Build. Evolve. Conquer. Welcome to the dawn of a whole new kind of Boss Battle…
Roark von Graf has been fighting for one thing since the night his family was slaughtered: to kill the Tyrant King. Even when he was transported to a strange new world called a VRMMORPG, Roark recruited an army of Trolls, built a nation of high-level Dungeons, and crushed his opposition through trickery, seedy alliances, and sheer overwhelming force, all in service of revenge.
But the Tyrant King was two steps ahead all along, and now Roark and everyone he cares about are trapped in a land where there are no respawns, no second chances. Every death is forever-death, and Marek is looking to plant his head on a spike.
If Roark’s going to survive the onslaught of the Tyrant King’s forces and finish Marek once and for all, he’ll have to overcome the massive difference in their levels, fend off a Health-draining curse, unlock the ultimate cheat, and find a way to use the very fabric of reality as a weapon… all without a single extra life.
This is the end, the final showdown between tyranny and freedom, and all of creation hangs in the balance.
From James A. Hunter—author of Bibliomancer, Shadowcroft Acadmey for Dungeons, and Viridian Gate Online—and eden Hudson, author of Path of the Thunderbird and Death Cultivator, comes the final installemnt in the bestselling Rogue Dungeon series!
James Hunter is a full-time ink slinger, a member of SFWA, and the bestselling author of Vigil Bound, Rogue Dungeon, Shadowcroft Academy, Bibliomancer (The Completionist Chronicles Expanded Universe), and the litRPG epic Viridian Gate Online! In addition to writing, James also runs Shadow Alley Press, an industry leader that specializes in publishing LitRPG, Fantasy, and selection Science Fiction.
James is a former Marine Corps Sergeant, combat veteran, and pirate hunter (seriously). He’s also a member of The Royal Order of the Shellback—’cause that’s totally a real thing. And a spaceship captain, can’t forget that. Okay … the last one probably isn’t true. When not writing or spending time with family, James occasionally finds time to eat and sleep.
The long awaited grand finale to The Rogue Dungeon Litrpg series is finally here and it sure does not disappoint. The battle is raging on two fronts, one back on earth in Los Angeles where some of the devs from Hearthworld have ended up and the other back in game between Roark and Marek. Roark is all about revenge on the king who had killed his family, Marek the tyrant king who was now an undead god-pharoah of great strength especially since he had taken back his world stone pendant. But Roark is cunning and does not play fair, he also has grown in strength and he has friends. However many of his close friends such as Griff, Kaz and Scott and his group of posers are all back on earth but that does not mean he is without his backup, Mac, Zyra and Randy are their to watch his back. Scott is doing his best to save the people back home, who are without magical powers and cannot go up against the dark monsters who have also come in through the inverted portals, whilst Kaz is doing his best to be re-united with his love Mai, who was with Griff and trying to find her way back to him. The difference between Scott and Roark is that during their two massive battles Scott tries to take all the credit for wiping out their enemies even though his own life is often saved by his friend Gothic Terror and his brashness does not sit well in a leader whilst Roark makes sure to give credit to all his friends who during the final epic battle work wonderfully as a team. This book gives us the ending we have long been waiting for and it really is epic.
Review: Ah, the “Demon with a heart of gold” shtick never gets old. Flipping roles to round out true evil are the Celestial Heralds that represent insanity. I know its just a book but in these times it is a patterned reflection of reality that consistently knocks on the door of life. I wonder how one of the authors separates Christian life with writing about “Good Demons” and “Evil Angels”.
This was, like the others in the series, entertaining. Pwner is awesome as is Gothic. The novel was short and the story line, fairly patterned with an abrupt ending that may leave the door open for further expansion into this universe. Overall a lot of fun but you don’t get your moneys worth in terms of page count.
A satisfying end to a fun series. This series was just what I needed during a reading slump. If you're looking for high literature, look elsewhere, but if you've ever looked forward to the next boss battle and enjoyed leveling your character up in an RPG, you'll get a kick out of it. I'm even getting to where I can stand PwnerBoner.
Audio Notes: After five books of narrator Nick Podehl, we're introduced to Travis Baldree for Book 6. Baldree is an excellent narrator in his own right, but it's still jarring to switch narrators mid-series. Fortunately, it seems Baldree did his homework, and Book 6 is largely full of consistent name pronunciations and character voices. I was downright impressed at how consistent he kept all the major characters' voices and dialogue. I stopped noticing anything jarring before the halfway point.
Reminds me of:Armada (gamer geeks discovering all those hours of game time turn out to be useful after all)
I really enjoy the Rogue Dungeon Series. I enjoy the humor, the high stakes story telling coupled with solid humor has been a great part of my reading experience for the series.
What this book does is settle the story of Roark, leaving room for potential spin offs, while settling the main plot of been following over the past few years. I got everything I wanted. Humorous interactions between the griefer and pwner- and the climactic finale which left me wanting to see where it might spin off while also sending Roark off with a bang.
The epic battle at the end is one of the best James & Eden have written, and I think it alone gives the book a 5 star rating.
I think you should read this if you’ve read the previous books, and definitely prioritize the series if you’re looking for a high stakes adventure with tons of humor and brilliant characters.
This series felt like had the right amount of books. The scope was epic, one main character but many side characters and plenty of world building. It would have been easy to extend the story to many more books, but it would probably have felt a bit bloated.
The strategy that Roark uses for the climax built upon what we've seen in earlier books. A few things felt a bit rushed, but overall it was good to read a finished progression fantasy series for a change.
I know there's an expansion anthology left, but I'll probably give it a few days before reading it. I need to catch up to lost work first 😅.
I found the overall story, (all six books) to be sloppy. Mostly due to an over use of abbreviations. Nobody actually talks like that and I don’t think many people think in abbreviations either. The character Scotty was never not annoying. Couldn’t you just kill him? These are the two main things that really hurt this series. There are other mistakes as well, but they are overshadowed by these two.
The finale to end all finales as we hop worlds, bring the allies together for the boss battles to end all boss battles. Without any spoilers this rates as the best Dungeon book ever and a close 2nd to the VGO ending. With fingers crossed this is but an end to this story and just one that will be more than appreciated for ages to come.
I had been holding off reading the last book in this series because i didn’t want it to end! I am however very glad to see what a perfect ending it is to the series. Of course I definitely wouldn’t mind if Roark and Kaz popped up somewhere in the future……
I really like the series as a whole and I'm happy to see Roark's quest be complete and happy endings for a majority of the characters. The fight scenes were epic, and the fear of no respawning added to the danger. Plus I like the history that was added to the world and for a cruel and evil character like Marek.
Such imagination, such creativity, such a great ending!! I've always loved the multiple view points and worlds, and this book takes them to another level. An amazing cherry on top of the awesome banana split that is Rouge Dungeon. Many thanks to those responsible!❤️
Had a bit of a rougher time with this one, mainly due to a slightly slower pace but all in all I enjoyed it and think it really nailed the ending of the series.
Satisfying conclusion to a really good Lit RPG series. The author did an excellent job of challenging the MC while still giving lots of progression. Of course, PwnerBwner was the real MVP of the story!
A fantastic close to what has been a brilliant adventure.
The whole way the stories wrap up are great - completely satisfying. The characters have changed a lot since the early books as they've learner their lessons, and the plot evolved to be something spectacular.
A solid conclusion to the series. Overall, the series was an enjoyable read, even though at times felt like it could be shortened somewhat. Still, quite enjoyed accompanying the characters on their journey.
This series was so amazing I absolutly loved the flow of the story and the amazingly unique character by far one of my favorites it's very sad to see that it's now over
A very nice and satisfying ending to this series. Rounding off character plots and solidifying personal growth. I hope these characters are revisited in another series.
3.25/5 - LitRPG. Mostly satisfying end of the series. Enjoyed it. Audio performer switched for this last installment but the new narrator did a pretty fantastic job staying pretty consistent.
Excellent finish to an excellent series! This book was so much fun. I loved the merged game and real world settings. The characters were thoroughly enjoyable. I would love to see more of this world in future books.