Now an original series starring Rosamund Pike as Moiraine!
Created with the cooperation of the Jordan estate, adapted by well-known comics writer Chuck Dixon and illustrated by the talented Chase Conley, The Eye of the The Graphic Novel has been hailed as an exciting interpretation of Robert Jordan's classic fantasy novel.
The Eye of the World : The Graphic Novel, Volume One begins Robert Jordan's epic tale by introducing Rand al'Thor and his friends Matrim and Perrin at home in Emond's Field, shortly before the spring festival. Moiraine Damodred and Lan Mandragoran appear and almost before Rand knows it, he's fleeing his home village with Moiraine, Lan, his friends, and Egwene al'Vere, the innkeeper's daughter, who wishes to become an Aes Sedai. The conclusion of this volume leaves the travelers on the road to Baerlon, barely ahead of the pursuing Trollocs and Draghkar. But even as they run for their lives, Moiraine and Lan begin to teach the young people what they will need to know to survive in this dangerous world.
Charles "Chuck" Dixon is an American comic book writer, perhaps best-known for long runs on Batman titles in the 1990s.
His earliest comics work was writing Evangeline first for Comico Comics in 1984 (then later for First Comics, who published the on-going series), on which he worked with his then-wife, the artist Judith Hunt. His big break came one year later, when editor Larry Hama hired him to write back-up stories for Marvel Comics' The Savage Sword of Conan.
In 1986, he began working for Eclipse Comics, writing Airboy with artist Tim Truman. Continuing to write for both Marvel and (mainly) Eclipse on these titles, as well as launching Strike! with artist Tom Lyle in August 1987 and Valkyrie with artist Paul Gulacy in October 1987, he began work on Carl Potts' Alien Legion series for Marvel's Epic Comics imprint, under editor Archie Goodwin. He also produced a three-issue adaptation of J. R. R. Tolkien's The Hobbit for Eclipse with artist David Wenzel between 1989 and 1990, and began writing Marc Spector: Moon Knight in June 1989.
His Punisher OGN Kingdom Gone (August, 1990) led to him working on the monthly The Punisher War Journal (and later, more monthly and occasional Punisher titles), and also brought him to the attention of DC Comics editor Denny O'Neil, who asked him to produce a Robin mini-series. The mini proved popular enough to spawn two sequels - The Joker's Wild (1991) and Cry of the Huntress (1992) - which led to both an ongoing monthly series (which Dixon wrote for 100 issues before leaving to work with CrossGen Comics), and to Dixon working on Detective Comics from #644-738 through the major Batman stories KnightFall & KnightsEnd (for which he helped create the key character of Bane), DC One Million , Contagion , Legacy , Cataclysm and No Man's Land . Much of his run was illustrated by Graham Nolan.
He was DC's most prolific Batman-writer in the mid-1990s (rivalled perhaps in history by Bill Finger and Dennis O'Neil) - in addition to writing Detective Comics he pioneered the individual series for Robin , Nightwing (which he wrote for 70 issues, and returned to briefly with 2005's #101) and Batgirl , as well as creating the team and book Birds of Prey .
While writing multiple Punisher and Batman comics (and October 1994's Punisher/Batman crossover), he also found time to launch Team 7 for Jim Lee's WildStorm/Image and Prophet for Rob Liefeld's Extreme Studios. He also wrote many issues of Catwoman and Green Arrow , regularly having about seven titles out each and every month between the years 1993 and 1998.
In March, 2002, Dixon turned his attention to CrossGen's output, salthough he co-wrote with Scott Beatty the origin of Barbara Gordon's Batgirl in 2003's Batgirl: Year One. For CrossGen he took over some of the comics of the out-going Mark Waid, taking over Sigil from #21, and Crux with #13. He launched Way of the Rat in June 2002, Brath (March '03), The Silken Ghost (June '03) and the pirate comic El Cazador (Oct '03), as well as editing Robert Rodi's non-Sigilverse The Crossovers. He also wrote the Ruse spin-off Archard's Agents one-shots in January and November '03 and April '04, the last released shortly before CrossGen's complete collapse forced the cancellation of all of its comics, before which Dixon wrote a single issue of Sojourn (May '04). Dixon's Way of the Rat #24, Brath #14 and El Cazador #6 were among the last comics released from the then-bankrupt publisher.
On June 10, 2008, Dixon announced on his forum that he was no longer "employed by DC Comics in any capacity."
I am trying to understand why Chuck Dixon's The Eye of the World (Wheel of Time Graphic #1) didn't click with me until the very end. For one, it started off very slowly. I'm not sure if that is the reason it didn't work for me or whether it has to do with having watched the show on Amazon Prime? Am I just used to how Moiraine looks in the Prime series or does the depiction above seem a little crazed? Or maybe it is guilt for not having ever read the book series it is based on, Robert Jordan's Wheel of Time? 2.75 stars
I love the Wheel of Time series. It has always been my favorite fantasy series. To see it brought to life with art is a dream come true and the artists did not disappoint. Amazing!
I bought a Humble Bundle of thirty+ graphic novels of the Wheel of Time on a whim. It was only $18 for all of the volumes together, when Kindle sells each one for $9.99. $18.00 was a phenomenal bargain!
This was fun. I am not a graphic novel kind of woman, but I thought I'd try them because of the price and because I used to inhale the WoT books every time a new one was published. The artwork was beautiful, and there were some really neat bonus sketches at the end.
I've got to say that graphic novels are supremely easy to read when one has a lot of distractions going on. I'll be going through the remaining volumes periodically.
It was easier to read this for me than the actual book. I disliked the artwork, mainly for it's inconsistency with characters looking the same or even being recognizable. When there are three boys who all have brown hair and I can't tell them apart... that's a problem for me. I like that the story itself is distilled down to it's essence, it makes it easier to follow and the story doesn't overpower itself. I hope at some point they change artists, or the current artist refines his characters so they have distinctions between them. I don't like having to rely solely on hair color or costuming to tell them apart.
Die Geschichte mag ich, obwohl vieles an Herr der Ringe erinnert. Allerdings gefiel mir der Zeichenstil nicht. Ich werde mal einen Blick auf das Original werfen.
I read the first three books about a decade ago. I am not a big fan of re-reading books (too many new ones to read), but I want to try and read the whole of WoT and need reminding. This is where I start. Slightly spoilery.
This comic book version of The Eye of the World is Volume 1 and contains seven chapters, that do not actually match up with the chapters in the book (10 chapters). Why not have the same chapters as the book?
I like the artwork. Well drawn, some very nice details. Some pages have great colouring, very vivid, with contrasts that shine from the page...
Not so sure about the Kindle formatting. Double tapping or two-fingered drawing will enlarge panels, but it is limited to pre-defined areas. It's not a big deal, I actually think this feature is pretty nifty. But it is also a bit limiting.
I found it difficult at times to tell the boys apart. They all looked too similar and/or did not retain their individual characteristics enough to remain easily recognizable from one panel to the next. Tam also seemed to change his look from one panel to the next sometimes.
Rand moving through the wood with his father--when the shade, sorry, fade appears--I get this urge to replace Rand and Tam with four hobbits. The first book of WoT feels so much like a LOTR rip-off, it's very weird.
Another one: A tainted weapon, causing a wound that won't heal, that will fester and consume the wounded. Ring a bell? *cough*Frodo*cough*
The bonus sketchbook is nice.
The cover gallery is great, but that mountain is definitely Mount Doom! *sigh*
So, despite all of the above, I really liked this and will give it four stars. Good artwork, a story well told, very close to the original (as far as I remember).
*~*~*
Parallel to the comic I skimmed the Tor chapter summaries:
Years ago, I attempted to read The Eye of the World, the first book in the Wheel of Time series. I got past the two prologues and halfway through the first chapter before I gave up, but I'm not sure if I can remember exactly why I put the book down. Maybe I found it boring, maybe I wasn't ready to commit to a 14-book series. This was before my time on Goodreads, so unfortunately there's no review to remind me of what I was thinking.
In any case, I stumbled across the first volume of the graphic novel adaptation of The Eye of the World on BookOutlet for a pretty incredible price, and I thought I'd give the series another go in graphic novel format, which can often be a lot easier to get through. And I was right! I think this served as a great introduction to the world of The Wheel of Time; I can already feel how absolutely epic and magical and very Classic Fantasy this book is.
I will say that I'm not at all a fan of the art style, which makes a lot of characters look exactly the same, but I think this has convinced me to give The Wheel of Time another shot...at some point. Starting a 14-book series where every book is over 500 pages is scary, y'all! But in any case, I'm happy this graphic novel has at least gotten me marginally familiar with this world and its characters.
Aww how nice. All of the strong, independent female characters just happen to be 5'2 with 36DD breasts, 20 inch waists and form-fitting, cleavage-showing dresses. But the men are all imperfectly perfect of course. Robert Jordan would be so proud.
When the graphic novel adaption of New Spring, the prequel to the epic Wheel of Time series, was released on January 18th, it was well received here at the Ranting Dragon. Having loved that, we’re even more thrilled to be able to review the first volume of The Eye of the World Graphic Novel, the comic adaption of the first novel in The Wheel of Time series.
An aesthetic beauty This absolutely stunning hardcover does The Eye of the World justice. The characters shown on the front—Rand, Mat and Perrin—are only part of a full scene that can be fully viewed when you unfold the dust-jacket and see Nynaeve, Egwene, Tam, Moiraine, Thom and Lan as well. It’s a truly amazing piece of art—one worthy of framing on any wall. Underneath the dust jacket, you’ll find a relief of the Wheel of Time symbol—the Wheel and the serpent biting its own tail—which is a very nice touch.
Doing the novel justice We opened the book with very high hopes, and we weren’t disappointed. This first volume in The Eye of the World Graphic Novel opens with the Ravens prologue found in the young adult version of The Eye of the World and not released in the adult version, which was a very nice surprise. With the additional prologue, as well as an introduction to The Wheel of Time series from Robert Jordan himself—written before his death—new readers to the series won’t feel as lost as they might have starting The Eye of the World novel.
Absolutely no scene, no matter how inconsequential, is left out, from Mat and Rand taking the caskets of wine into the basement of the Inn, to seeing a raven that appears to be spying on them and Moiraine subsequently showing up, to the attack on Rand and Tam’s farm—where Narg, the talking trolloc, makes an appearance. Even Moiraine’s telling of Manetheren’s history was given due attention. In the grand scheme of things, this scene plays such a minor role; yet it is a fan favorite, and one of our favorite scenes in the entire series. This part actually works out rather well in the comic, and Robert Jordan would likely have appreciated how true to the original story this graphic novel remains, not leaving any bit out, no matter how hard to translate the images may have been.
A small warning! One thing for fans of The Wheel of Time to keep in mind before reading the graphic novel, however, is that this is the first time that the characters have ever been drawn to be mass-marketed in the twenty-one years since The Eye of the World was first released. Unfortunately, some of these drawings might not live up to the pictures in your head. However, they are drawn consistently, and an exquisite amount of detail is rendered in these pages, so we might as well cut the artist, Chase Conley, some slack, especially considering that he had the absolute approval of The Jordan Estate.
Obviously, we had our preferences as well. For example, Thom looks like a fragile and grumpy hippie. We have always pictured him with longer hair, and while his attitude seems completely spot on, the drawings just don’t match up with how we pictured him for so many years. The style in which Moiraine is drawn provided a big problem for us as well. She doesn’t seem to embody the Aes Sedai presence that she so clearly possesses in the novels. Her height, while accurate, was depicted in such a way that made her seem small and submissive, contrary to the novels. Some of her facial expressions were so very unlike Moiraine and a tad demeaning to the character. Tam, on the other hand, was absolutely amazingly drawn. He seemed very well-represented—the perfect image of a grizzled war veteran who has now settled down to life as a shepherd.
An improvement upon New Spring Unlike the art of New Spring, which was for the most part lively and colorful, The Eye of the World is dark, perfectly capturing the atmosphere of the story. Some minor details were missing for die-hard fans like myself, such as the heron marks on Rand’s sword when it’s first introduced, even though it’s discussed later on. That doesn’t diminish the masterful skill with which this story was drawn onto the pages, however. This is further enhanced by the fact that the same artists worked on the entire graphic novel. Where New Spring had characters that were drawn in a different style every other chapter, the art in The Eye of the World provides us with continuity and consistency.
Epic bonus materials The bonus materials at the end of this volume are simply amazing. Chase Conley’s sketchbook features a lot of characters that we won’t see for another volume or two—if not longer—but the initial sketches being included here further increases the anticipation for future volumes. It is definitely hard to pick out a favorite from the twenty-six character sketches, but it was impressive to see how many were included. The second part of the bonus materials—the cover gallery—is also absolutely stunning. You get to view every cover that was released for the individual issues, and they’re all impressive. These images don’t come directly from the story, but are nonetheless stunning – just take a look at the example on the right.
Why should you read this novel? Overall, The Eye of the World Graphic Novel absolutely did the first part of the book justice. The characters are literally brought to life right in front of you, and the script doesn’t detract from Jordan’s marvelous storytelling. This comic comes together perfectly, from the surprising prologue to the marvelous cut-off at the end, complete with cliffhanger. This comic adaption of The Wheel of Time is a great addition to the collection of any fan of the series, as well as a decent starting point for those that wish to start the series in a lighter way. We definitely cannot wait for the next volume, which is coming in June 2012.
Graphic novel 1 (of 6) in this series was excellent! The important parts of the beginning of the novel were all there and the artwork was incredible! All the characters looked just like I pictured them! I can’t wait to continue this series! Five stars!
The artwork is not very consistent, but it's such a different feeling to go back to the beginning, like look at all this widdle babies, oof😭 And most of the random tidbits of information make sense now and feels great to pick up the references and subtle bits of foreshadowing!
While I've read The Eye of the World, I barely remembered any of it. So decided to read the comic alongside the show instead. Not a big fan of the artwork, but it gets the core of the story right.
Story is great. Jordan's series is one of my favorite fantasy series of all time (ok THE favorite). What was really holding this back was some pretty rough artwork. and being as that was all this could add its a failure for me.
Dit pak ik een stuk makkelijker op dan de dikke boeken van het originele verhaal. De tekeningen vallen wel tegen. Personages veranderen soms ineens van uiterlijk en soms zijn de verschillende personages niet van elkaar te onderscheiden. Met name de tekeningen vind ik juist belangrijk bij een GRAFISCHE novelle, dus vandaar mijn magere beoordeling.
My beloved 'hubby' found this for me and I was so excited that I read the first volume there and then. I love how graphic novels bring something new into a well-known story, and how for those unfortunate souls who does not find pure pleasure in reading the book and all its pages, can get much and more for reading the few sentences and looking at the beautiful illustrated pictures which are found within.
I have tried to read "Eye of the world" on three separate occasions and i just couldn't do it. I am NOT a fan of purple prose and Jordan acted like he was getting paid by the word. I usually make it to around the 250 page mark and give up. (and no, normally i don't DNF books just because they're long) Luckily, i was introduced to the graphic novel format by my sister and decided to give it a try.
It DEFINITELY helped.
It cuts out a lot of the nonsense filler in the books and gets down to the actual nitty gritty of the story. So now i'm actually able to learn about these characters and see them in the flesh. Yes, it's the first of 6 in this series so of course this one is going to be a bit slow. They need to introduce everyone and essentially show what's at stake.
The story as of now is pretty generic. like i said, it's like the first 200 pages of the novel so i'm not going to judge it TOO harshly in terms of pacing since this is all setup, but as it is..the setup is...fine? like it's not gonna win any awards for originality, but it's fine. The characters are interchangeable but fine.
Now, the thing is, i'm not a WOT fan. i'm joe schmoe essentially reading the series for the first time. (minus 200 ish pages of the first book like 15 years ago) so i'm not going to be going "OH! this really did the characters justice, i've read the series 10 times, blah blah" i'm going in essentially blind, so as a guy who's new to the WOT series, i can tell you, it's fine.
No characters really stood out to me, except maybe blue magic lady and dad of red haired guy. (yes i'm awful at names and i don't feel like looking them up) I'm thinking maybe later when the story gets going in earnest i'll like it more, but as of now, the setup was very acceptable. like i said, no awards, but it's fine,
The only issue i really had was the artist's rendition of the trollocs. no offense to the artist, but their design is just....it's awful. i don't know who greenlit that design, but it looks like dudes wearing ill-fitting halloween masks. I saw the RPG designs, and the new show designs, and even the wiki, and they look WAYYYYY better. I get it was an artistic choice, but it was a bad one.
Other than that, the art was fine, and very pretty at times.
I will continue reading this just to see where it's going, as i play to read all 6 just so i can say i know the entire general story of Eye of the world.
It has been over 6 years since I last read The Eye of the World so I wanted to read it again before the TV show comes out. My school library only had this graphic novel version available so I figured it will be a cool way to follow this incredible story in a comic format. I am very happy that Chuck Dixon and Chase Conley decided to put forward this project.
This volume has the #1, #1.5, #2, #3, #4, #5, and #6 issues and follows the Two Rivers people's first encounter with the Shadowspawn as well as other antagonists of the series. Chuck Dixon actually did a very good job presenting Robert Jordan's work without losing the magical feeling of it so I appreciated that a lot. The setting/environment could have been portrayed better since rather than being a medieval fantasy this series is a post-apocalyptic fantasy but I am not complaining a lot. My favorite part was how they actually managed the portray the emotions and complex characteristic of the characters. The story flows very well which is a little different from the book so I think more people will enjoy it. That was probably the goal with this so I will say it is a success.
In summary, if you want to get back to the world of WoT this graphic novel adaptation of the Eye of the World is probably the quickest way to do it. You will lose the beauty of Robert Jordan's world play but other than that it is a pretty enjoyable.
An entertaining read that makes me interested in the source material. The world-building is great, and the characters are interesting, even if development seems sacrificed for some of the minor ones. There are a lot of characters.
The art left something to be desired though. Some of the characters are difficult to tell apart. The artist is much better with scenery and creatures.
Really intriguing premise and story. I find that the characters are very interesting even if the introduction to them is basic. Some of the dialogue seemed choppy but I tend to give a little grace when it comes to graphic novel adaptations to books. All in all, very good book and I will definitely be reading more, including the OG series.
The graphic novel was a very good refresher of what's in the books ... a sort of Cliff's Notes on the story. I really enjoyed this and the artwork was striking.
I took all the Wheel of Time-related graphic novels out from the library and brought them along on vacation. Unfortunately, I didn't realize that The Eye of the World comes in six volumes, and only brought the three my library has. I got to the end of the third pretty certain that a good chunk was missing and, sure enough, I'm only halfway through. Still, I figured I'd better write a review, since I don't know when I'll be able to get my hands on the next three volumes.
I was quite surprised by how much of the first novel's plot I could remember. The middle books, particularly around where it became obvious that Jordan had completely dropped the reigns of the plot, are a blur, but I had distinct memories of everything covered in the graphic novels. I've found the same thing with A Song of Ice and Fire - where the first book is also quite well plotted, with a much tighter storyline than later books. In both cases, I feel like the authors started off with a very clear idea of a beginning, and then much vaguer notes for the rest of the series. It's a shame.
Regarding the graphic novels specifically, I found the text to be much better than what I saw in the New Spring graphic novel. It was much easier to follow what was going on, and I think I would have been able to read it even if I hadn't read the book first. I'm not sure how much of that is a real difference in quality and how much is just because the plot of Eye of the World is so much more action-oriented, relying less on narrative (and therefore more easily exportable to a visual medium), though.
The artwork was a little disappointing, though. The images looked messy, for lack of a better word - like coloured sketches. This meant that it was often difficult to tell one character apart from another - particularly in the beginning. Some of that might have been intentional, to show how ordinary the three Ta'veren are at the start of the story, but I don't feel like that came through very well.
There were also quite a few consistency issues, particularly with Moiraine's forehead pendant (which changed shape and style frequently from panel to panel).
Generally, though, I thought it was fine. It was certainly readable. I'm just scratching me head over who the intended audience might be for these. There isn't really a lot of added value for someone who has already read the novels, and I'm not sure how well someone who hasn't read the novels would be able to follow along with the graphic novel version. It seems a bit superfluous. Or perhaps they are looking for people like me, who are at the end of the novels and want a refresher on the series without having to tackle the doorstopper tomes for a second time.
I enjoyed this graphic novel adaptation of The Eye of the World (Wheel of Time Book 1) quite a bit more than I expected to after my disappointment with the New Spring graphic novel. The only frustrating thing is that they are being produced so slowly. I would love to "reread" the series (up to where I left off) in this new form, but despite publication of the first graphic novel volume back in 2011, there are still only four published volumes, and that's still only covering part of the first book in the series. Thought you waited long for the original series? It seems it will be decades upon decades before the graphic novel series is complete (if ever). Too bad. But I'll still enjoy reading the four that are out so far.
For all the hype that Wheel of Time has, I couldn't find much interest in the bulk of the story, world or characters. The supposedly main character, Rand was uninspiring, and I was more vested in the progress and evolution of Perrin, the wolfman, than any of his friends. That it took the last few pages of the book/GN to see any real development of Rand means I won't have the stamina or patience to weather more books from this story.
The entire GN feels like an intro more than a proper first volume to a huge saga and I couldn't believe it represented the entire first book of the trilogy. I don't think I have the patience to read all other 10+ books.
Maybe when the TV show comes out, I'll be more vested but for now, it felt like a waste of time. Well, not completely, since at least now I know what the heck my son keeps raving about :D
Pretty decent. Love the artwork in this, it's dark and rich and perfect for this immense story. Kind of sad that the story barely gets started in this volume, but I appreciate that there was a lot of info/set up that needed to be given.
Yeah, it was handled really well. And the characters, and magic system, were nicely set up and explained. Perrin looks a bit too gruff and brutish in my opinion but Nyaneve, Moraine, Rand and Matt are spot on.
I read this for Booktube-A-Thon 2014, for the book with pictures category.
This graphic novel is filled with gorgeous illustrations. You know what they say, "Don't judge a book by its cover." and I know this cover is ugly but the images inside are beautiful.
This gets a pity point for being a faithful adaptation according to my limited reading and subsequent abandonment of The Eye of the World, but I pretty much hated everything about this graphic novel - the art, the story, the characters, the clichés...
The art seems to be stylized after old-school American superhero comics, but even a 9-year old is given boobs. The colorist also can't keep characters straight and randomly makes people translucent, possibly forgetting what side of the window they're on.
At least I can confidently say that I am never going to bother with The Wheel of Time now. I have previously gleaned most of the plot by internet osmosis.
It also showed that e-graphic novels are a valid medium for me. (Thanks, library!)
Lent to me by a friend, this evokes Lord of the Rings as the set up of a long-form fantasy epic.
I am intrigued by the gendered imbalance of spiritual power and the concept of evil cordoned off outside of time from Robert Jordan's introduction, both which resonate with Christian mythology, particularly Milton's Paradise Lost.
Not sure I'll pursue the next volumes at this time, but Dixon/Conley present a fairly accessible popular audience graphic novel for such a myth.
Fairly conventional narrative thus far, though would be interested to see if/how Egwene's character progresses. The narrative has set things up for us to expect Rand as the story's hero, but it's possible that she is actually the hero and/or the two of them as a union that theoretically restores cosmic balance, vanquishes the "Dark One," etc.
Illustrations are not quite as aligned with my visual aesthetic interest as those of Fiona Staples in Saga, so while well done, the visual narrative is not exceptional to my eyes. I'm probably being hypercritical and there's no reason someone could thoroughly enjoy this series. It just isn't precisely cut for my interests at this particular time in life.