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The Insider's Guide To Creating Comics And Graphic Novels

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In a practical manual filled with sample art and insider secrets, a former editor for Marvel Comics shares his expertise with aspiring comic artists and graphic novelists, covering all aspects of creating comics from the original concept; through the process of writing, drawing, inking, and coloring; to how to find a collaborator and a publisher. Original.

175 pages, Paperback

First published January 1, 2009

13 people are currently reading
77 people want to read

About the author

Andy Schmidt

104 books3 followers

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Displaying 1 - 14 of 14 reviews
Profile Image for Parka.
797 reviews479 followers
December 5, 2012

(More pictures at parkablogs.com)

This isn't a tutorial book that teaches you how to draw, but more of a guide to the process of creating comics. Its goal is to help readers understand what it takes to create them, and the various storytelling techniques employed. It's sort of similar to Stan Lee's How to Draw Comics but presented differently.

The topics covered are the basics such as reading scripts, page layout, camera angles, character acting, pacing, inking, coloring and other stuff. They are covered well, but in some instances it could do well with more in-depth explanation and more examples (even though there are plenty enough). There are a couple of one-page artist profiles which are interesting to read.

If you want to learn how to draw, you've to find some other books.

This book is recommended to beginners. For more advanced guidance, you can check out Bryan Hitch's Ultimate Comics Studio.
Profile Image for Ietrio.
6,949 reviews24 followers
August 12, 2021
After *Comics Experience Guide to Writing Comics: Scripting Your Story Ideas from Start to Finish*, the start is bad. The Author is the same self-publish amateur with bad photos made by family members. Now, even in 1970s a maker of comics could have found a photography school student to pay with a burger and fries, or a few comic books stolen from the editor's office. But that would imply creativity, and based on previous work, Schmidt doesn't have much.

So he's an overseer, owner, and check his website maybe you'll buy something.

*Insider Comics Terms* are from other domains. But the guy has to fill up the pages with something to meet up the quota.

Next chapter: *Telling the Story With Visuals*

> So you want to be a comic book storyteller. What does that mean?
>
> Boiled down, it’s fairly simple. It means you have a job to do and that job is to tell the story.

A storyteller is someone who has a job to tell a story. Mind blowing.

What would be the unique task of such a mind blowing person?

> You have two priorities:
> 1. Communicate clearly to the reader.
> 2. Entertain the reader.
>
> Nothing else matters.

That is something unique to *Telling the Story With Visuals* and not found in say film, or novel.

And because it is something unique to the comics, the guy will give examples from popular movies. Smart.

> Sometimes, It’s Necessary to Establish Everything

Right. In this case, this guy might help you a lot if you are living in some remote jungle village. Otherwise, simply trying to make your own will teach you more this Bozo can express in three lifetimes.

And giving him one more chance was a bad idea.

Chapter: *Breaking In to Comics*

He opens:

> Getting started in the comics industry isn’t easy, but it’s not as confusing and mystifying as many would have you believe.

Just to make sure, he has a crap photo at a convention.

And again, don't forget to buy his courses. No. Thank you.
Profile Image for Tracy.
1,182 reviews3 followers
August 2, 2019
Some very practical tips I hadn't found in other books. Unfortunately the examples in the book are all superhero comics and all the creators featured work on superhero comics. I believe they were all men as well though maybe there was a woman I'm forgetting.
Profile Image for Kazima.
295 reviews42 followers
Read
March 26, 2017
This is a ok crash course for people wanting to understand the basics of comic creation, but it really should be called The Insider's Guide to Creating Superhero comics.
Profile Image for Jack D.
81 reviews2 followers
August 1, 2018
Simplifies the making of comics. Good refresher on some aspects I knew going in and great insights on things I didn’t.
Profile Image for Storm.
328 reviews20 followers
February 25, 2015
Growing up I didn't read a lot of comics, it was something I didn't know existed beyond the sunday funnies in the newspaper and reference in cartoons/movies/ect. Now that I got friends who draw the things I've been looking at comics more and more and even started wanting to try my hand at a comic just for laughs. My attempt went terribly, especially where panel placement and organization was concerned! This book explained it all quite well in an 'easy to understand' way that wasn't boring, it also touched on inking, coloring, editors, publishers, pencilers and Script-writers, as well as the tools of the trade and 'hidden' knowledge, like how comic pages are a bit bigger then you'd think and have things called 'cut-off lines' before they go to print and shipped to the store shelves for your enjoyment.

Being a know-nothing about comics myself, I'd say this is a great first-stop for people who want to give comics a try and can't afford art colleges or are too young for college courses just yet. The book does focus on the big Comic industry people, Marvel and DC, but the info seems like it's be good for any group your looking at, even Manga publishers.
Profile Image for Greg Allan Holcomb.
276 reviews9 followers
September 9, 2010
Of the new books on comics creating (1995- present) this is one of the better (top 3 or 4)books. The insights here aren't for the beginner though.

There's a chapter by Mike Perkins on Inking. [He illustrated my first published work]
There's a chapter by Sotomayer on Colouring. He's currently the best.
Eliopolos talks about computer lettering. I'm not a fan of computer lettering, but he does know lettering theory, so that was good.

I'll be going back to re-read this in the future (after 24Hour Comic Day.) I didn't have the full time this book deserves. I am glad 24HCD prompted my checking out the new creating comics books in the Library.

This book isn't for everyone. Just the serious creator that's learned from the intro level books.
Profile Image for Sarah.
16 reviews5 followers
January 23, 2012
Overall a good how-to book. I learned a bunch of new techniques that I'm looking forward to trying out in my own comics. But they probably shouldn't have included 'graphic novels' in the title, as virtually all of the examples featured your typical, grotesquely muscled super heros, and the instructions are geared to traditional comic book work (i.e., separate pencilers, inkers, etc.) rather than indie artists who have to balance all of those steps on their own. If you're not interested in mainstream super hero comics, this probably isn't the best book for you. Still, there is some good information to mine from this. It makes a good companion to Drawing Words and Writing Pictures by Abel and Madden.
Profile Image for Vleegoodfellow.
40 reviews
November 23, 2011
An aesthetics focused approach, showing how to interpret and create sequential graphic art. The book covers a large variety of topics in easy to read, short, double-spaced, graphically ordered pages with illustrative pictures. A great reference for writers working with illustrators, just-readers, and amateur illustrators starting out. Well organized and well done!
Profile Image for Mark.
311 reviews1 follower
April 14, 2012
Better then most how-to-make-comics books, this book covers many overlooked topics.

However, those topics are only briefly discussed and the examples might intimidate the developing artist.


Notes
A good reference source

Learning Curve
Moderate to High: This book is probably best for more advanced artist.
Profile Image for Christian Holub.
313 reviews24 followers
August 3, 2016
A very thorough guide that's made me completely rethink the way I view comics. I ever make it big in the comics business (fingers crossed, people) this book will be one of the reasons why.
13 reviews1 follower
July 28, 2011
awesome, really enjoyed pacing and time
Profile Image for Jessica.
405 reviews24 followers
January 29, 2014
Very informative and helpful book. Great little pieces on different artists and people in the industry.
Profile Image for Tiffany Lynn Kramer.
1,967 reviews10 followers
September 2, 2016
The Insider's Guide offers some helpful information but like most how-to books I didn't find myself enjoying the reading experience.
Displaying 1 - 14 of 14 reviews

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