Nailbiter was a series about the small town of Buckaroo, Oregon, which had somehow produced 16 of America's worst serial killers. It was better than it had any right to be, until its conclusion, which felt rushed, unsatisfying, and inappropriately Hollywood. You know when a noughties film would start out all strange and intriguing, then end as yet another shootout? That, times five. Presumably having felt as underwhelmed as the readership by said conclusion, Williamson and Henderson brought the series back as Nailbiter Returns, but there's always something awkward when you don't leave long enough between the split and the comeback, isn't there? It feels more desperate than demanded. And so it proves here. Characters who looked sort of like they might have died in the finale, except it was always conveniently inconclusive and that was part of the problem, turn out to be alive. Unexpected alliances form, as they tend to in sequels that aren't really sure how else to vary the formula. And in the main plotline, various copycats have popped up, imitating the looks and MO of the deceased Buckaroo Butchers, orchestrated by some sinister mastermind into that old standby, the illegal and murderous game. I suppose I should be grateful that at least it appears to be a private game here, whereas normally nowadays it is Being Broadcast On The Dark Web To A Bloodthirsty Audience as part of a painfully predictable media satire. But once the players start complaining that their rivals aren't even playing fair, dropping their originals' particular methods and targets in favour of just killing whoever, whenever, however, it feels a lot like the comic is trying to have its cake and eat it by lampshading its own laziness.