In the small village of Berring, Calder runs the Broken Mug tavern. He was a gifted swordsman, and would have been a war hero if only his side had won. His injured leg tells him his days of fighting are over.
When a Dark Portal opens in his village’s main square and orcs stream through it, slaughtering his neighbours and setting everything on fire, it brings with it a second chance.
A Soldier of Light appears and grants Calder a Weapon Stone, so he can help fight against the forces of Darkness.
His leg is healed.
His body pulses with superhuman strength.
And he’ll do anything to protect his people.
Hack, Slash & Burn is a medieval LitRPG fantasy series with portals to other worlds, different classes, stats, levels and spells.
Honestly, the characters were one of the biggest weaknesses of this book. They were all decent ideas if you looked at two-sentence summaries of each of them, but they had no personality. They also didn't portray themselves convincingly considering their past. For example, the MC is supposedly a former career soldier until his army was routed and he was crippled but left alive to represent what happens to those resisting the Empire. But through the entire story, he made tactical errors nonstop, demonstrated no real fighting know-how, and just generally was an idiot who didn't learn. I was actively rooting for bad things to happen just to give the guy a reality check, but unfortunately, the author kept letting him nonsensically win instead of die.
I actually liked the premise of this book. Instead of having someone from a modern-day Earth travel to a medieval world, we have people in a medieval world who get invaded by orcs and saved by a Soldier of Light who portals into their town from a different world. The SoL gives the MC a Weapon Stone that lets him gain levels, stats, skills, and spells in order to help defend against the orc invasion. Sure, the orcs were generic and nothing but mooks with zero personality, but the setup of things was different enough to get my attention.
The world-building was where the ball really got dropped. The author seemed to choose game logic over anything resembling magical realism, which undermined the story's promise. Everything about the levels just didn't seem convincing. The ecosystem of the 'Dark World' was utter nonsense just so our heroes would always run into appropriately leveled enemies.
The prose itself was clean and easy to understand, which was good, but the writing was very shallow. We had a moron MC who didn't know that an arachnid was a spider, but who mentally described the spider's venom as acrid. There were just lots of word and phrase choices that repeatedly broke my struggling immersion in the story. A character made a big deal about how they couldn't go back to the Market after disappearing, but later does just that and only a single sentence mentions it. What about that subplot and drama we were expecting? Nope, we need our boring characters to get back to taking orc arrows in the leg immediately.
I basically stopped enjoying the story 25% of the way in, but kept going, hoping the MC stopped being stupid or the plot would go somewhere interesting. But neither thing happened. I did laugh out loud at how many times the MC got shot in the leg by an arrow or slashed across the ankle. It reminded me of the scene from Ace Ventura when every thrown spear magically seems to land in his thigh.
It also never made sense to me why our MC was the leader of anything when he seemed to be the dumbest character in every room he was in. He even had a spirit construct familiar that he failed to use other than when it was convenient to the plot. For real, he has Ghost Google in his head and he doesn't bother asking it questions 90% of the time.
That by itself is fine. The issue is that this is a five hundred pages book, but NOT five hundred pages of story. Several sections are obvious in direction and needless in length. The characters lack depth so the developments in the last quarter all fell flat.
has almost everything you want in them lit RPG, excellent
I usually do not read first books in a series, I’m glad I read this one a positive gem. If you like, lit, RPG style books, you’ll enjoy this one. It has everything included in an RPG, stats, weapons, bags of holding, interesting MC, very likable, and great associates around the protagonist. Some people may say that the language isn’t consistent for a medieval setting, but how many people sit there and read, archaic, English, not many I think. The MC is not overpowered, but he is not a meat shield either. He is a person with a disability, who got healed, and is joyful that he no longer has his disability. There is a character in another lit RPG. I just finished who decides to keep his disability because of the gift. He gains and keeps right on trudging. totally inaccurate and totally unrealistic take it from me anybody who is disabled who was put into a situation on a new planet, or a new universe would do anything to be rid of that disability, bravo, to this author, for thinking, realistically about the character. Good world building, some crafting, a lot of story threads to unravel. if I was writing this story, the only thing I would include is clean spells, because it seems like nobody babes, too much, and the way for the characters to see the health of their enemies as they fight. The only problem is I will have to now wait for the next book. Bravo to the author for his first attempt. Read this book!
This is the first book I've read by this author. I picked it up because it looked interesting and had a decent number of good reviews.
Calder (the MC) runs a tavern called the Broken Mug in the small town of Berring. It's far from the capital, and the people who live there take life at a much slower pace. Then portals start showing up with orcs flooding through them.
In the first occurrence, the Broken Mug is trashed as Calder fights to save the citizens. A member of the Disciples of Light appears, fighting a level fifty orc, and gives him a small cube that goes into his chest. Stats and skills appear, and we're off to the races.
As it turns out, the dark forces (orcs, dire wolves, and much more) are invading Calder's planet with the goal of destroying everything living. The Disciple of Light leaves after the level fifty orc is defeated, and the town of Berring is on it's own.
This book is action all the way through. Hack, Slash and Burn is the perfect title as killing becomes Calder and his friends number one focus. It's the only thing the orcs understand. Most of the time Calder is barely hanging on while fighting orcs and beasts far above his level.
The first 40% of the book was fine, but it picks up after that and the group starts adding levels like they're candy. The editing is decent but not perfect, and the stats are consistent yet never become unwieldly as has happened in other books.
If blood and guts make you squeamish, I would recommend you steer clear. None of the fighting is very pretty, but it is efficient.
This is not a full review. I read through the beginning of all 300 SPFBO9 contest entries. This was a book I wanted to read more of.
A crippled soldier leads a humbled life running a tavern in occupied territory, until he hits a drunken Imperial sergeant causing trouble … but nothing could prepare him for what comes next!
This was a fun, active opening that establishes its setting and MC very well in short order. Holy orders are mentioned (and become important), as are the rumor of demons attacking towns, a lost war, an occupation, & a hint of our hero’s failings.
The prose reminded me very much of RA Salvatore’s work, which I devoured in my teens and shaped my early reading. This is clear, active, descriptive prose. It leaves no doubts. We’re close on our MC. All of the stakes couldn’t be clearer.
I liked the balance of dialogue and narration. It made the story zip along. There’s the promise of trouble from the fist page, and that trouble is shortly delivered.
The reveal of our MCs disability was also a nice surprise. People don’t get out of violence unscathed in this world, and a big man with a limp who is nonetheless earnest and brave makes for a great character.
There’s magic coming! Things are going to change, but this has such an active, immersive start, I find myself totally charmed by it. I’m interested to see this world unfold, & it’s a completed series! Im in.
Hack, Slash & Burn: 1 Calder is the only Lorilan soldier who survived the last doomed battle with the Talna Empire. Crippled, he makes his living running an inn in the village where he grew up when suddenly a portal appears, spitting out demons intent on either killing or capturing the townsfolk. Calder suddenly finds himself a famed Disciple of the Light, with the potential to gain new skills and abilities to protect his people. Interesting take on litrpg told from outsider POV. The first half of the book is pretty engrossing, but it starts getting more and more questionable after that, possibly a combination of faulty world-building and an increasingly unsympathetic main character. Calder becomes enamored with fighting and gaining stats, if he weren't such a a responsible character, he'd be killing things left and right full time. There is no hero's journey in this book, Calder is determined to better his village by building it up, essentially turning everyone into super-powered humans. Killing gives a sense of euphoria, which reads uncomfortably like an addiction, and the main character rationalizes it because they are only killing the bad guys. Meh. It was frustrating trying to finish the book after the halfway point, and I'm not interested in going through that again for the sequels.
I have had this book n my backlog for a while now. I must say, overall I was pleasantly surprised. I love some of the author's other books so I had high hopes for this one. The story was different than I was expecting, but I found it very enjoyable all the same. In fact the unpredictability actually made the story more interesting for me. The MC is...well written. But I must say that I think the author could have made him feel more realistic a character by changing some of his choices throughout the book. The MC is an ex-solider of some renown, yet he seems to completely ignore the very notion of retreating in the face of overwhelming odds, even if it is to save lives. Any soldier worth their salt would know when to fight and when to cut their losses and withdraw to fight another day. Strategic withdrawal is a key part in any military doctrine.
My minor criticisms aside, I very much liked the book. In fact I ended up binging it all in only two days. I would suggest that fans of LitRPG and fantasy give the book a go.
Overall this was a fun read. Plenty of action. That said the characters are pretty shallow and there are points where the dialogue is cringeworthy. Also the MC is a bit of an idiot. He employs very weird logic when making decisions and doesn’t seem to learn from mistakes. For instance, he has a spirit guide says on multiple occasions that his memory is fractured and he doesn’t always remember the things he should. Yet the MC confronts the spirit guide several times demanding to know why the spirit guide didn’t share critical information. Mind you the MC has access to an intergalactic market place where he can buy anything including information as well as a native of the market place. Yet the NC never thinks to ask questions proactively.
He also rushes into battles with out planning or scouting first.
This is a book about good fighting bad. Don't think too much about that, good is good because it fights bad and bad is bad because it does bad. Our priestess is faithful to... some god or another- we learn about 1/2 of their pantheon late in the book and still we don't know to which god she is sworn. Maybe I'm wrong, maybe we do learn, but I started skimming as the book made less and less sense.
Don't expect continuity. There is one scene when a character not participating reacts to something said, almost as if the author forgot who was participating. Don't look at the numbers too closely. Our MC has just slightly lower stats at 35 than the mini boss does at 50 and that is before The Light blessed him with stats.
Overall a great read. Extremely well paced even if the end felt rushed and extremely hard to believe. Do I think the author could have or should have made the last battle more believable, absolutely! Was I still eating it all up and rooting for cal even with his misplaced arrogance. You bet I was. I will wait for book two before making a full decision on if cal has any idea about what he's doing. Can't wait!
If LitRPG was a bunch of different restaurants, this one would be a classic American diner. There isn't anything on the menu that you haven't had before, but it's solid, good comfort food.
This book will feel fairly familiar to LitRPG enthusiasts, but with enough freshness to not read as just a bunch of tropes. If you're looking for ground breaking LitRPG, this isn't the series for you, but if you want a good, solid comfort food read, then this one fits that bill nicely.
Really enjoyable story but you have to totally suspend your belief , I've read of over powered MCs before but Calder is off the chart , he also makes poor decisions and is easily distracted , this is the guy who is allocating his bonus points whilst fighting a monster 20 level higher than him , I'll give book two a go but if it continues to get more ridiculous I'll leave it.
This reads like a Pokemon episode. You know who is good, or bad and the adventure is very simple and straightforward. This experience applied to the magic system, characters, and plot.
It was engaging at times for sure so I kept listening but by the end, I was just waiting for it to be over and don't really care about continuing it.
Being a person with a disability, I’m always disappointed when the main character has a disability and is magically healed without having to do anything to earn it.
Most of the story is actually pretty good but the last quarter absolutely ruined it. The levels mean absolutely nothing if you’ve got a character that can take out monsters that are hundreds of levels above him.
I liked the book, but I probably won’t finish the series. There’s just a little bit too much plot armor for me. I do t mind the main character surviving crazy stuff, but there’s a limit past where it just isn’t believable anymore. I definitely recommend though for people who don’t mind that.
Started off interesting, then got into a bit of a rut where the same thing kept happening over and over again and then there was a twist which came out of no where and honestly I just can't be bothered to keep tapping my Kindle's screen because, meh, I just don't care any more. Generic litrpg, unlikeable mc and no compelling reason to keep reading. Abandoned.
Immensely enjoyable with great character and plenty of adventures. Ever-so-slightly straight-forward storyline but still enough surprises to never make it predictable. Just great fun to read and I can't wait for the sequel.
Good story, but falls short of a 5. I think that the MC fighting his murderhobo tendencies put me off a bit, but it's well executed overall. A second book will move this into a more strategic type of environment, so it'll be interesting to see how that's handled.
I loved reading this book cover to cover, I am happy I picked up this book. The characters are intresting and the World is great. I look forward to seeing the next book. Thank you for your hard work.
surprisingly good for a first time author of LITRPG
Thoroughly enjoyed the story and book in general. A few things would have improved it but I feel like the author will get those down better as he continues. Overall I’d recommend it and am preordering the 2nd.
It was okay to begin with, but by 50% you really started seeing that the MC is self absorbed. It is subtle but clear. And as the book goes on it takes more and more of the story, too many good books out there to waste time reading about someone like that.
Definitely a cut above. I enjoyed the story and characters. I’d enjoy a little more personality in those characters and more creativity in the magic system but overall, great story.