Jump to ratings and reviews
Rate this book

Hands-on Rust: Effective Learning through 2D Game Development and Play

Rate this book
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal.

Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish.

Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style.

What You



A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

582 pages, Kindle Edition

Published June 30, 2021

43 people are currently reading
9 people want to read

About the author

Herbert Wolverson

5 books10 followers
I was born in Surrey, England. My father brought home a BBC Micro, and I've been writing games ever since - first in BBC BASIC, then Pascal, C, C++ and a host of other languages. I've been releasing games and articles since the early 1990s. I also do consulting work and help maintain a Wireless Internet Service Provider in Missouri, USA.

After releasing The Rust Roguelike Tutorial, I started working with Pragmatic Publisher to release Hands-On Rust. It's currently in beta (the beta gets you updated ebooks as they are released, and you can go to devtalk to submit errata), with a final release expected in 2021.

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
4 (44%)
4 stars
3 (33%)
3 stars
1 (11%)
2 stars
1 (11%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.