Un récit inédit et officiel se déroulant après les événements d'Horizon Zero Dawn ! Mille ans après notre époque, Horizon est une terre pleine de splendeurs naturelles et de ruines oubliées, où des créatures robotisées impressionnantes peuplent le monde tandis que les humains organisés en tribus primitives luttent pour survivre.
Pendant les événements d'Horizon Zero Dawn, Érend et Aloy sont à la recherche de l'assassin d'un membre important de la tribu oseram, tout en affrontant des machines mortelles. Au fur et à mesure que la traque progresse, Érend révèle l'histoire de la libération de Méridian et comment sa soeur Ersa, capitaine de l'avant-garde carja, a été assassinée.
Découvrez dans cette nouvelle trilogie un récit se déroulant après les événements d'Horizon Zero Dawn, le jeu vidéo acclamé par la critique et les joueurs !
Anne Toole is a WGA-nominated writer for computer games, one-hour television, comics, and short fiction. Anne started her career writing for DAYS OF OUR LIVES, then became Head Writer for a game based on the STARGATE SG-1 series. She's written a number of game titles, including the dark fantasy RPG, THE WITCHER, which earned her a Writers Guild nomination. Anne has spoken extensively on games and entertainment and contributed to books from the International Game Developers Association (IGDA). "
Dass die Comics nicht miteinander zusammenhängen und den Fokus auf komplett andere Charaktere, Zeiten und Handlungen legen, hat mich erst sehr skeptisch gemacht. Vor allem, da ich hier im zweiten Comic auch keinen Charakter habe, mit dem ich mich wirklich identifizieren oder in den ich mich hineinfühlen konnte. Dennoch muss ich sagen, dass mir gerade das auch irgendwie gefallen hat letztendlich. Hier war von großem Vorteil, dass die eigentliche Geschichte, die hier erzählt wird, in der Vergangenheit spielt und in der Rahmenhandlung Aloy, wie mir als Leserin auch, erzählt wird. Dadurch hatte ich hier weniger das Gefühl, die Handlung mitzuerleben, sondern eher das, am Feuer zu sitzen und sie erzählt zu bekommen. Das hat mir gefallen und war mal etwas anderes. Mein Problem mit diesem Comic hier (im Gegensatz zum ersten) hängt allerdings damit direkt zusammen: Durch den häufigen und stilistisch nicht markierten Wechsel zwischen dem Jetzt (Rahmenhandlung) und dem Damals (erzählte Geschichte) musste ich manche Seiten noch ein zweites Mal lesen, weil ich zunächst nicht gemerkt habe, dass ich mich nun wieder woanders befinde. Dieser Wechsel und beide Handlungen sind für die Message des Comics unverzichtbar, aber dennoch hat mich das immer etwas aus dem Flow gerissen und ich musste alle paar Seiten erstmal wieder reinfinden. Das Ungewohnte hatte also Vor- und Nachteile, wobei das Gute überwiegt.
Horizon Zero Dawn: Liberation is a great addition to the HZD universe, telling a story that happens during a time we had only heard about in game. While this story takes place during Horizon Zero Dawn; with Aloy and Erend searching for a man who played a part in Erend’s sister, Ersa’s, death, it’s mostly Erend telling Aloy about Ersa and the War on Meridian by the Oseram and Carja to dispose of the Mad Sun-King. I loved being able to experience the time of this war, and seeing how characters like Ersa and the then Carja prince, Avad, participated in freeing Meridian from the constant death and slavery that King Jiran’s reign entailed. You also get to see interactions between Erend and Ersa; further showing how much he cares about and respects his sister.
The art isn’t bad but it’s not the greatest either. Considering how beautiful a world this game is, I felt that the art just didn’t express that. It should’ve been more life-like and less cartoon-ish and much more colorful. Though I will say the different tribes outfits were well done, the Carja with their over the top intricate wear looked just as it should, as did the Oseram and all the metal they wear.
It’s a short comic but you learn a great deal and I would recommend it to anyone who loved the world and story of Horizon Zero Dawn.
So, I haven't played this game, or read the first volume of this series, and I'm not going to get mad at this volume because of that. I went in expected to be confused (which I am, a bit), but that's on me. Aloy and Erend are tracking Korl; Erend blames Korl for the death of his sister, Ersa, and seeks revenge. As they hunt, Aloy asks Erend to tell her the story of what happened to Ersa, and that is the main part of this book, in between fighting off machines and such. We get an exciting story full of intrigue, betrayal, and hard-won wisdom, but this will mean a lot more to someone that's played the game than someone like me who hasn't. The story is self-contained if you are familiar with what came before it (and honestly, I got most of what was going on, I just missed out on the back story), no cliffhanger ending, and the art was quite nice.
Thank you to Titan Comics and NetGalley for this ARC in exchange for an honest review.
Horizon Zero Dawn: Liberation is a sci-fi/fantasy graphic Novel based off the PlayStation game, Horizon Zero Dawn.
The graphic novel follows Erend and Aloy on a side quest from the main events of the game during which we get a little story about Erend's sister, Ersa, who we never met in the game.
I really enjoyed reading this graphic novel.
First off, the illustrations are phenomenal! There's so much detail, which led to me having a little chuckle to myself with some of the facial expressions of Erend.
The story doesn't have much purpose other than to give you more insight into the characters and their relationships. It was great for affirming the trust and friendship between Erend and Aloy's characters which is always there in the games whenever the two characters met. We also get to see a side to Erend that is never really addressed in the game, that of his affection for his sister and why it was built on such a solid foundation.
This was the perfect little read for me just now, as the second game, Horizon Forbidden West was released last week and being back with these characters in new quest has made me eager to dive into the game and see where their stories go next.
La segunda entrega en formato tebeo de las historias de esta IP narra una historia a la que se alude en los dos juegos de consola pero que nunca vemos: la relación de la hermana de Erend con la caída del Rey Loco y lo que esto significó. No es imprescindible para entender nada en el segundo juego; de hecho yo diría que es solo para muy cafeteros o para quienes queramos apoyar económicamente el desarrollo de esta franquicia.
3.5 ★ Mostly liked this but my issue with the art; why did every single character have a tiny nose? Like so many of those characters have round or big noses, but the artist made every single nose tiny and straight? And don’t blame that on the artstyle cause that’s not really an excuse.
Other than that, I liked the art as well as getting some Erend-backstory!
Horizon Zero Dawn: Wyzwolenie to zupełnie nowa przygoda rozgrywająca się w realiach znanej i lubianej gry. Pozycje można więc uznać za swego rodzaju „papierowy dodatek” powiększający jeszcze bardziej ciekawy świat. Niesie to jednak ze sobą pewne wady. Jeśli ktoś nie miał przyjemności obcowania z grą, to niestety poczuje się w scenariuszu troszkę zagubiony i nie będzie w stanie wyłapać wielu zastosowanych tutaj nawiązań. Jeśli więc chcę się czerpać pełnię rozrywki z komiksu, warto najpierw nadrobić growe zaległości.
Do scenariusza albumu nie można mieć większych zastrzeżeń. Bazą wyjściową dla scenarzystki Anne Toole jest oczywiście schemat historii zaczerpnięty prosto z gry. Potrafi go ona jednak naprawdę nieźle rozwinąć. Fabuła przeskakuje pomiędzy dwoma historiami. Jedna dzieje się w teraźniejszości, kiedy Aloy wraz z Erendem poszukuje człowieka odpowiedzialnego za śmierć bliskiej mu osoby. Druga to zaś wspomnienia mężczyzny na temat wyzwolenia Południka i tego, jak zginęła jego ukochana siostrzyczka.
Przejścia pomiędzy treściami są płynne, dobrze przemyślane i potrafią nadać zarówno scenariuszowi, jak i bohaterom znacznej głębi. Nie brakuje tutaj jednocześnie masy widowiskowej akcji, która jest podstawą rozwoju opowieści, jednocześnie mocno przyciągając uwagę odbiorcy.
Dobrze wypadają również sami bohaterowie. Autorce udało się należycie zaakcentować ich różne motywacje, które pchają ich do konkretnych działań. Na plus zaliczają się również złożone interakcje pomiędzy nimi.
Nie obeszło się jednak bez kilku zauważalnych wpadek. Największą z nich są pojawiające się problemy z dialogami. W niektórych scenach odnosi się wrażenie, że dymki z tekstem żywcem wyciągnięte są ze słabej scenki przerywnikowej gry, którą z miłą chęcią chciałoby się przyspieszyć/wyłączyć. Wpływa to niestety na klimat produkcji i potrafi zmniejszyć zaangażowanie czytelnika.
Look, I love the Horizon Zero Dawn world, but even I have to admit that there are too many names being thrown around here. Part of it is that the story uses two time settings, as Erend and Aloy track a figure from Erend's past, and he relates the story of that past. Ultimately, the flashbacks focus on Ersa, but I'm not sure if it was character design or me reading too fast, but there seemed to be a lot of peripheral characters that just overwhelmed the dramatis personae - too many characters, and few of them really add much to the story. Also, aside from Ersa's battle in the Sun King's stadium and a battle with a Stormbird, there's not a whole lot of the machines that make the series unique featured - the major conflicts are between people, and that feels like it does a disservice to the setting. And the major conflict against the Sun King feels underdeveloped and uninspired, even as it relates a 'twist' that kind of undermines several of the characters. The art does a pretty good job distinguishing the major characters, and when it has a chance to lay out some vistas it really excels. But again, it feels like too many characters (and also not enough differentiation in style between the current and flashback pages) lead to more confusion than cohesion.
To be fair I haven't actually played Horizon Zero Dawn my whole life coz I didn't have a PS4 till I picked up a PS4 Pro. I was thinking about playing Horizon Zero Dawn but I just didn't have the right moment to play due to various reasons including work
During the State Of Play episode from June 2020 where PlayStation releases the reveal of the PlayStation 5 the team at Guerrilla Games just announced Horizon Forbidden West so I thought this is a pretty good chance to get into Horizon for my very 1st time. Played some of it in 2020 but I dnfed it coz I'm thinking about continuing the story till the release date for Forbidden West & I got back to it & got through the entire story in 2022. Hopefully I'll get a copy of Forbidden West soon
Volume 2 Liberation - while Erend & Aloy are on a hunt to Korl it focuses on Erend's backstory about his sister & why he wanted revenge on Korl. While it's also a little decsent the writing seems a little alright than its predecessor with brutal action but it's a lot better than The Sunhawk
Thank you to Titan Comics and NetGalley for this ARC in exchange for an honest review!
Horizon Zero Dawn, Vol. 2: Liberation by Anne Toole is a sci-fi/fantasy graphic novel that reminded me of Dune meets Mad Max. The story is set on Horizon, a post-apocalyptic Earth full of machines, tribes, and ruins. The story revolves around Erend and Aloy, who are fighting for their lives and they hunt down the killer of a tribe member.
Overall, Horizon Zero Dawn, Vol. 2: Liberation is a sci-fi/fantasy graphic novel with plenty of fights and action. One highlight of this book is the artwork. The art was vibrant and colorful, and the characters were well-drawn. I took off 2 stars, because I just wasn't that into the story. If you're intrigued by the description, or if you're a fan of post-apocalyptic stories, you can check out this book when it comes out in March!
The second book in the Horizon Zero Dawn comic series is set during the events of the first game, and follows Erend and Aloy as they are on the hunt for a man who was partly responsible for Erend’s sister’s death.
I didn’t love the artwork in this comic as much as I did in the first because it was a bit too simplistic for my taste. The world of Horizon is so stunning and detailed, and I didn’t feel that the artwork in this book fully captured that, but it was still cool to get to see another artist’s style.
I did enjoy the story in Liberation. It ties in perfectly with one of the game’s quest-lines and actually adds something to Erend’s background through his involvement in liberating Meridian from King Jiran’s reign.
I received a copy of this book from the publisher in exchange for an honest review.
I used to watch my husband play the game Horizon Zero Dawn when it first came out and I loved the vivid landscapes and the music. The characters contrasted so much with the machines and that made it stand out to me even more. This graphic novel focused more on a side character and his mission to avenge his sister's murder. I loved the single-mindedness of his quest mingled with the storytelling of his past. I also love how supportive Aloy is when usually she is the main star of the game.
Some working knowledge of the game is helpful to understand this graphic novel, but it's 100% required to enjoy it. I also didn't read vol. 1 and I was able to understand and enjoy vol. 2 without feeling like I missed out on anything.
What I loved: the juxtaposition of humanity and nature with anthropomorphic machines, the beautiful illustration details and the vivid colors.
Liberation is a great follow-up to The Sunhawk with a better story and art. We follow Aloy and Erend hunting down Korl, a man who helped kill Erend’s sister Ersa. On the way, Erend tells Aloy the story of Ersa and the Liberation of Meridian. This turns into a story about Ersa really instead of Erend and how badass and cold she is. The Liberation is a vital part of Horizon and it is so interesting to actually see it and learn more about it. Back in the present, Erend is just there contemplating while Aloy is also being her badass self. It is really is an interesting read if you enjoy the lore or story of Horizon. It is action-packed and the story moves quick. Now I will play Forbideen West… eventually.
Pues se lee de un tirón y el arte es precioso, pero lo que te va a gustar depende de lo que te guste el primer Horizon. SI te encantó la trama y sus personajes, es un cómic maravilloso que profundiza en una de las historias secundarias más interesantes. Si estabas solo por el mundo abierto y la exploración, supongo que no es para tanto. La verdad es que esperaba que contara más sobre el período entre los dos primeros juegos, y ver que era algo ya sabido me ha dejado un poco frío.
Como de costumbre, las portadas alternativas son bastante superiores a las originales, ya es algo que me hace gracia
Hoy me he pasado por el @sousacomics y caí en tentaciones.😅
Una de ellas fue el otro cómic del juego de Horizon Zero Dawn, esta vez el segundo, llamado Liberación. ¡Ya lo terminé!
👩🦰🏹👩🦰🏹👩🦰🏹👩🦰🏹 Es un cómic que completa más el lore del primer juego, especialmente con la liberación de Meridian. Podríamos decir que Aloy está un poco de psicóloga mientras ayuda a Erend (el prota) a encontrar a uno de los asesinos de Ersa. Su hermana jugó un papel importantisimo en la liberación de la capital carja. 👩🦰🏹👩🦰🏹👩🦰🏹👩🦰🏹👩🦰
Os encontraréis con muchas sorpresas si sois seguidores de esta saga. ¡Es increíble!
I probably would of enjoyed this more if I had played the game. Even though I haven't played Horizon Zero Dawn or the sequel, I know Aloy is the main character. What bothered me about this TPB was that Ersa was the protagonist instead of Aloy. By Chapter Two I found myself rushing to get to the end, not because it was a page turner, but because I just wanted to finish reading it. My problem with this book is that it doesn't stand on its own, and relies too heavily on the success of the video games. If you're looking for Aloy content, she barely appears in this book. Cost: -$5 Tier list: D
Thank you to Titan comics and netgalley for providing me with this e-arc
Horizon Zero Dawn is a game that holds a very special place in my life and when I found out there were comics that expand this world I was beyond excited.
The art work is so so stunning and brings so much life to the world with the old and new characters, expanding on their stories.
If you haven't played the game I highly suggest playing it but these graphics novel are a gem to the universe of Horizon.
Na moim blogu dzielę się wrażeniami z lektury tego tomu oraz odpowiadam na pytanie, czy warto po niego sięgnąć. Zapraszam: https://magicznyswiatksiazki.pl/recen...
Przyjemny, krótki komiks. Poznajmy w nim bardziej przeszłość postaci, a jednocześnie mamy opowiedziana historie, która w samej grze była tylko wspominana. Idealnie pasuje jako element uzupełniający dla osób które grę znają.
I'm just obsessed with this game right now and after blasting through it and playing the Frozen Wilds content I'm trying to make my time in this world last as long as possible before starting the Forbidden West sequel.
Another must-read for fans of the game. It's short, engaging, and offers a deeper look into the bond between Ersa and Avad. Seeing Ersa’s bravery and the crucial role she played in the liberation adds powerful emotional depth to the world we already love. A great companion to the game’s story!