The Reluctant Journey of Manfred Bugsbee (which will be henceforth referred to as Bugsbee to save space) is an interesting novel to say the least, breaking the mold of traditional fantasy and delivering a psychedelic magical joyride that's fast-paced enough that even our hero can't fully follow the action. This is not a high fantasy, swords-and-sorcery, Dungeons & Dragons type adventure with elves and goblins, but the story of the titularly reluctant Manfred as he's forced into the role of "Chosen One" (despite being a doughy ad designer that spends most of the novel either sleeping or crying) in a dying world that he doesn't understand; it's gritty and real, and would be funny in a cosmic sort of way if Manfred wasn't so pathetic that you just feel bad for the guy. Characters and concepts are often introduced quickly and on a need-to-know basis, but in a way that's comprehensible and that allows one to better get into Manny's headspace, as the lack of context often leaves the reader just as lost as he is (I believe this was Farfel's intent), which is an interesting strategy in the show-not-tell school of storytelling. This being said though, I would have killed for a map of the setting; I'm a sucker for a good map in a fiction novel.
I've often compared Bugsbee to The Matrix over any other piece that exists within the fantasy genre, as its plot is more isekai in character, Manfred is a "Chosen One" that only some of his companions believe in, the world as the characters know it is at stake, and our hero inexplicably gains powers most of the way through the plot that help him save the day. Bugsbee 's magic system also sets it apart from other fantasy, seemingly drawing more on eastern mysticism and native shamanistic traditions for the basis of the magic in the story, with a splash of traditional arcane in there for flavor. I can truly say that I've never read something quite like Bugsbee , and likely never will again until a possible sequel comes out.
Bugsbee is overall a fun read for someone whose interested in cutting their teeth on non-traditional indie fantasy, and reading it is an experience I'd recommend. Prospective readers be warned though, the heavy magic sections can be confusing and hard to follow, especially if one is reading while distracted (as I often am). My copy also has a few typos, but it's of the first run, so they'll likely be caught in future printings.