I like Age of Sigmar for its unique twists on familiar concepts, and ‘take dwarfs, but make them steampunk sky privateers!’ is one of them. In that sense, The Arkanaut's Oath is exactly what I asked for; but in actuality the writing makes it feel all too familiar.
The biggest problem facing this book is how much it relies on clichés. From dwarfy dwarfs who love ale and stroking their beards, to the signature ‘heist’ ensemble of snarky and eccentric characters, there’s little here that actually comes across as original. Beyond this carrying a tone of ‘telling not showing’, if you’re even remotely knowledgeable of the wider pop culture that informs the story beats of this novel, then at best you’ll be getting a regurgitation of something else you love, and at worst, you’ll just find it plain boring.
There is a fair amount of page space dedicated to world-building, which makes a lot of sense for a book that exists primarily to explore the Age of Sigmar setting. However my opinion of it ranged from feeling annoyed to outright uninvested. The prime culprit of this was the liberal use of footnotes to explain words and concepts used throughout the book. The problem being that a lot of these terms are just unnecessary stand-ins for perfectly usable words that already exist in the English language, and the constant need to glare down at the bottom of the page to have it explained makes for an incredibly disjointed reading experience. Worse still, these footnotes will explain in detail a fantasy unit of measurement, while leaving huge lore events (e.g. Necroquake) without explanation, meaning that if you’re not already familiar with the wider Age of Sigmar story, you’ll likely fail to understand references that would have been much better served by the footnotes that this book seems to love.
It’s not all bad exactly. The bar can get very low with Black Library publications, and this is still a notch above that, thanks mainly to how well visualized the core cast of characters are. They’re written with personality and a lived camaraderie, which goes a long way to giving them staying power. Character dialogue is just solid, and always comes in at the right moments. If anything was to make me come back for another adventure with Drekki Flynt, it would be this, providing that more is done to tell a story that earns the time investment.
Ultimately, I think this book is a prime example of how much Black Library releases are held back by the publication itself. Because the authors are rarely terrible writers, and the setting itself is simply fantastic, yet I keep reading books that fail to capitalise on either on these strengths. Which leaves The Arkanauts Oath as an average (but worse than should be) book. That might still be enough for some readers, but for me, I know I'll forget all about Drekki Flynt - which is strange for a book that wants him to seem larger than life.