Necromunda is the tabletop skirmish wargame of anarchy and violence, where players control rival gangs of fighters battling each other for supremacy in the nightmare depths of the underhive.
Necromunda: House of Shadow continues to expand on the game, introducing a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive.
INSIDE YOU WILL FIND:
History of the House of Shadow: Discover the mysterious origins and agendas of House Delaque, from their plots and schemes against the other houses to the truth behind their steady spread across the hive world.
House Delaque Gangs: Updated rules for creating and running House Delaque gangs, including extensive weapon and wargear lists as well as new fighters such as the psychically charged Psy-Gheists or the preternatural assassins and saboteurs known as the Nacht-Ghuls.
Hired Guns, Hangers-on and Dramatis Personae: Rules for adding Hired Guns to your gang, as well as Delaque specific Dramatis Personae such as Yageloth the Whisperer and the terrifying Servant of the Silent Ones!
Expanded Rules: Additional rules for running House Delaque gangs, including Sub-plots, a unique Delaque skill set, Delaque terrain and House Favours.
House Delaque Scenarios: A collection of scenarios dedicated to the House of Shadow, from spying on your rivals with Intelligence Gathering to the shifting victory conditions of Cauldron of Lies.
Games Workshop Group PLC (often abbreviated as GW) is a British miniature wargaming manufacturing company. Games Workshop is best known as developer and publisher of the tabletop wargames Warhammer, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game.
'House of Shadow' is dedicated to the spies and assassins of House Delaque and includes everything a player would need to use the faction in games of 'Necromunda'. The lore section of the book is probably one of the better ones of the House specific sourcebooks, giving some very nice detail on the dark, mysterious, and Lovecraftian history of the most devious House on Necromunda. As well as this, the book sheds new light on the shadowed enclaves of the Delaque, as well as their membership and the truth behind some famous gangs. The book also includes a little lore for some of House Delaque’s allies, all of which is very nice, particularly the part about the Noble House Ty, that does a good job of adding to the world building that this edition of the game has engaged in.
The rules section of the book is the same as all the other House books in the series, with rules for gang fighters, Hired Gus, Dramatis Persona, alliances, and the like, with a lot of the generic rules being copied wholesale from other books, although often with some Delaque specific information added.
"Truth is a chain wrapped around the necks of the ignorant, it is the stick the strong use upon the weak, and it is the means by which the Imperial House rules without question. (...) Only in the Shadows are we truly free, and only then when we accept that the truth of Necromunda is that there is in fact no truth at all except that made by men. Lies are freedom, and in them can a worker throw off the yoke of caste and station, for when one embraces untruth, Necromunda ceases to be a prison." "A single lie is more powerful than a thousand truths, for while the truth can only ever be a truth, a good lie can be whatever it chooses." - House Delaque Saying (quotes from the Necroumnda: House of Shadow)