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Snatch Me

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From the moment Jolie discovers the Quarterz, a virtual post-apocalyptic world for capture role-players, she can't resist the challenge. She's chosen a hard game, where sexual submission to a captor is expected, demanded, no quarter given. She uses the challenge to escape real life and feels a sense of kinship to a world like the Quarterz, a society too broken to fix. Mack created the Quarterz and took a gamble when he secretly lured Jolie there. He suspects he and Jolie share sexual interests that neither can admit in person. Now he has to hope that time in the Quarterz can help Jolie cope as she struggles to rebuild her life. He has to stand back and allow her to find her way in a game where he's not always the captor. But when the game is over, he's determined to be the one who wins Jolie for real.

85 pages, Kindle Edition

First published October 12, 2011

17 people want to read

About the author

Nara Malone

12 books32 followers
Whether it’s a shapeshifter romance exploring the primal power of the wild feminine, or BDSM romance where love digs into a character’s shadows, Nara believes romance should open the door and push lovers into a new dimension: sexually, emotionally, and sometimes physically.


Nara Malone is an award winning novelist and poet. As a freelance journalist and writer, her feature profiles on women entrepreneurs and her romantic short stories have been published in newspapers, magazines, and digital publications.

Email: nara_malone@yahoo.com

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Displaying 1 - 3 of 3 reviews
Profile Image for Shari.
871 reviews76 followers
August 14, 2018
Snatch Me starts off with the above excerpt. Jolie has a character in the Quarterz game where women try to avoid being captured while the men hunt them. When and if captured, the women basically become the slave to the man or men who capture her. She can always "safe out" which is another way of saying use your safe word. But clearly this is a computer game so at any time anyone can pull the plug, but I would suspect their account would be flagged and possibly banned, but that isn't really part of the story. Jolie found the program on Mack's computer when she was removing a virus and was intrigued enough to install it on her computer. Mack is hoping for this.

Jolie has recently lost her father and is at an emotional loss on how to deal with it. She is running his computer repair shop, but knows soon she won't be able to pay the bills. During the lonely points of the day she goes into the game and we get to see her adventures. What was a little hard to understand was how much detail could be put into a game. When Jolie enters the game we go from a a third person voice to a first person voice. We see, hear, feel and smell what she does, which really can't happen with a computer. So you have to suspend a little logic here and just enjoy the story.

Jolie goes into the game four specific times. Only two of them end with her being captured and "used" by the men playing. The detail of those encounters is very through and extremely hot. But after some invents she figures out Mack is behind it all and learns he is a police officer. She thinks he is out to entrap her and she pulls away trying to protect herself.

Beside having to suspend some of my disbelief I loved this book. It was short, entertaining and easy to read. I spent a fun Saturday afternoon, wondering what would happen next.

 
Profile Image for S.J. Lewis.
Author 22 books66 followers
November 27, 2012
I write a lot of erotic capture fiction myself, so I was very interested in seeing how it would work in VR. Nara Malone clearly understands virtual reality far better than I do, but her descriptions never left me at a loss regarding what was going on. I also saw that character development can go on just as easily in VR as in RL, which was something I hadn't previously considered. Most of the sexual tension and arousal also take place in VR. That, at least, I was a bit more familiar with, and let's not go into how I came by that familiarity.
'Snatch Me' is a novelette or a novella, rather than a novel, but it is written so well, and the characters and settings are so vividly realized, that I'd like to see what Ms. Malone could do with a full 50,000 words.

1,944 reviews36 followers
February 21, 2013
2.5 stars -- fair prose, creative foray into the subgenre, forgettable everything else

the plot hinges on a great deal of chance, which is supposed to make the hero look clever but really makes the author look like she didn't massage the material sufficiently. that said, the author cleverly constructed the plot to exploit a transgressive romantic subgenre -- kidnap kink -- and in so doing manages to mostly exorcise the ick factor. no mean feat.
Displaying 1 - 3 of 3 reviews

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