Step #1: Dress up as your crush’s superhero to impress him. Check.
Step #2: Fight off the bullies who have been plaguing the school. Check.
Step #3: Get drawn into a plot to bring back the city’s notorious villain and – wait, what?
Yup. That just happened. And sometimes Macy Davis still can't believe it.
On Macy’s list of things to do, taking on a new crime syndicate wasn’t at the top. Patrolling the city as Stellar, balancing crime-fighting with romance as she fans a budding relationship, and finding Luminesa, her elusive co-superhero, are her priorities. But when she stumbles upon a new enemy and the Alderwoman’s plans to retake the city, she must become more than just the muscle and venture into a world beneath Port Saint Dominic. With the help of old friends and some peculiar new ones, she sets out to unravel the mysteries of the city’s hidden past.
After working as an in-house journalist and editor in consumer electronics magazines, Ian Graham became a freelance writer. He has written more than 230 illustrated non-fiction books for children and teens, and contributed chapters to books including Dorling Kindersley’s Know it All and Big Ideas that Changed the World. He has a degree in applied physics and a postgraduate diploma in journalism.
Macy Davis is back, and she's back with a new confidence in her abilities and facing a new pack of villains menacing Port Saint Dominic and its citizens. This time she stumbles onto a surprising hidden society - of urchin-like orphan children with an unusual talent for appearing and disappearing from various locales in sudden, unnerving and seemingly impossible ways. And they're wrapped up in the thick of the plot of an organized crime family - under the possible behind-the-scenes direction of Macy's old nemesis, the Alderwoman - that's trying to run roughshod over P.S.D. Woven into this mix is a mysterious mentor figure who holds the key to unlocking the budding criminal empire, and Macy's continued quest to unlock the secret of the legendary Luminesa.
In creating the vivid and strange subculture of the Ragamuffins and their equally-strange lair, the Stellar series moves into the territory of semi-fantasy, akin to the fictional Gotham City of the Batman universe, and it fits the "Stellar" groove perfectly. The kids are as quirky and weird as they are tough and resourceful. In a way they remind me of the boundless determination of kids in the classic British lit of Dickens, R. L. Stevenson and Joan Aiken.
But the most striking thing about Stellar 2 is Macy's understated yet consistent and non-negotiable commitment to moral action. Every step of the way she's questioning whether her actions are justified, whether her methods are ethical, and which is the moral course. She's that rare hero (heroine) who's animated not just by a fight for a goal, but by morality - both in identifying that goal (in this case, ridding the P.S.D. metropolitan area of some vicious criminals,) and in her own conduct in the pursuit of it.
Mr. Graham reportedly has a third volume in the works, so I will be dogging the New Releases pages of book sites for the duration. An excellent, imaginative and principled story that's an overwhelmingly positive thing for kids (of all ages) to be imbibing. Bravo!