In this sequel to Yesterday’s Tomorrow, Anton Krait, internationally acclaimed grand master of “The Game,” is plagued by the aftereffects of his adventure in Egypt the year before. Meanwhile, the murderous cult known as “the Vril” has become stronger than ever and has persuaded the public that Krait is a criminal mastermind who is behind a a series of terrorist bombings. With Krait’s intermittent amnesia, he finds himself at a severe disadvantage as he travels around the world, trying to clear his name and forestall yet another global catastrophe.