Maple and her guild start exploring the next floor, one whose theme does not sit well with Sally. As a result Maple has to work on her own, which is frustrating for her, and at times entertaining for us. The game developers have learned some tricks to at least make her work for her victories.
The story is much like the previous volumes: light-hearted story about cute girl doing cute things. It is very much a slice-of-life story with no overarching plot which I don't mind, but is not for everybody. The monsters and events are different enough from previous volumes to keep things entertaining for me.
Personally I was not a fan of Sally's reaction to horror, felt it bit over the top especially if it is just monsters. The area effect in which you cannot logout might be good for the story, it is a bit too much IMO even for a story like this. No legal department would ever allow this to be included in a game, Sally's panic is a good example of why (and that is not even thinking about emergencies out of the game whether personal, to people around you or the environment itself). The volume does end in the middle of a big event, although at least not in the middle of a fight, so as far as cliff hangers go, not too bad.
All in all, a good read and looking forward to the next volume.