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400 pages, Paperback
First published June 7, 2022
That was how the game was played. The Empresses offered a bad solution to a horrible problem, and once their word had been given, it couldn’t be broken on either side. People didn’t come to the lottery unless they were desperate, unless they had no other options.
Hecate, Oracle of the Spirit; Tartarus, Oracle of the Sky; Ponos, Oracle of the Earth; and Keres, Oracle of the Mind. The four Oracles gave Gen and others their abilities.
The StormMakers, contrary to the name, could not actually make storms; they could only capture and control them.
When Alcmen went down, he took all MindWorkers with him, and Gen fell the hardest. She was the daughter of a convicted murderer, one with the same ability. She might as well have been imprisoned with him.
At thirteen, she had become an orphan and an exile.
Castor owned most of what she wanted: money, an expansive wardrobe, a golden chariot, winged horses, and whatever else she needed, she could buy. All but one thing, the one thing she ached for and could never have—control of Arcadia.
You could never fully trust an Arcadian. They always had a bolt of lightning hiding in their sleeve, and they would strike you with it when you least expected it.
You promised to do anything to get Alcmen back.
Her definition of “anything” had been much smaller when she’d made that vow.

Thank you to Netgalley for providing me an ARC!