"Oh devs who art in the issue queue. Hallowed be thy code. Thy commits merge without conflict. Thy will be done in production as it is on local. I'm sure you guys are busy and all, but I can't log out."
As a programmer, Ike knows all about Virtual Dive Experiences (VDX), but when he suddenly wakes up in a virtual game he's never heard of, he’s too busy struggling to survive to worry about how he got there. Luckily, he's got a trick up his sleeve: The ability to program custom enchantments for his gear.
He’ll need that and more to figure out what’s going on, since there’s no tutorial and True Calling plays by its own rules: Your class and race are chosen for you, the NPCs are indistinguishable from the players, every quest is unique, and the GMs keep leaving Ike’s prayers unanswered.
Writing litRPG novels is a first love / second job for Thad Ward, who works as a web developer from his home in rural North Carolina. When he’s not authoring books or code, Ward spends time with his wife and two boys, helps run his LARP group (OrnLARP.com), and watches an unhealthy amount of isekai anime.
3.5 Not bad. I enjoyed it even though it being VR took away some enjoyment still all the action was in the game world. It did lose some rating for having all system notices as image files in the ebook. I'll be waiting for the next one.
Mistakes: I don't know if it is the author that doesn't know how decomposition works or just the MC, but I listed it and one other mistake I found. Well written and edited. I was going to complain about the size of the windows for items thinking it was nothing more than a cheap trick to pad the page count. However I have decided that I liked having easy to read item descriptions, plus it wasn't done with character sheets.
Plot: This is a trapped in the game book. The author tends to do an action that seems like he is pulling things out of thin air. However he does later explain how he did it. This can still be a bit off putting.
Characters: Honestly enjoyed the side characters a bit more. The frightened singer who was the true hero in the town battle was my favorite.
A solid entry into a new series. The enchantment system is very interesting to read about, but it's not clear if Ike's ability to alter the source code of enchantments is something all artificers have or if it's unique to him. Ike makes reasonable and tactical decisions that are a lot of fun to read and his class letting him essentially play as Batman with a tool for every job is a blast.
My biggest gripe about the book is something that Re: Life messed up also. MC gets stuck in a game and the game company rakes them over the coals with a legal contract with an NDA so the MC can't get help from anyone else. It's a plotline that has such a massive plot hole that I'm frankly astounded it keeps getting used.
If a person is stuck inside of the game, then regardless of cause or intent, the game company is holding them prisoner. Said company getting them to sign a legal document while holding the signee prisoner is the very definition of duress, making any legal documents unenforceable. Yet every time it's brought up in a book, the contract gets treated like this ultimate plot device.
I'm also concerned about the ending. The action was great but I almost feel like it jumped the shark with the final battle. The MC has all of 6hp or so and most creatures deal 2-4 damage with a single attack. What he had to fight in the last battle felt way too high stakes for a level 2 character to get involved in and I'm still not convinced what he did was enough to actually get through that alive.
Lastly as a minor gripe. Killing stuff gives XP, but leveling requires completing a quest, meaning experience does what, exactly? It wasn't really addressed at all, making experience gains from combat seem like more of a carry-over from other games than something that fits in the setting.
Original Enchantment is the first book in the True Calling LITRPG series by Thad Ward.
I really enjoyed the world building Ward crafted here, taking an eye to detail that beautifully laid out truly interesting creative concepts. In all honesty, without the AI seemingly high jacking a person, this style of game and the premise behind it would be a truly unique enjoyment. It's the simple curiosity of what an unbiased observer would deign you the most compatible with. To grasp your true calling while you flounder to understand yourself.
Though in that vein of thought, I am curious what sort of work this platform and system would play on the mind. Is it actively corrupting your true thoughts, and doctoring your own feelings to lend validity towards its choice? I imagine if a machine was sophisticated enough to peruse the inner workings of your psyche and determine your preferences and classifications down to the most minute detail, there is the possibitly that it could be rewriting your programming in a sense.
Every player after their initial surprise at the class and race, had no further detractions towards the games choice for them. Were they truly enriched by the AI's designation, or simply slowly engendered to believe the hype themselves?
I can't wait to learn more about this cast of characters, the scope of the game world Ike is currently imprisoned within, and the intricacies behind the game play that have been untouched thus far.
A good guy trapped in a game world where bad things are happening.
It is fun, though kind of bland. I had expected more crafting based on this line from the blurb: "The ability to program custom enchantments for his gear."
Sadly, most of that is done off-screen, and even the on-screen stuff usually just mentions taking a component from X spell, a trigger from Y spell, and a target from Z spell to form a new spell. The results are often interesting, but I would have liked to have seen the process.
Of course, its an extremely over-powered ability and will only continue to get more-and-more so as the series continues and Ike encounters new enchantments he can learn from.
A bit of a trite main conflict for the book (the city being attacked by a big threat aided by unscrupulous players) with a resolution that felt a bit deus-ex-machina since it relied an awful lot of those done-off-page enchantments. It would have felt more satisfying to have seen the preparations and reasoning rather than just the effects.
The supporting characters (and in one case, a bit character) tended to steal any scene they were in. This isn't quite because they were amazing (though I rather liked Dusty Knees) but rather because Ike was just that ... bland.
I might read the next book to see more of Dusty, Milly, and Clay as well as see how the kinda-cute romance progresses, but it certainly wouldn't be a high priority to seek out.
Another litRPG. I liked this one a lot. Yes, there are battles, dungeons dives and quests but as many quests are about slice of life types things like a bard singing in front of a full house or a food cart owner buying a brick and mortar restaurant. There's a lot of helping people and romance that has some substance to it.
But don't despair. There is also politics, back-stabbing, and massive fights as well. So plenty of adventure.
The MC has the unique talent of being able to see the "code" behind an enchantment. Then use it and modify it to enchant an item to do what he wants it to do. What I don't quite buy is that in the beginning when he has only seen a few enchantments that he is able to modify and come up with a number of new enchantments. With seeing only a few enchantments, how does he know that this part of the code does this thing. Some of these enchantments are quite complex and I would think it would take more trial and error on his part than is shown for him to be quite so versatile so quickly.
But that is a minor point. There is a story here, some good action scenes and characters with some unusual quirks to the system.
I'm giving this book five stars because the author took the time to re-upload the book with alt-text on all images, for those of us using screen readers. If you've read in other reviews that the stats are all images, don't worry; they have alt-text for your screen reader on Windows/IOS/Android. Don't give the book a miss for that reason.
Unfortunately, I got way too excited about what I thought this book might be, and when it wasn't that thing, I was unreasonably disappointed. I was hoping for something like the Rick Cook Wizardry series, where magic could be programmed. I've been a moo programmer for years; a player in a VR game who somehow got a progbit by mistake could be a lot of fun, as he uses his ability to view and edit code to exploit his way through tricky puzzles, get slight advantages, etc. All, of course, while trying to not get noticed by the admins. This book, however, isn't that. It's good for what it is, it just wasn't the thing I wanted it to be.
“This was a fun book. I am glad that I read it. You should try it too.”
As the title says this is a review for Kindle Unlimited and as such is a reflection of my enjoyment of the book and in no way reflects cost to value analysis. I hate trying to define my enjoyment and describe facets of it that would appeal to someone else. It is simply not my style. But for the sake of those fishing for clues:
Character development: good Game elements: moderate Harem elements: none Summary: fun blending of RL skill reflecting game skills
I will happily discuss the book with you on Goodreads if you are so inclined. As always, I am open to debates and arguments, but also vain enough to seek acknowledgement, so feel free to roast me or applaud my efforts. Either is acceptable, because if you are paying attention to me then you are at least considering the book. And THAT my friends is exactly why you see my comments here.
So nothing new in the basic premise. Trapped in the game.However from there things are a little different. Leveling is not done with basic experience. Almost all the stats are very low and dont change.. Yet. There is a lot of interaction between the MC and secondary and tertiary characters. This makes for a great story. I found the main character using his brain to be refreshing. He's not seriously overpowered even though he's special skill is certainly Unique and potentially powerful. I do appreciate the author having the big battle Not quite at the end of the book so that there is housekeeping at the end. I definitely will be reading the next book whenever it arrives.
This is one of the better written litrpg books that I've read. It has well developed characters and natural dialogue. While the story elements themselves aren't that original, they serve their purpose well and are well done.
This book falls into the trap that most better written litrpg books do of loading up on pop culture references that sometimes have to be explained. I get that it's part of the culture of gamers and lends a bit of life to the story, but it's also a crutch that this book didn't need.
I will definitely be reading any other books in the series and will follow Thad's other works. Highly recommend
This is a classic good-guy-trapped-in-a-game book. Nothing more, nothing less.
Here's the thing, this is done right. The flow of the story is such that from the moment you are dropped in till the ending battle, you just keep reading. You never realize how far in you are till it is over, that is good writing. The hero is a "good guy", but does it in a way that is not cliche. That is a fine line to tread.There are hints of an overarching story, but they are not highlighted. This allows you to wallow in the day-to-day. And yes, I said wallow, just read the book and you will see what I mean. I can't wait to see more from the author.
There was the potential for a great story here, but it's been Disney-fied. It's too PG and the conservative views and storytelling leave it feeling bland. It's a lot like when you think you are getting a chocolate chip cookie, only to find out it's gluten free, vegan, raisin flavored cardboard. If you like reading stories that are catered to the sheltered types that don't like anything too "excitable".... This might be pretty great. The writing is fine, better than a lot of others in the genre... I just like something with a bit more substance and less of that made for public television wholesomeness.
True Calling has an unusually weird system , players are allocated identities ,races and occupations by the game without any input on their part , the AI has a terrific ability to align them with professions and skills that they are uniquely suited for but would never have considered themselves ,it's a great idea and the results are brilliant . Ike,Ada and their new friends are just at the start of their journey and already they have cleared an ancient fortress, had several altercations with goblins and various lowlives and off course they've fought a dragon.It also has a most unusual magic system ideally suited to Ikes talents
First and foremost, It needs to be said THIS series especially this book brings a whole different perspective within the fantasy genre. Well depicted in the overall feel of the actions of the characters. Methodical in the pace , just touching long enough to envision the scene being depicted. This book in fact is beyond well written. I normally don’t read books more than 1 time THIS book I am going to read again. Whether you read the hard copy or kindle or listen to the audio. This text this story is not something you read .. this is truly one that is an experience and an adventure… truly a world first.
It's an interesting story, though why the author needed to invent new terms (VDX) for example instead of going with the tried and true terms folks already know, makes me wonder, but otherwise, this was a fairly decent story. There's some typical plotlines weaved in with the unique aspects, but that's nevcessary, especially since I just complained about the term inventing, but if you've read enough LitRPG, you'll understand what I'm talking about, and if you haven't, then just enjoy it, and don't get confused by the terminology. Otherwise, I'm looking forward to reading the next one.
I liked how this book started out strong and just kept going. We didn’t have a huge dump of information to start out, since Ike didn’t know much of anything. I had seen other reviewers state that they had problems using an e-reader with this book, but I didn’t have any issue.
Ike’s position as an Astral, and having earned his several World Firsts make the development of this story interesting. Will the AI start pushing whatever it’s agenda is onto Ike’s party more overtly? Why does it seem to want them to level quickly?
Why I call it a slow read? Because it's not all action paced. You get to see things build upon each other. It's not a wham bam thank you mam style where it's all action and little backstory. It's well worth reading and I look forward to the next installment of the book. Also incase you don't know Ike is 100% Thad in real life.
Characters are well made making it realistic. The storyline is very interesting and totally unexpected.I really love how main characters use his skills. I didnt expect the last battle at all nor what happened after. It will be interesting to see how it fall out in next book
It seems like we don't get too many trapped in a game books anymore. However if we had to wait for the right one, the wait was worth it. This is very much a slow burn, slow leveling exploring the world for fun book. The system is clever and pretty unique, and the characters seems real and fun.
Almost didn't read based on some of the reviews... SO GLAD I DID!!!! 5 star... if you like enchanting, and a good story that makes you smile and root for the MC and friends, this book is for you. I'm now going to go on social media and tell other people I know how great this book is.
I thought I was reading an online game in the future instead I felt I was back in the mid 80s with my Dragon 32k.
Everything is so basic, some authors overkill you with skills and stats unfortunately he does the exact opposite, it’s too simple for my taste I found it difficult to get into the story.
Good start I am looking forward to the next one. I hope that the it will have no more than three books in a series. You can always start another series with the same protagonist
I really enjoyed this book. Good storyline, likeable characters, light on stats (but they are still there- as I think they should be in litrpg), and a nice set up for a future book or books.I'm looking forward to the next in series.
An original magic system. Great world building. Interesting characters. Relatable hero. Plausible setting that leaves alot the imagination with a lot of room for expansion/exploration.
Fresh take on the genre I’d say and a compelling and interesting one that is addictive. I can’t wait for the next one and it’s an interesting take on a lit rpg in many ways and it doesn’t seem it’ll be an endless story or overly long like many I the genre.
I thoroughly enjoyed Original Enchantment, so much so that I finished it in a day! I loved Ike and the cadre of quirky characters he meets. The enchanting mechanic twist was icing on the cake! I highly recommend this book for LitRPG lovers.
Dang now I going to waiting for a follow up book. Not totally sure if and or when a follow up will happen. But I did put Thad Ward on follow list. Anyhow thank you for the entertaining book
Well written story with light on the stat crunch. Lots of stat blocks in the beginning then less in the rest of the story. Good action and a deep deep sub plot that you pick up on in pieces throughout the story. The last line is a doozy!
I really enjoyed this book, the premise, the characters, the underlying stories. It all blends to make an enjoyable read. Also you don't end up with pages of stats, and I love a computer programmer being the protagonist.
Good read with a different twist with adventuring w/out any true combat classes. The pacing is well thought out and the non action chapters really built fun and likable characters.