Very good overall quality. Please keep in mind that this manga is in Japanese and that there may be some slight yellowing due to the age of the paper. Please feel free to ask us any questions you may have.
Hirohiko Araki ( 荒木飛呂彦) is a Japanese manga artist. He left school before graduation from Miyagi University of Education.
He enjoys the baseball manga Kyojin No Hoshii (Star of the Giants); the video games Mario Kart and Bomberman; and likes Prince and other African-American singers, as well as jazz, rock, and rap.
- it's hard to take some of these names seriously. sorbet? gelato? - the old mirror stand trick, but i like the twist - the turtle is a creative solution - the thankful death stand is horrible!
The stands are cool and there are memorable fights. This part is just really not doing it for me though. I don't have strong feelings about any of the characters, and generally dislike the Italian Mafia angle. I don't like the aesthetics of the environments or characters and I mostly find myself greatly missing Diamond is Unbreakable. Golden Wind kinda feels like a chore to me right now while I work towards Stone Ocean. A slow read when I usually devour JoJo volumes. Guess we'll see how it goes, I hear there are some pretty great moments to come yet.
This volume has battles against tiny feet (conclusion), man in the mirror, and beach boy/Grateful Dead (first half).
Jojo is the closest thing to a pure battle manga. If you’re going to be that simple in approach, the battles better be good. Fortunately, Araki is a master.
Each battle raises questions — who and where is the enemy stand user? What is the stand’s ability? How can it be countered? These mysteries are unraveled over the course of the fight. Araki is unusually clever at giving good explanations and coming up with twists.
He gets his characters into seemingly impossible situations but always finds a way out. An ending that might satisfy another mangaka is only the warmup for Araki. His villains are as resourceful and smart as the heroes and come up with their own last second comebacks.
You get a sense of a real battle, of characters taken right to the edge. Typically, it goes like this:
At first, the characters are on the defensive, as the enemy stand user strikes from the shadows and they struggle to figure out what his ability is. Often, things will get worse and worse, with several allies being incapacitated until things look bleak. Halfway through the battle, they figure out how to counter the stand and the tables turn, now the enemy stand user seems to be on the ropes. But he reveals a new aspect to his ability and the advantage swings back to him. From there momentum shifts back and forth repeatedly as the participants use their stands in creative ways.
Araki is careful to include dialogue and thought captions that make the characters’ reasoning and emotions clear throughout. This is important to establish empathy, to put the readers right there with the characters.
There are plenty of variations to keep this formula fresh. In the fight against mirror man, for instance, Araki creates ally conflict between Abacchio and Giorno, when they argue over whether to sacrifice Fugo for the sake of the mission. This argument has been brewing for awhile; Abacchio has been hostile from the get go.
When battling against Fisherman, it is Buccaratti & co. who are hiding while the stand users hunt for them, reversing the normal setup.
Sometimes Araki relies mostly on mystery — where is the enemy stand user and what is his ability? Sometime he uses more suspense — the readers know the answers to those questions (due to the inclusion of villain viewpoint) but the heroes don’t. And we anticipate and worry over their fate.
Often, character backstory will be revealed in a flashback before a key moment.
There are also long term plot lines into which the battles fit. These are very simple, with clear motivation, goal, and conflict — in this case the goal is taking over the mafia in order to stop its evil drug trade. This big goal involves several major steps, with the current subgoal of protecting the boss’ daughter. Below that are smaller mission goals — getting groceries, getting a key and finding an escape vehicle, avoiding detection while traveling etc.
Also, there are long term character plots, such as the way Giorno slowly gains the respect and trust of his teammates.
Between battles there are brief interludes during which the next course of action is determined. These segments usually contain jokes/light moments to change up the pace and build character.
I'm still not really feeling this Part of the Saga. The characters have potential but we don't seem to be getting any kind of growth. We've had a few little flashbacks and hints of one or two of their youths but not much more. The Stands are rather strange and just seem to be there to solve the issues in the book whether it makes sense for the Stand to be able to do what they need it to or not. It's not quite a s bad as in the last Part where Stands kept evolving every other volume but still it's not great. This volume sees the guys continue to try and protect the boss's daughter and get her safely up north. We get to visit Pompeii which was nice but I would have liked the story to have more to do with the location rather than them just collecting a key. It's funny to think back to Part 1 and see how the story has changed. An immortal vampire in Victorian England doesn't seem that bizarre in comparison. The story was so much clearer.
Se continua la historia de Giorno en cumplir su sueño, en esta ocasión uniéndose a un pequeño grupo, ya no trabajando completamente sólo.
Al igual que con otros Jojos, me gusta ver como empieza la dinámica que tendrá con sus compañeros, todavía no tengo algún favorito, pero siento que con el tiempo me iré encariñando, poco a poco veo el progreso de Giorno, todavía no tiene una evolución evidente pero puede verse el progreso.
THE GANG IS HERE. ABBACCHIO. FUGO. NARANCIA. AND MISTAAAAAAAAA god i fucking LOVE YOU GUIDO MISTA. and we got the mission. the boss. overthrow. the treasure. it feels like we are really starting to get into the story. the first little stand. AWESOME. AMAZING. love seeing how the gang interacts and i loved seeing moody blues! a very cool stand. (torture dance is ofc much better in the anime) AND WE START THE MISTA STAND INTRODUCTION. i love the sex pistols so much. JUSTICE TO NUMBER 5
This entire review has been hidden because of spoilers.
Me gusta mucho el equipo de Bucellati, tienen una caracterización increíble, como también es muy atractivo toda esta onda mafiosa de malas calles por Napoles. Realmente se siente algo diferente, y Giogio hace sentir la diferencia, en cierto modo se parece a Jonathan Joestar, dado el honor de cumplir su cometido, pero con la picardía de Dio. Realmente muy entretenido.
The first one of the gang we got to know is Bucciarati many chapters ago. Now we get introduced to Abbachio and Mista along with their stand ability. The volume was good and the upcoming chapters seem even more interesting
El retomar Jojo’s después de tanto tiempo me hace dar cuenta que mi problema con Giorgio no es ni su diseño, personalidad o el entorno de su historia. Es el parecido con Dio y el cómo estaba empalagada de este antagonista porque aparecía hasta en la sopa.