The Spy Ninjas are going viral in their first original graphic novel!
The Spy Ninjas finally have the upper hand! Chad and Vy have discovered a super secret project Zorgo base. It's filled with gadgets, gizmos and some serious technology. Chad and Vy just have to show some of this to the other Spy Ninjas. They bring a VR headset home with them, but it's more than meets the eye. Chad and Vy try on the headset and get sucked into a virtual world! This can't be good. Complete with digital boses, exploding food, and wacky characters, will the Spy Ninjas be able to escape or will project Zorgo prevail once and for all? This original graphic novel is perfect for readers searching for a whirlwind adventure!
Book provided by publisher in exchange for an honest review
The Spy Ninjas are a group of YouTubers and content creators who produce videos featuring challenges, pranks, and other forms of entertainment. The group is centered around Chad Wild Clay, who is known for creating videos that involve spy missions, parkour, and other physical challenges. The Spy Ninjas also include Vy Qwaint, who creates makeup and fashion tutorials, and other members who specialize in various types of content.
In Spy Ninjas: Virtual Reality Madness! Chad and Vy investigate the secret Project Zorgo base. Being the curious types, Chad and Vy try on VR headsets and find themselves sucked into a virtual world with exploding food and weird villains. It's a battle of wits and physical abilities against Project Zorgo and while Chad and Vy fight for their freedom within the virtual world, their friends try to take down Project Zorgo from the outside.
Vannotes and Mike Anderson weave an exciting story with some interesting art in this graphic novel. When our heroes are within the virtual world they take on the look of legos and Minecraft characters. The artwork does a great job of showing physical movement and action with our heroes jumping and using the powers within the virtual world to their advantage.
The Spy Ninjas, a team of brave Youtubers who battle evil hackers, investigate an abandoned base of their archenemies, Project Zorgo. No attempt has been made to clean up the damage from the battle here some time ago. Checking the armory, they find a few useless-looking experimental weapons…and what looks like two virtual reality headsets with Project Zorgo branding. These they bring back to the Spy Ninjas safehouse.
Daniel Gizmo, the Spy Ninjas’ gadget expert, surmises that these VR devices are used for accelerated training of the Zorgo minions. “Oh, like video games?” and ninja weapons expert Chad Wild Clay and lockpicker Vy Owaint immediately challenge each other, putting on the headsets. They are, of course, immediately trapped inside the game.
This is the first official graphic novel based on the Youtuber collective known as the Spy Ninjas. I had never heard of them before this, but apparently they’re popular enough with kids for Scholastic to risk printing this and a second graphic novel already out. Or at least they were in 2022; I can only hope they haven’t imploded in the years since.
Chad and Vy meet an evil cartoon kangaroo named Sly Marsupial who informs them they’re in Super Zorgoland. They must beat all the levels of this unfair game to escape; if they lose three lives their memories will be wiped and replaced with Project Zorgo programming.
In the real world, Daniel is trying to figure out a way to get his friends out of the VR headsets safely with little help from disguise expert Regina Ginera and buff guy Melvin PZ9. This effort is interrupted by a message from Project Zorgo revealing that they’ve found the Spy Ninjas’ HQ thanks to the tracking device concealed in the headsets. This was the real plan, as the Zorgo troops didn’t think anyone would be stupid enough to actually put the headsets on.
Not that Project Zorgo has much to brag about on the smarts side. Even though PZ has attacked the Spy Ninjas safehouse before, they forgot to save the address and are hopeless at navigating meatspace without GPS. Still, they and Project Zorgomongus (a giant warrior of limited intelligence) are here now, and the three non-comatose Spy Ninjas must fight them while Chad and Vy try to win that video game.
Project Zorgo’s branding is masks modeled on those worn by Anonymous, which are the Guy Fawkes masks that were highly symbolic when Alan Moore used them in V for Vendetta but are kind of cliche now. But that kind of fits them being posers who aren’t actually effective and mainly exist to be punching bags for the heroes.
The art is okay, the characters look vaguely like the Youtubers they’re supposed to be, and there’s some interesting landscaping and character design in the virtual world.
The writing? Well, I think I might enjoy this a lot more if I were a huge fan of the videos the Spy Ninjas put out. (They do no actual Youtubing in this story.) It’s all well-trod ground and there’s little inventive or fresh-feeling here. On the other hand, for someone in the target age range of lower teens, this will probably hit harder and funnier due to less experience of similar stories.
Recommended primarily to fans of the Spy Ninjas, and young teen comic book fans.
A group of Youtubers/spies/ninjas with a mission to save the internet from the evil Project Zorgo is lured to a trap. 2 of them get caught in a VR game with fatal consequences, while the others defend their home base from robot invaders.
This was almost painful to read. It read like it was a SNL spoof on the Scooby Doo Gang mixed with Teenage Mutant Turtles. The dialogue felt like it was written tongue in cheek, and a bit cheesy. Now this is coming from an adult who has read a myriad of better literature (in the graphic novel realm and beyond). Will the average middle grade reader think it is as cheesy as I do? Possibly not. Will this likely get some reluctant readers picking it up and devouring pages they might otherwise not? Definitely. Is there any bad content per se? Not really, even the fights are mostly human vs robot or human vs virtual reality creation. Do the spy ninjas work to keep the world a safer place? Yes. So if it will get some kids away from their tv/video games and reading instead, then by all means hand this to them. Adults beware the dialogue may make you groan.
Notes on content: Language: None Sexual content: None Violence: As mentioned, there are some battles but mostly humans vs robots or virtual reality creations and no one is seriously hurt. Ethnic diversity: 2 of the spy ninjas come from Asian backgrounds, 1 Hispanic, and 2 white European backgrounds (I think all are American but that isn’t clear). LGBTQ+ content: None specified Other: 2 of the people get trapped in VR goggles and it is tense when the others can’t get them out of them.
I understand that I am probably not the target audience, but I felt there was a few things that just didn't work right with me. This is a standalone or first volume of a series...and the beginning treats you as if you know the characters. I am aware Spy Ninjas isn't just this book, but I feel like a page or two at the beginning would have made it flow better. I also enjoy the art but feel that the coloring is just slightly off...or rather maybe too bright for my "ninja" tastes. I researched afterwards but seeing the Guy Fawkes/V for Vendetta/Anonymous Mask just didn't do it for me. Then I realized this was used within the series elsewhere...still I just did not think it added...but then again this is just me. The homages to other video games were nice but felt the story was forgettable and if quizzed on this even tomorrow, might have problems remembering. Again...I am just not the target audience I guess, but this definitely has its target audience.
I finished this book in one day mainly because the character development was amazing and it was really easy to read also Regina looks amazing in the book and I really liked the pho recipe that Vy added in it.
This entire review has been hidden because of spoilers.
I really enjoy their YouTube videos. I found this book and loved it. I have read it twice already. You should check out their channel. Vy's personality really shows through this graphic novel.
Liked this book, it reminded me of “ready player one” movie because of the vr games which the spy ninjas complete. Can’t wait to read their second novel.