never ended up getting to choose after all. What we wanted for Zhen didn't matter. The consequences of her actions didn't matter. Anything she ever spent 12 dialogue boxes talking about. Did. Not. Matter.
The murders, the insurrections, the power trip-fueled homicidal streak, the manipulations, the collapse of modern society into clown-themed chaos, the feeling that we could do anything to change the timeline at all-- none of it mattered.
Given the design of the game: the illusion of VN, the illusion of player intervention, I guess it all makes sense.
But it also means I wasted my goddamn time.
2.5 stars(rounded up) for Mizzlebip helicopter gun-down scene.