Ever wonder what roleplaying games look like from the boots on the ground? Join a band of pre-generated characters as they explore their world, and their place in it.
I literally lol'ed when what was causing the clattering was revealed. I've been splitting my time lately between gaming and reading lately, so it was so much fun to find a book about the subject. Imagine if the characters you were controlling in your RPG became self aware. What happens when they question everything? Such as when they battle only one can attack at a time. It's a short read (25 pages I believe), but it was the appropriate legnth to tell the full story
With no memory of who you are or how you arrive you walk up to a group at a table in a bar. They tell you that people only come to a bar for two things to drink or for information and ask what you are there for. After a moment you hear yourself speaking, filling them in on your past and asking them to band together to travel on a quest. Suddenly, you remember these details about yourself and your past. As you travel every once in a while you hear a clattering before anything, or nothing at all, happens. What could this be and what could this mean for yourself and your newfound crew? I received a copy of this book from the author in exchange for an honest review. I say book, but honestly it is barely countable as a Novella. It is tiny. In fact, most of what I said above is most of the book. But, the author's blurb gave away more than I wanted to. In fact, it basically gave away the only mystery the book had it in. So, I am leaving it out. You'll probably still be able to guess what the clattering is, but maybe not.
What little of a book there is to this it was decently written and the characters weren't bad. If there was more meat to the story it would have been more enjoyable. Instead, it felt a bit rushed and condensed. Not a bad thing if you are going for a short story, but for an actual book or even Novella it needs to be longer. Again, I am not saying I didn't like the story. It was good and I love D&D as much as the next girl, and LitRPGs are among my favorite.
This short read was a great way to pass the time and left me smiling. I was wrong in my guess (although not too far off) of what the clattering was, which was a nice surprise. This story about game characters having self-awareness was intriguing enough to have me moving through the book rather quickly. My only wish was that there was more to it as I wanted to know what happened to them after the conclusion. Were they really safe, or would they unwillingly be pulled back into their previous adventure? Well done!
I'm not a gamer, but I really got a kick out of reading this novella. I liked that it was told from the perspective of the characters inside the game. They become self aware, and in desperately trying to figure out what is happening to them and why, they go on several adventures, all leading to a choice to try to escape from the clutches of whoever is controlling them. I thought the ending seemed a bit rushed, but it was a satisfying enough conclusion to the story as a whole.
What a creative short story! In this tale, the author allows her audience to understand the point of views of characters in a role-playing game—ones I've never considered in this context. Usually, I conceive of elves or orcs as entities driven solely by the players. The author gives dimension where needed. I think that Wendland captures the vibe of these games well (spells, missions, goals, mayhem, etc.). This is, in short, a fun read!
This short story is a delight to read. I don't want to spoil the read for others so I'll simply say if you enjoy playing tabletop RPG games you will find this cleverly written tale spot on and an enjoyable read. It does end a bit abruptly leaving me to wonder if the author is looking to create more short stories about our heros. I hope so.
THE CLATTERING was such a fun short story! I am not a gamer, but I got such a kick out of this story and got lots of the references anyway. A human, a half-orc, an elf and a halfling meet up in a tavern with no clue who they are, how they got there or what they are doing there. Suddenly, they begin downloading information. I thought it was such a hoot when I figured out what “the clattering” was and I loved it when real life intruded into the game. Joan Wendland is FUNNY, y’all. Gamers will get a kick out of this quick 20-minute read! 5/5 stars.