ADAPT & ANNIHILATE! Change of an epic scale is sweeping the land. Makeda leads the Army of the Western Reaches to the Abyssal Fortress. Thagrosh undergoes a terrifying transformation as the power of Everblight increases. Krueger pursues a path of glory and stirs an ancient enmity. Madrak struggles with the curse of Rathrok even as he relies on the axe's strength to defend his people. And above all, the dragon threat grows ever stronger. Metamorphosis is the second expansion for the award-winning miniatures battle game set in the untamed lands of the Iron Kingdoms. Evolve your Monstrous Miniatures Combat ? Three commanding new warlocks for each faction, including new EPIC characters. ? Powerful new warbeasts for each faction, ready to rile. ? Dragoon rules introduced into HORDES for the first time. ? New painting and modeling guides for each faction. ADVANCE YOUR GAME WITH METAMORPHOSIS!
Hordes: Metamorphosis is the latest expansion of Privateer Press' Hordes line of miniature battle. The story progresses (although I wish Circle's role was a little more than the faction to get beat around) and I'm intrigued as to where it's headed. I understand what Kreuger was thinking when he went to see Blighterghast but I don't think he really thought out the consequences.
Skorne was the big winner in Metamorphosis. Pretty much everything they got was full of win. The other factions got nifty stuff too, but Skorne got the best.
The Minion warlocks are an interesting idea. I like the variety and that they can't command their own faction. I think it maintains the flavour of Hordes.
The only real complaint I have about Metamorphosis is that it came out too close to Mark II. Morraig, Circle's dragoon, will be out for all of a month before he undergoes rule changes with the field test. I'm excited for the changes that Mark II will bring. I just wish I had more time to play with him before he changes.