A social worker father and his adult daughter crash land on a desert full of crystal plants and little else. City walls rise in the distance, but as the pair hike closer they see those walls are more like mountains, and the mega-metropolis behind them is long dead.
Luckily, the adventuring city of Spur is alive and green, and well outside of Ar’Kendrithyst’s shadow.
Follow Erick Flatt as he tries to make a nice life with new friends in a new home with his daughter at his side, but this land is rarely as kind as its people, and Erick will need to change if he wants to live the life he wishes to live.
Very in depth magic system and a rich and filled out world. All of the characters have depth and their own motivations and hang ups. The protagonist is a bisexual single father but romantic relationships are not at all the focus.
A father and daughter, driving down a road one night, are suddenly(ish) not in our world. And then they have to adapt, including the father dealing with living in a world of monsters while also having a belief in pacificism - not out of cowardice but out of ethics.
Putting in another of the phone royal road stories - finished book one a long time ago (possibly 2020 even), but never got around to adding it here for tracking.
While I appreciate the intent, the story tends to wander, not fully committing to slice of life or rapid power up isekai.
Erick and his 22 year old daughter Jane are randomly teleported into a fantasy world with a leveling up system. Jane immediately takes to the adventure and magical violence of the new world, but Erick is deeply uncomfortable with conflict and just wants safety and comfort for him and Jane. I initially was really excited, as this seemed liked Delve, but more committed to slice of life and integrating with an existing community, but the writing and characters doesn’t always feel consistent. Also, while Erick kind of plods along with trying to be a pacifist, he keeps accidentally inventing world changing spells that center him in godly politics (so demure slice of life quickly evaporates). Overall, I really appreciate the intent and general vibe of the book, but it really feels like the author needs to commit (or have his characters more realistically commit) to a cohesive vibe. I am hopeful future volumes will pull everything together.
2. Erick made me want to pull my hair out. I have started this book twice before and bc of how frustrating I found Jane and Erick I always dropped it. Do you know how many times I thought Erick was in his twenties and not on the cusp of middle age? His hesitancy to kill monsters was damn near headache inducing. Like sirrrrr. You are in a hostile environment, PATTERN THE FUCK UP. BUT! Also at the same time, it was all the sweeter when he finally came to the realization that he wasn’t in Kansas anymore.
3. Jane. Jane. Jane. How many times did I call your name? Ma’am. She came off as childish
4. The whole can’t resist being attracted to that other race was too much. At the beginning it was ok but I got tired of hearing it.
How would you change magic - knowing physics? Progression from survival to war asset. And corresponding conflict: can you kill? Where is the line that you would not cross.
Characters are likeable. But I dont like "romance" or "horniness". I didn't get invested in main plot - war with neighbors.
Maybe will continue, because I like magic inventions and breaking systems.
Liked the concept, but it felt a bit like reading a game manual rather than a story. I know the LitRPG genre is notorious for this, but Ar'Kendrithyst starts slow and remains slow for a long time.
Yes, it's slice of life and yes, the world is intriguing - and yes, the main character is likeable. I appreciate all of that! But for a long time, there's not much to drive Erick and his daughter forwards except the desire to grind. Given the pace of the story, I wouldn't recommend this to anyone unless they're intrigued by the system design itself.