Station Company Core: Detain and Extract: Monster Hunter- Interns
Everyone has their secrets.
Light years from home, an off-the-books corporate mission beyond the boundary goes horribly wrong and the crew’s starship crashes onto an alien world that shouldn’t exist. To make matters worse, they trigger an ominous light that appears in the sky and provoke the native wildlife. Though saved from disaster, the survivors learn they’ve moved out of the frying pan and into the fire.
‘Safe and secure’, the stranded crew find themselves the newest shareholders aboard an old space station controlled by an intelligence keen on reviving a long derelict company. As a team, they’re forced to accept their new identities as the only intern workers aboard the station and take on its numerous quests while searching for a way home- or risk defaulting on their newly acquired debt and becoming fabricator food or indentured servants. But first, they need to get the station working again.
Among the crew is Sky, a young woman who has been running towards a mystery surrounding her sister her whole life, and she thinks this off-the-books mission is the lead she’s been looking for. Sky’s investigation heats up, revealing a situation worse than she ever could have imagined. To protect themselves, and to uncover the mysteries of the station, everyone must give 110%, because there is no better time than now, no better place to be, and no home like your home away from home. Giving up is not an option: Without resources, not only will the survivors perish, but the future of humanity could be at risk. After all, here on the Goldenrod Space Station everyone is family, and Family sticks together until the very end.
Station Protocols regarding A-)!^&~(-*:
1. Bag and Tag. 2. Never in the head. 3. Any unnecessary damage will be subtracted from pay. 4. When overwhelmed remember to equip your (not company provided) shield, available for;&&;)> at any kiosk. 5. Beware of teeth. 6. Have all insurance policies in order. -remember, space is expensive! *STATION IS NOT LIABLE FOR ANY INJURIES RELATED TO –)@!^&~(- ENCOUNTERS — THIS INCLUDES BITES, SCRATCHES, TORN LIMBS, IMPREGNATION, CROSS-HYBRIDIZATION, RADIATION, POISON, LOSS OF EYESIGHT, SUFFOCATION, STERILIZATION, AND/OR HAIR LOSS. And remember, We’re all family.
A space crew working for a corporate company crash lands on a hidden planet. They embark on a grand expedition, discovering lost research facilities and spacestations in order to unlock mysteries and answers, alike.
This series has a lot of potential. The setting is good, the characters are well written, some of them with quirks that were no short of awesome (favorite character was a cynical scientist that wields a gravity sword like a madman). The story is also a kind of sci-fi litrpg. The team can gain and purchase abilities, items, and weapons. Still, with all the good points, the negative aspects could not be ignored.
First and Foremost (this is only regarding audible listeners). This was not made with audiobook in mind, or at least considered strongly enough. Vocalizing sound effects is very cringe, even when utilizing one of the best narrators in the business. That was difficult to endure. Other than that, the voice acting was great. In terms of the story, the biggest issue was the pacing. The story would go from high tension, thrilling excitement to a snails pace of info dumping and character dialogue that was as interesting as it was long-winded, more often than it felt it should have. Also, the author may have done too good a job at emphasizing the dire situation the team was in (and seems to continue to be in the near future). There was only one scenario throughout the whole book where there was no logical reason that most of the cast SHOULDN'T have died. With the team being led around the nose by an A.I. with a personality that would make a corporate @sshat blush, going through one seemingly hopeless mission after another... a mounting frustration was starting to develop that couldn't be properly described in words.
Yet, despite those glaring negatives. I STILL really want to read book 2 (emphasizing reading because I don't believe I have the mental fortitude to listen to any more *bzzt* *beep* and discombobulated sounds of a dysfunctional A.I.). There are a lot of intriguing mysteries to be explored and the characters were more than interesting enough to see how they develop. Hopefully, the series finds better footing.
I found this to be very boring for sci-fi litrpg. The characters spent most of their time talking with each other or with different AI's. Lots of different mysteries were laid out, but not a single answer. The character of Trent just gives off please shoot me vibes because I can't be trusted. Any mistakes I found will be on Goodreads. I was unable to find more of the story on Royalroad. I hope that the action and some answers will be had in book two.