A promising first entry in Black Library’s brand-new "Warhammer Crime" imprint. Bloodlines is a detective/crime novel with noir undertones set in the grimdark universe of Warhammer 40K (WH40K), with emphasis on a more contained and grounded story, detached from the usual epic battles and grand faction politics of your average Warhammer novel. As a result, it is far less action-oriented, which in a way feels rather refreshing considering the setting.
The story follows Probator Agusto Zidarov, a married middle-aged detective, set on an assignment to investigate the disappearance of Adeard Terashova, the son of a rich and influential aristocratic family in Varangantua who are adamant about finding his whereabouts. Things do not turn out as expected later on for Agusto, who at one point puts both his credibility and colleagues’ livelihoods in jeopardy after a failed raid on a well-known criminal cartel, Vidora, whom he suspected to have ties with Adeard’s disappearance. This event acts as the catalyst in the narrative, as the two do overlap one way or another, and from here on out, things start to get intriguing as the story delves into various conspiracy theories and cult organisations that use cell draining, a process of hooking a living person up to a machine and harvesting them to produce a serum which stops aging.
Whilst the pacing is quite fast on the whole, the first half, perhaps even the first three-quarters, is observing Agusto just gathering clues with no strong leads to Adeard and witnessing his doubt surrounding his main assignment. In fact, I would say the first half seems somewhat generic at times, just like any other detective story set in a dystopian sci-fi world. However, once the secrets and plot twists finally reveal themselves in the second half, they make up for any flaws in the first half. Everything ties nicely together in the last three chapters, again, rather swiftly. On the plus side, this keeps the ‘whodunit?’ element engaging for a big portion of the story, right until the end. I am content with how the storytelling turned out, including the denouement, even if the overarching story did not blow me away, although, for a story quite noir, I feel the ending concludes on a very happy note, for the most part, so make of that what you will.
The main characters are fleshed out well enough by the end of Agusto’s journey, whilst other, more secondary ones, could need more work, hopefully in future titles. It is satisfying to see a protagonist who is clearly flawed as a character, but still likable and distinctive. The passages where he spends the little time he has outside work with his family (his wife and daughter) at home also show his vulnerable, human side. Additionally, the world of Varangantua is superbly described by the writer, with its grim dystopian sci-fi aura, which surprisingly feels more like Blade Runner than WH40K.
Now, there are a few major issues that prevent me from rating Bloodlines higher. Firstly, if you replace some of the WH40K lingo and references, which are the only things that remind the reader what universe the story is set in, then this could have been set virtually in just any other universe. If tackled from the perspective of a hardcore Warhammer fan, which I would not self-describe myself as such, not yet at least, it is very light on the WH40K lore. For some, mainly newcomers, this can be seen as a positive. In my view, I wish more of the universe’s well-established lore was used for its worldbuilding. And no, I do not imply to throw in Space Marines, the poster boys of WH40K. Likewise, whilst I get the gist of perhaps using more “local” technology from Varangantua, it felt rather disconnected at times from the lore I am generally accustomed to. Finally, plot-wise, whilst I tremendously enjoyed the journey of one of the two main antagonists in the story, I recall how the other antagonist drops somewhere late in the story, almost out of the blue, without much foreshadowing. This led me to not feel much attachment, nor a sense of fear, nor too much urgency, around this individual, which dampened the effectiveness of the higher stakes that played out in the second half.
Ultimately, I find Chris Wraight’s Bloodlines a commendable starting point for readers who are not familiar with WH40K lore, who may not even be interested in exploring it any further, or who are too intimidated by the monolithic size of this universe’s lore, since it is used it lightly as a backdrop, but still want a solid detective/crime story, regardless of the universe it is set in. For Warhammer fans, if you are looking for more novels akin to Dan Abnett's Eisenhorn/Ravenor/Bequin series, where the story revolves around the adventures of a group of characters rather than bombastic military warfare between factions, then Bloodlines is worth your time if you can accept it is lighter on the lore. Nonetheless, Bloodlines successfully builds a solid foundation for future stories set in Varangantua, whether that is a continuation of Agusto’s story or the saga of another protagonist. So judging by this novel alone, as of now, I genuinely look forward to more novels under this new crime imprint as there can be a plethora of potentially good stories set in the grim and oppressive world of Varangantua. And, yeah, I am a sucker for detective stories, if you have not guessed.