Greek mythology has documented the nine Muses, the inspirational daughters of the almighty Zeus. But history forgot one - the Tenth Muse. Emma, Brett and Dawn were the best of friends - until Emma disappeared, leaving only a note saying goodbye. Now, eight years later, Emma is back, without answers. What happened to Emma? What is her connection with Grayson Bishopp; an, most of all, how did ordinary Emma Sonnet become the mysterious Tenth Muse?
Marvin A. "Marv" Wolfman is an award-winning American comic book writer. He is best known for lengthy runs on The Tomb of Dracula, creating Blade for Marvel Comics, and The New Teen Titans for DC Comics.
Emma goes on vacation with her friends Dawn and Brett to Greece after graduating from law school where she disappears. A few years later she ends up being hired as her friend's new boss at a law firm. This causes confusion about where Emma has been, why she cannot remember anything between being on vacation in Greece and becoming their new boss, and most oddly how and why is she the 10th Muse.
This book could have been an interesting story about the origin of the 10th Muse. Instead it is written in a jarring and confusing way that is not intriguing; instead it becomes annoying at times for the reader. The only interesting character is Dawn who has a sorta funny sarcastic, but good meaning way of expressing herself. The rest of the characters and action in the story are very generic. This shows bad production values from the publisher Arcana.
The art work is good and I especially like the bold coloring. However, the trade paperback I read was cropped so some of the art work and words are cut off.
"The 10th Muse" is a fun alternate superhero comic that is neither two dark nor too gory. The primary protagonist is a young woman who acquires mysterious powers after a bout of amnesia. This is good for readers who want a little bit of fun without getting too deep. Think Witchblade with more clothing and less demons.