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Peripheral

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The loss of a gaming comrade brings together a group of friends to throw a weekend LAN party to help take their minds off of the grim reality of life. Jim, Mark, and Randy find that this party with the boys might be their last as they become stalked by invisible forces.

Fearing for their lives, they make an attempt to escape until they encounter a team of monster hunters who claim they are on a witch hunt on the premises, and strongly advise them to tag along if they would like to live.
Without many options before them, the friends decide to take a risk and join the monster hunting strangers to find their worlds shaken as the hunt goes on.

Video games are played, friendships are tested, sanity is questioned, and sacrifices are made as the coven of the "Hand of the Morn" makes its stand to ward off their uninvited guests.

406 pages, Paperback

First published January 15, 2021

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