This was a let down for me. Nerfing an MC is a cop-out to me. Give the MC more complex problems or better baddies, but to get to book 7 and write flat out the MC is getting hard nerf says, to me, that yall didn't have a plan for the story and it should have come to a close. Like, the earlier curse was at least an opportunity to grow if he tried. This was just crap.
Spoilers:
The story, tried to be something else then a game world. We got the MC divested of supporters, we got the mc getting his love interest back in the same city, we got the start of a mentorship, we got cucked out of a story when it all lacked emotion and the things just stopped. Mentor left after literally stateing he had limited time and it'd be better if MC stayed in the same house for training ease. Mc's love interest come home and it's all meh, good your back. Mc has a monster guild and just letting it flounder with no fucking leadership. Mc takes nerf after nerf and for what? Same story as pervious and reused.
What was irritating as all shit was that literally everything had the same fucking outcome. Kill ghost inhaled dragon or end times. Investigate thing or end times. Stop badies or bad thing. Save the race of zenophobes or end times.
Just kick off the end times already and stop with the crap quests. Also I don't know who works for a quest Reward of "various" but it feels like a cop-out as well.
That the MC is using the position of King with other countries but not actually doing anything related to that area is a cop-out. MC is literally stateing several times in this book how he should have the responsibility of his station and not the perks but didn't actually live that is BS.
Weak plot and story all round. I found myself skipping over stupidly long battle scene after battle scene as they all read the same. Badies bad, MC strong tries to hit thing but misses a few times then gets solid hit, Badies get smashed. MC does silly thing that makes his allies go away or face palm. Repeat at nauseum.