The Sith Empire has returned to the galaxy! Determined to crush the Republic that sent them into exile, the Sith launch an attack on the galaxy’s Outer Rim — with their sights set on the Core Worlds, the heart of galactic unity. The Sith’s Dark Council claims to want peace — but both sides have unleashed spies that could turn the tide of war! And on a frozen world, a lost tribe of Sith cut off from the galaxy is about to have its fate changed forever, as a rebellious outcast discovers ancient secrets that will lead him and his allies to the stars — and beyond!
COLLECTING: Star Wars: The Old Republic (2010) 1-6, Star Wars: The Old Republic - The Lost Suns (2011) 1-5, Star Wars: Lost Tribe of the Sith - Spiral (2012) 1-5; material from Star Wars Tales (1999) 17, Star Wars Visionaries (2005)
This 4th Volume of the Epic Collection of Star Wars is one of the worst of the series. It doesn't mean it's terrible just that the overall qualities of this volume are not up to snuff in terms of both the overall collection of stories and the noticeable, often stark, decline in the quality of the artwork.
The first story arc is likely the best one in terms of a combination of art and story. In Blood of the Empire we are introduced to a Sith apprentice who, to atone for his master's failure, is sent by the Dark Council to hunt down the Emperor's rouge apprentice. One of the best of this collection.
Threat of Peace is the second story arc and the art quality drop is noticeable, but the story is pretty good. It is the story of how the Sith Empire and the Old Republic entered into a peace treaty. Yet the Emperor has ulterior motives and not all the Sith Lords are on board. It gets even more interesting when we find that not all the Jedi are on board either. Good story but the art is mediocre.
The Lost Suns story arc is next and covers the period post treaty when a Republic Intel agent and a forgotten Jedi Master team up to find out what the Sith are truly up to. This was a good story but suffers from, once again, mediocre art.
The Lost Tribe of the Sith tells the story of a group Sith, who had served Naga Sadow, but had been trapped on a planet for thousands of years. Their internal conflicts will lead them to uncover a terrible secret- the great Dark Lord Dreypa is resurrected and unleashes terror. An ok story but the art is less than impressive.
Then the remaining one shots are all united by an execrable art quality that really made me question where they found these artists. The stories are of 2 star, and a few 1 star, quality. Mostly not worth your time, with the story "The Apprentice" being the best story of the group and even that one is merely ok.
In summation- not a great collection but good. Mostly carried by the strength of the first few story arcs.
What a let down! After the real magnificent innings of the Old Republic comics volumes 1, 2 and 3 where the stories knocked it for six more often than not, volume 4 sees the wickets fall on pretty much every delivery.
We’ve moved beyond the timeframe of the Zayne Carrick era, beyond Knights of the Old Republic the videogame RPG, and its sequel The Sith Lords and into the territory of the MMORPG The Old Republic. I’ve not played this last game, so a lot of the setup for these tales is lost on me, and the disjointed way the stories are told just led to me being baffled as to who all the characters were, and why their plotting was so convoluted.
Additionally, there is a certain degree of villainy inflation that gets a mite tedious. So there is some Darth or other who has built a fleet of superweapons. Ho hum—we’ve already seen this ad nauseam. This was tired and worn as a Star Wars cliché could be (which makes the reuse of these clichés once twice again in JJ Abrams’ recent Disney “Star Wars” movies all the more frustrating and disappointing), especially as the gimmick is essentially the same as the Star Forge from KotOR 1.
The best story in this volume is the Lost Tribe of the Sith arc, which at least bothers to introduce the characters and give them almost-plausible motivations. The artwork is pretty nice, too. It quickly descends into farce, though, with the release of Dreypa (didn’t I read a novelisation of this a few years ago, now I come to think of it?) These villains are too cartoonish for me to take seriously, and because the heroes are all “Sith” of some stripe, I find myself not caring at all what happens to them.
Yes, this is backstory to the Fate of the Jedi novels, but since I don’t really care for them, either, that’s another lost reason for me to feel invested.
The stories in this volume feel incredibly incoherent to me. But that is a weakness of having so many stories focus on the Sith. Sith fighting Sith is very one-note, as you always know that the denouement will inevitably be someone betraying someone else, but because they are Sith you just don’t care enough.
This is the first of the Old Republic Epic Collections that has not made it i to my headcanon. That being said, it isn’t hateful vandalism like much of the Disney comics canon, so if heavy Sith on Sith action is your cup of tea, by all means add this to your “to read” pile.
4 volumes in and we are officially at the dregs of this entire epoch of Star Wars history.
By this point in the history of The Old Republic all the good stuff like Revan's return from the dark side and the rise of the Sith has already happened. In these comics, all that's left are lame attempts to explain the bit players in the Republic/Sith war and send us back to John Jackson Miller's woefully disappointing setting on the planet Kesh where now we are reading about Viking Siths and pterodactyl/human hybrid things. Seriously!
None of the stories here feel like Star Wars or have any kind of major importance in the grand scheme of things. Skipping this long 450+ collection will save you valuable time to read the legitimately good stuff from this time period.
As a big fan of the MMO Star Wars: The Old Republic, I'm happy that the early tie-in comics are finally available as part of a printed collection. I enjoyed the many references to events and characters from the game, but I fully admit that without that hook, the stories themselves are only OK, not amazing.
Its nice to have all these stories under one cover.
Hmmm...
Most of these are tie ins to the game the Old Republic. I haven't read that. I wasn't really confused though. So thats nice.
Blood of the Empire This one is Sith centric. So, as expected, its pretty decent. I like how the protagonist is kinda an evil Luke Skywalker. Good twist at the end with his servant friend. Art is mid. I'll give it four stars.
Threat of Peace Eeeeewwww. Welp, this is the worst Star Wars comic I've read so far. All my usual complaints are amplified here. Its so bad. Maybe I should reread it, because I don't really remember it well. I remember how I felt about it. The art is bad and lifeless. There is no energy. The characters are bad. They show very little emotion. I don't care about the dumb plot. A treaty between the sith and Jedi sounds intriguing. This story buries that under boring art, boring characters, boring plot. Its not even laughably bad, its just boring. Also, Satele Shans design is a continuity error! Woopie. The cover art is cool though. If I had a nickel every time a red female togruta in the old republic era went insane and attacked her padawan, I'd have two nickels. Which isn't a lot but its weird that it happened twice. 1 star.
The Lost Suns This one is pretty cool. The main character is a spy. Might be the best in the volume, or maybe thats Blood of the Empire. Art isn't anything special but its better then Threat of Peace. I'll give it 4 stars.
Lost Tribe of the Sith- Spiral Hmmmm... Hmmmmmmmmmmmm... I love John Jackson Millers approach to the Star Wars universe, and it definitely shines through here. I looove the fantasy style worldbuilding and just how weird and separated the whole comic is from the rest of the universe. However, I don't think the somewhat stiff art style is well suited to the story, and at only 5 issues it feels a bit rushed. Also, the characters are weaker then usual for John Jackson Miller. I think I'll give it 4 stars.
The infinities stuff is the best stuff in the book. Big suprise.
Prototypes- Star Wars Visionaries Durge story. Super weird art. Kinda confusing at times. But also awesome. Seems to introduce some plot threads that I'd like to see explored more. 4 stars.
The Apprentice- Star Wars Tales 17 This is 6 pages long and its one of the best Star Wars comics ever. Everything about it is great. Dark twist. 5 stars.
All for You- Star Wars Tales 17 Pretty standard depressing Sith story. It works decent. 4 stars.
Overall, I think the stories collected in this volume are pretty mixed. But hey, nice to round them up.
Overall this collectiong was good some of the stories were really good, some were just ok and a couple were bad. I did not like the final story or the durge story and was never a fan of the lost tribe of the sith story. It had potential but it came off as rushed and derivative...like trying to give a history of earth in a few short stories..jumped around too much spanned too much time in too short of a story...and the original John Jackson Miller stories...you could tell Avatar had just come out when it was written...it just never felt like it belonged in Star Wars.
I did enjoy the main features though the first few stories...also seemed very derivative but were at least derivative of elements of Star Wars that work and fit.
Also I hate that this is a marvel collection and not a Darkhorse Omnibus but Darkhorse never got to collect these issues because of Disney buying Star Wars and granting the license to themselves at Marvel instead of keeping it with Darkhorse who was doing an amazing job with it.
I read I liked 85 percent of the comics the old republic comics was good. I really enjoyed the lost suns 5 parter. I just didn't like the spiral comics because I couldn't get into the characters and the bad guy was a joke.
The art for the Old Republic comics didn't quite tell the story clearly. At several points I was confused by the sequence of events and character arcs. Still, there's some fun world-building, especially in the second comic.
Contains some of my least favorite Star Wats Stories I’ve ever read. The Threat to Peace storyline is like reading the Legion…who of these 80 characters did wait and why should I care?
Individual rankings for the comics Blood of the empire: 4/5 The threat of peace: 2/5 The Lost suns: 3/5 Lost tribe of the sith: 1.5-2/5 So bit of a mixed bag lol