It’s the not too distant future. The virtual world has become as rich and important as the “real” world, with many people spending most of their lives strapped into pods that keep them fed and more or less healthy while they’re immersed in “the Holos”, where they can be who they want and – for a certain portion of the population – commit whatever kinds of gross crimes and perversions they want, because the Holos isn’t regulated and is a haven of free speech and expression absolutism[1]. People live there, work there, play there. A huge number of people are essentially stored in places like Las Vegas, THE CITY OF SIM there I said it because Hawken is a coward, solving or at least postponing the global overcrowding and resource-scarcity problem by making themselves as small-footprint as possible while they live out their lives in safety and prosperity in the electronic sphere. Because nothing that happens to you in the virtual world can affect your flesh-and-blood existence.
…OR CAN IT???
We open on a guy in the Holos being killed by a deeply unpleasant spider-bloke. Cut to the outside world, and first-person-perspective consultant-detective-type Ada Byron is assigned to the case – because it turns out this guy has just died for realsies, and that’s something that hasn’t happened in seven years. And Byron had been one of the few surviving witnesses.
She’s given 24 hours to get a break in the case before she’s forced to interview Jazlin “Thrill” Switch, the hacker Hannibal Lecter responsible for the last time a bunch of folks got killed in the Holos and died in the outside world too. Switch’s nickname isn’t “Thrill”, I was messing with you. It’s “the Specter Slayer”. And one of the victims of “the Specter Slaughter” had been none other than Byron’s dad.
The murder investigation grows steadily more complex – is Jazlin Switch somehow out of electronic jail? Has a protégé discovered her evil methods? Did they really have no way to find her actual flesh-and-blood body in the real world and so locking up her avatar was given the “meh, good enough” stamp of approval? – and of course it turns out to go all the way to the top, lid blown off, et cetera. Which we love.
With a senator trying to form a structure of laws legislating and limiting freedoms in the Holos, the plot thickens further. Byron is partnered up with Joon, a sassy hotshot who lives more in the Holos than he does in the flesh-and-blood world, while Byron is a cantankerous real-world purist due to her childhood trauma. It’s a classic detective / FBI odd couple partnership and I thoroughly enjoyed it. And soon, the body-count starts to rise.
It was kind of weird that the celebrity dominatrix-type didn’t have a very famous and publicised safe word, by the way. But then that just starts to raise more questions about the virtual / physical connection and how it all works. It’s also kind of weird that synced people don’t seem to have emergency ejects from the Holos. The tech overall was puzzling to me. I get that it could scramble your brain to drop you out (Stockholm syndrome and so on, sure), but how would tech like that develop? There are never power grid failures? No accidents? People get kidnapped and trapped in their avatars and only Joon seems to be wise to it. Everyone should have the measures he has in place. Okay, the story kind of explains. Synced Holos is more immersive than unsynced virtual. I don’t know if I believe that sort of tech would be allowed to develop, but fine.
The investigation goes on, the intertwined lives and agendas and fates of the main players slowly becoming clear, and the grand conspiracy unfolding with very satisfying twists and turns, keeping you guessing to the end.
The slightly confusing tech setup aside (sometimes you just have to trust that it really all does make sense and this is the most effective way to create drama and stakes in a story where otherwise basically everyone is just playing Doom with headsets on), this was a great murder mystery action thriller with a lot to say about the nature of humanity, freedom, identity and the difference between reality and perception. I enjoyed the unfolding logistical nightmare of people coming out of virtual and crowding up the place, even though it was a relatively minor facet of the story. There were some fascinating tangents into the (past and future) history of the internet which I really enjoyed.
A couple more random notes:
- Look, you can’t put the words “fear and loathing” next to each other in a Las Vegas context. You just can’t.
- It was amusing to me, but also somewhat off-putting, that Byron was giving Joon a hard time for being “very young” when she is by all reports in her mid twenties? I kept waiting for her “age” to be some kind of twist or development, but it just ended up coming across like 25 is old.
- The word “appreciably” was used where “appreciatively” was the correct … never mind, that’s a tiny editing glitch and the important thing to remember is that the word “fapcracker” was also used, and is now my new favourite word ever. Although “dundernubbin” is also great.
- And oh boy, the big old traditional social media companies in the Holos sure aged well. Like slashdot in a Reynolds book. Heh.
All in all this was really great stuff. This review is already well and truly long enough but let’s stop in at the meters our way to jack-out.
Sex-o-meter
The Holos are the absolute end-state toilet you can imagine virtual reality becoming if social media was extrapolated into the future. There’s a whole lot of sex, violent fantasy stuff, BDSM, fapcracker, the whole concept of “tribodying” which warrants further exploration, and we culminate (so to speak) with a gross incel-ranty flourish and attempted paternal rape for a super duper icky ew factor of ten giga-ews. Thrill Switch gets a Lawnmower Man movie out of a possible Lawnmower Man short story on the sex-o-meter.
Gore-o-meter
Likewise, this book was gory from the start, and featured elevated horror gore throughout. It wasn’t “real”, and yet … wasn’t it? That’s kind of the point. Anyway, yes, it was an absolute festival of gore but it wasn’t overblown. Some enjoyable action-style torture and mayhem, pretty hair-raising but not what I would call extreme. Nevertheless, four and a half gobbets out of a possible five.
WTF-o-meter
There isn’t much WTF here. Cyberlife is cyber, but aside from the questionable mechanics behind it all I wouldn’t say it was weird. Still, I say again, fapcracker. Psychedelic visuals and some really interesting philosophy on what is real and what is a result of our sensory dependence make this one an interesting story, but not a greatly WTFfey one. Thrill Switch looks to be clocking in at seven miniwats per chapter, which is a six-sided dice with eight numbers on it out of a possible grizzly bear wearing a hat with “roll for initiative” written on it on the classical scale.
My Final Verdict
I spent a lot of the book waiting for the pay-off with Byron’s dad. If he was such a nice guy, why did Switch make him part of her spree? I was slightly disappointed by the closure on that one. Still, small potatoes. I’m giving this one five stars for imagination, action, thought-provocation, and all-round just being a good time. I can’t really fault it. This was a good story well told and I could see the movie in my head. It’s just a pity everyone else will also be able to see the movie in their heads, and it’s Ready Player One. Because this book is original and creative and good, and Ready Player One is shit.
I did enjoy the arc and story of the lampshade character Cline, though. I should have guessed he’d turn out to be … not entirely Ernest?
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[1] I will say, however, that it is also a haven for the exact kind of “freedom with consequences” that certain people tend to gloss over when they complain about their God-given right to say racist slurs being infringed upon. But that’s a whole other debate – let’s just say that this book also deserves credit for commenting on that part of the cultural discourse.