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Guns & Gears

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Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears, the latest hardcover rulebook for the Pathfinder Roleplaying Game (Second Edition), brings the excitement of firearms and fantasy technology to your tabletop!

Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the new automaton ancestry are all ready to expand your game with options for battlefields large and small.

Guns & Gears

Two new the clever inventor and the sharpshooting gunslinger
Automaton ancestry for players who want to play a customizable construct
Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades
More than a dozen new archetypes
Scores of new gadgets and vehicles
Siege engines and accompanying rules
A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of Alkenstar
Written Michael Sayre, Mark Seifter, and Logan Bonner, Jessica Catalan, John Compton, Andrew D. Geels, Steven Hammond, Sen H.H.S., Brent Holtsberry, Jason Keeley, Dustin Knight, Luis Loza, Ron Lundeen, Chris Mastey, Liane Merciel, Jacob W. Michaels, Dave Nelson, Samantha Phelan, Mikhail Rekun, Stephen Radney-MacFarland, Sydney Meeker, Kendra Leigh Speedling, Andrew Stoeckle, Calliope Lee Taylor, Sara Thompson, Andrew White, and Scott D. Young

256 pages, Hardcover

Published October 26, 2021

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Michael Sayre

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5 stars
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Displaying 1 - 6 of 6 reviews
Profile Image for Kristoffer Liland.
100 reviews3 followers
April 18, 2022
Fantastic addition to Pathfinder's second addition, the return of the Gunslinger class is most welcome
Profile Image for Gerry Sacco.
402 reviews12 followers
June 14, 2023
Absolutely fantastic background and weapons cache for your TTRPGs. Not just for Pathfinder, I'm also using this for D&D as well. Really great stuff and a must have for your collection.
207 reviews1 follower
July 5, 2022

Ring Side Report-RPG Review of Guns and Gears



Originally posted at www.throatpunchgames.com, a new idea every day!



Product-Guns and Gears


System- Pathfinder 2nd Ed


Producer- Paizo


Price- $14.99 here https://paizo.com/products/btq029xk?P...


TL; DR- Solid new Pathfinder toys and toy based characters! 95%



Basics- BRING THE BOOM! Guns and Gears brings solid steampunk and introductory industrialization to the Pathfinder setting with new technology and themes, two new classes, a new race, and countless new character options and items.



Mechanics or Crunch- Paizo knows their system the best and they bring the best new materials for their toys. The new classes are fun parts of an ever expanding world. The Inventor is the steampunk inventor you may be searching for, with no magical background or ties like the alchemist. The Gunslinger brings pure boom to any encounter. The new race the Automaton is an interesting, but well supported addition to the world of Golarion. There is just a TON of materials with all kinds of new toys such as new guns, tools, and magic items that can help turn the tide of battle. My only complaints are that the Gunslinger feels a bit under-powered. It is an absolute crit machine, but guns can fall flat if a character spends a day hitting but not critting. That said, what Paizo has here is a FANTASTIC addition to the crunch of Pathfinder. 4.75/5



Theme or Fluff- Guns and Gears is not a small book and there is just an absolute TON of new stuff here. Now in a tool book you would think its just item lists, and there is that, but there is also a bunch of fluff to bring the new stuff into the old game. Pathfinder 1st ed is about 10 years ago in the world of Golarion, so this helps advance the world as the fantasy world gets a bit more pre-industrial. All that said, one thing sticks out and this may just be a me-problem: automatons. I always hate new races in old parts of the world as if we just magically found them in the same places we were. That and they feel out of place and honestly more like a warforged in PF2. Not a game breaker, but something I don’t think I would have wanted in my game. Another nitpick is there are no new spells here, and I feel that's a reasonable, but somewhat annoying choice. If you want some gun spells, look elsewhere. The writers wanted to focus more on mechanics and less on magic, so while I might want some spells, it's ok they are not here. 4.5/5



Execution- It’s Paizo- they know solid book production. Good layout, art, font, hyperlinking, and all the pieces I expect from a AAA RPG company. It's a 50 buck book, but as an evil millennial, I mostly like PDFs, so the 14 bucks for a digital file is extremely worth it. 5/5



Summary-I honestly love Pathfinder 2nd Ed. It's all the pieces of 4th, 3rd, and 5th Edition DnD I want. And differentiating itself from DnD by moving to a more steampunk and pre-industrial culture will help it grow by further making its own path. Guns and Gears is a solid step in that direction with amazing classes, items, and class options. The missteps I see are maybe more opinion; even if they are not my favorite things, they are done well. If you want less magic and more mechanics mayhem in your Pathfinder 2nd Ed, you need this book now! 95%


Profile Image for Jeremy Blum.
278 reviews16 followers
June 21, 2023
There's something about inserting guns, black powder and other anachronistic trappings into fantasy settings that just makes my imagination grind, and Guns & Gears provides all that and more. I expected to love the reimagined gunslinger class in here, and it's truly designed to fulfill my Wild West dreams. But I was surprised to learn how much I also got into the inventor class, which lets you either trick out a little robot buddy, outfit a suit of armor, or maximize a weapon's potential, transforming it into a steampunk shootin' tool of justice. (It's like the artificer in 5e...only so, so much better.)

Aside from the two new classes, I can confirm that the seige weapon section in this book is high quality and works well for mass battles, or in my case, setpieces where you want to give your players a chance to partake in an ongoing fortress invasion by blasting open walls with ballista bolts. There's also a fun lore document called "The Rotating Gear" that details how gunpowder and clockworks made their way across Golarion, and this section also gives us a much-needed glimpse into Arcadia, AKA Golarion's not-America. There, they have BEAST GUNS. Yeah, that alone is worth the price of picking this up, I think!
11 reviews
September 4, 2022
Great way to integrate steampunk into a fantasy setting in a way that is flavorful and expands mechanical options while still being balanced against existing material. There isn't much worldbuilding in here, but what is present is great, alongside really evocative artwork of these new places to explore.
Profile Image for Paweł.
2 reviews
November 9, 2021
What a step up from the previous edition! Gunslinger finally looks like someone actually useful and desired in a team.
Displaying 1 - 6 of 6 reviews