At seventeen years of age, Renan Saneris was still waiting for a talent to come up. While everyone around him got a Class and could move on with their life, he was still waiting for Fate to finally tell him what would become of him. He tried his hand at Smithing, Sword Fighting, or even at being an Artisan, but he never got much result for his efforts.
One look at his Aetheric Record was generally enough to humble him as he had no skill beyond the basic level. He had no skill trees, no saving experience, no class features.
One day, however, when he’s messing around in his father’s forge, etching small symbols into a blade as a gift for Yana, his best friend, the glyphs start glowing and awake something in him.
New Class Acquired! Artificer: Level One
Artificer? What in the void was that? He had never heard of such a thing, and no one around him seems to have a clue either. Still, Renan is determined to find out how it all works, so he can help the community with his new powers.
But when strange shadows attack his village and he barely manages to chase them away with one of his new creations, he decides to join a group of Adventurers to investigate the threat and make sure everyone will be safe. And in the process, he will learn that his mysterious Class may be more than meets the eye.
Renan thought that getting a Class would be an end in itself, but it turns out it’s only just the beginning. The beginning of the Artificer’s Chronicles!
Cliffhangers always get one star. Either your writing is good enough to bring people back or it isn't. This isn't a TV show where we will get resolution next week.
I didn't mind the first few chapters, but what started out as fine but basic devolved into an idiot plot and I had to drop at the 42% mark.
Honestly, this reminded me of what a Dungeons & Dragons-inspired Harriet the Spy might look like. This read like a children's story. Not so much because of the language, but because of the stupidity/simplicity of the main character. He made poor decisions left and right and threw himself repeatedly into danger in a way that needed some explanation after the poor early showings. The author even seemed to lampshade the character's idiocy a few times, like early in the story when a class skill was chosen that was contrary to what any reasonable person would have done. So our MC is the butt of the joke now? Are we supposed to relate to him at all or just laugh at him?
The childhood friend relationship also felt unconvincing. There was no real background for why they were friends other than that they were the same age and from a small town. I wondered why Yana still hung around the MC so much when he's such an idiot and she's obviously got other things to do. The town can't be that small if it has a two-story artisan grocery store.
I guess if you're in the mood for some D&D-infused Scooby Doo action, then this might be what you're looking for.
When I picked this book up I thought it might be a copy of Small Town Crafter which came out earlier, since the MC in that book was an artificer.
Nope. This is a book unto itself, and I had a good time with it. Ren is a young boy who doesn't have a class yet. He's tried his father's forge, his mom's pottery making, the local herbalist's concoctions, but nothing sticks.
Until he does something I won't describe and earns the artificer class.
At it's core this is a book about friendship. Ren and Yana are best friends, have grown up together and earn their classes around the same time. They do everything together, and while other people do join the mix, they're at the core of the story.
As for the artificing, it's fairly basic. For reasons I won't go into, we don't really understand what Ren is doing when he makes things, and so we have to take it on faith. Yana's class however is much easier to understand.
Overall, I enjoyed this. Parts of it are slice of life and other parts are more of an adventuring nature, and it's a good mix. The editing is decent, and the stats/skills are perfectly acceptable. I'll definitely read book 2.
Very much a lead me around by the nose style of writing. Every single new ability is the perfect thing for the next big problem which is flung at the MC rapid fire in a set-em-up, knock-em-down pattern. Big solution to the problem at the end was pure Deus ex Machina. The MC should not have lived, but he did anyway because handwaivey mystical stuff.
Magic system is very poorly defined. MC has "re-discovered" the lost language of runes and built up a decent vocabulary, so he can pretty much do anything he wants to with a choice pair of runes like "Stop... Burst..." for an arrow that will explode on contact. Meanwhile artificering is about as difficult as typical magery is in any other soft magic system. Purely intent driven. He makes golems out of mud. No attempt at skill. No special materials. No real need for actual knowledge of any kind (other than the knowledge of the super special runic language that's pretty much everywhere but nobody's ever seen/heard of.)
All and all, I'd say it's a decent story for a 8-ish year old who likes artificers.
He keeps choosing his skills like he has no idea what he's doing wrong. And the author writes the main like Ren knows he should get this or that skill but he chooses another just to be an idiot. He bemoans not having a weapons skill but keeps refusing Crossbow. He bemoans his lack of coin, but refuses Distill Oil which would give him product to sell. I made it to 44%. I just can't go on.
The premise is interesting and the worldbuilding is good, but the MC's actions and thoughts seem geared towards a DEM path instead of natural, organic character choice.
Other than it being on the short side, which I appreciate, this book had a rare class, a potential glitch in the system leading to cheat gains, but not really quite yet, more hinted at. Plus, a really well done childhood friendship where the friends physical prowess complimented the crafters lack - its all a bit cliche but cliche I enjoyed and done well. Good times.
Competently written and sufficiently diverting, but not outstanding. MC isn't too much of a dipstick, and it ends in such a way that a distinctly different story arc can make up book 2, assuming that is on offer.
New series I picked up and it’s off to a good start. The MC is a good character and his friend is one as well. The adventure or adventures they go on our solid. The main quest, for the majority of the book is a good one. The author built up a good world one. You wouldn’t mind being in a place where you want to know more. I even like how they started out the young ones adventures nothing big and fancy just small stuff. Literally that first quest you might see you in a video game. You don’t usually see that now authors often go to big too fast here the auto starts off at the ground level and slowly builds up. At one point I thought things were going a little too slow but right then it’s better up.
One note for the author no spoilers here I think it’s a little vague about where aether energy comes from just random flareups are a little too vague. Especially when they can be so destructive. No there may be a plan in the future to explain this phenomenon, but if not, it definitely needs to be explained. Not just where the overall concept comes from but specifically the flareups. To say that they are just random and everybody has to live with them. That kind of sucks. I think you have to have a better explanation than that. Normally, I have a letter to the author where I write down improvements. I think the story could have, but I don’t see anything here. I think it was a great story. The only thing I want is another book.
Failed exceptions. I was expecting better after reading his previous works. By the looks if it, I think the author was trying to try new things that went poorly. The story was good, plot, side characters were decent...it's the main character that is the real problem. Unlike E.M. Hardy' s other MC...this one was a little too weak. Simply, he is a smart dumb character that gets easily distracted by shiny magic and is pretty childish at times. Also, they ended the book one with a cliffhanger. Which was in my opinion, kinda low for the author to do; as he is fishing for reluctant readers to be a little interested in the future. Sadly, I am that fish that got hooked and really want to know what is going to happen next. What I am really hoping that the MC becomes more confident, smarter and likeable in the future. I would also hope that the author stop forcing the love interest part; as I don't think he knows how to write romantic bits. I always loved the concept of a Magic Iron man. They start humble with little gadgets and end with an airship and a super golem for titan fall missions. However, I am think in the future the MC is reactionary character; building things for the need at the moment and not cool magic tech because it's cool.
What a ride of unique characters magic previous lost tecknowledge and new beginning trying to rebui
Loved the setting of this remarkable setting of past present and all the people who resists change of any kind to regain what was lost !
A twist on all past stories in many ways that were refreshing and very realistic of people fearing what they do not understand !
Different creatures and beast in this story that were remarkable and it kept kept getting better ! 2 main characters were very charming and were very dedicated to each other !
Being very different - but very much depended on one another from an early age the kept like bonding even more along the way .
A very easy read of adventure and mystery that kept the pages turning ! But so familure yet so intriguing as to staying alive and survive because of a special bound to keep one another going in the face of insurmountable odds !
Best read for me for all of 2022 so far !
Highly recommend this read to go on this adventure with 2 unique youth learning to be different following their own path in life !
Took me on along and I diden't want to see it end !
Pretty good still lacks combat and loot for the main character
I do like strong female characters but not a weak main character who needs saving every time by his girlfriend, its pathetic and unmanly. No one who reads fantasy likes a weak character who needs saving all the time. The characters and the setting was interesting. Hopefully there will be more of that in the future.
The artificer can be a powerful class but using a knife to fight monsters is pathetic. I am tired of all the authors lately writing the main characters using knives to fight monsters. Its dumb honestly, did the Vikings or Saxons use knives while conquering the British isles? Or the Romans to conquer literally everyone? Nope, knives are not a weapon of combat, they are a tool, and used for only murder of other unsuspecting people. An artificer could be a combat class if he puts ruins on his equipment and starts using a real weapon to fight with like short swords or a katana.
Other than those issues this could be a really good story hopefully the next book will get Ten some martial training to be able to fight as well as use his class in a tactical fashion.
This was a quick, fun read with a really neat world set up. The author made me really wish I could read more, which is a good sign in my book. Various choices in pacing and the magic system left me disappointed, but much of that is a preference and balance thing that I can’t say is “bad” so much as not exactly my style.
My favorite bit was the way that mana can be unstable, even having storms. It left my imagination racing at the implications that would have with shaping-style magic, either personally or via device which operated on environmental mana. Unfortunately the awesome setup for a hard-magic skill-based system was entirely ignored in place of a Skill-based system, where one activates abilities from a virtual menu.
I loved that the MC is thinking of how to use his abilities and knowledge to better society as a whole, an aspect that many authors ignore to the detriment of their world-building.
I’m excited for the next book! I’d love it if it spent more time exploring the culture of the world, and let the MC spend some time digesting his abilities and using them in different ways before sending more conveniently-times skills at him.
This started out well, with the usual angst over "what will my class be?" typical of LITRPG novels. Even a little excitement when his class (Artificer) is basically unknown. Good interpersonal dynamics with his childhood friend achieving a class at the same time, and joining him in exploration. With such a good start, the second half of the book goes from reasonable hints such as the flare of magic that injured him in the first chapter, to less reasonable "foreshadowings of doom" as they leave town to investigate the site an established adventuring team has been looking at after a hint that being an Artificer would be helpful. A string of upgrade choices each turn out to be critically needed to save the pair of them, but too late to save most of the adventuring team. And when they arrive back in town, boom! they go right to a cliffhanger. This could have been avoided, by simply foreshadowing the problem by saying "I wonder what the Mage Guild will think? Nothing good!" while going home to make plans. Not the way I like my books to stop...
Most people will have to get over the oblivious and poor decision making of a pre teen MC. He is not OP but there is potential. I was actually pretty disappointed by the gains of his last mission after all than I expected a jump in growth. The author seems to have his Pacing determined and will allow the candle to burn.
The preface is cool this book was just the start he hasn't progressed in volume one to any ground breaking crafts, but a few things does show his potential.
In book 2 I'd be looking for more growth and learning and not just them completing redundant task.
Could use a good editor to become a good book. World building: mediocre Character: interesting in the beginning but becomes repetitive over time... whats the fixation on fingers curling into his palm anyway?? Dialog : stilted between everyone but the two main Combat : flow was not there, low level Could do things they shouldn't be able to do MC : I found them lacking. Like an adult trying to remember what it was like but comming up short because they were too World wise to make the errors and then it went right anyway. The ending battke of wits was totally not in line with the MC level or experience.
It really felt like this was a new character just rolled up and the player is learning what the can do through the characters life. It grabbed my attention and held it to the end. I found my self judging the character skill choices but like and player he knew he should choose the practical skill by chose the cool one. It seemed like part way through the author changed their mind about what to call a skill that lead to some confusion that a better edit might have caught, and the MC acted more like a little kid more than a teenager. Overall great book and look forward for another.
Quick read, competent writing, interesting world building. I'd say the main problem is Ren, the main character. He's intelligent, curious, and brave, but also makes the worst decisions. He constantly puts himself in danger because he doesn't think ahead. There's an ongoing joke that he's the damsel in distress, and he actually is.
I liked his friendship with Yana. She was well drawn, and I'd like to see more from her. I also liked that they both have loving families.
The main story line was complete, but the actual ending opens up more problems for Ren and Yana.
Ren hasn't found an inkling of a Class he can acquire in seventeen years. His best friend has just acquired her own Class — and it is an Adventurer Class, at that. An act of friendship leads to his acquiring a Class, finally! But the problem is it is a Class which he has never heard of — Artificer. More troubling still, no one else seems to have any idea what an Artificer is, and does.
This is going to be a difficult Class to deal with!
I only got about a third of the way into this one before calling it a day. The problem is that it is incredibly rushed. The set-up for the novel happens in just a few pages and then it's immediately into the action without taking the time to develop the world, the characters or any other part of this novel.
In what I can only assume is a rush to get the fun parts of a story, the author has skipped over anything that would have given the story some depth and we are thrown into action and adventure before being given a reason to care.
Easy read book. Really like it. Can't wait for book 2. I know some people felt the characters skill choices were too on target, but to be honest, if I was in the same position, I couldn't say I wouldn't have picked them. Its easy to be logical when reading and a 3rd party observer, but seriously....it's magic. Wouldn't you want the coolest skills that sound the most powerful? I think some reviews are over reaching. I'm hoping that book 2 lean into some cool magic items that make defense and attack skills less important but not unnecessary.
Not what i was expecting, but a good story and lots of foreshadowing for the future it answers some questions in the book but asks lots more by the end of the story, it has everything that litrpg follower would want mysterious classes a love interest although he doesnt know it yet a broken class, some upgrades and interesting future tech. Just need the next book to continue this great story.
Ren has no level or class until an unforseen accident awakens an unknown class. Somewhere between a mage and an artisan he has little in the way of combat ability, but with perseverance and cunning he is able to face down danger and ancient evil. Well, as long as he has a little help from his best friend. A fun coming of age story following the first steps along an adventurers path. Looking forward to the next in the series. Tom out
Books need a little mystery, but not too many unanswered questions introduced throughout the book that never get answered... I was also hoping for more creative uses of skills or insightful workarounds for strict magic rules. Instead, most skills were straightforward gifts from the system so although entertaining, it wasn't as enlightening as other stories in this genre.
This book was super fun! It had a great amount of action, an interesting magic system that we didn’t have to learn the exact minutia of, providing a sense of wonder while still making it logical, a very powerful main character, and it was just very cute. I really enjoyed it, and loved all the characters. Lots of intrigue, but enough questions answered to keep me engaged. The author is a great writer, I look forward to reading more of their work.
The MC is weak, and the ending is quick and convenient.
Hardy has simple protagonists that have focus. This one is very childish and his choices are obviously just plot driven. The ending is sudden. There is no foundation for it, the skills are the worst kind of plot armor. The idea is just as fun as I have come to expect, but the execution is lacking.
I like stories where an adventurer is having to figure out what his class is capable of. Very likable character exploring a class that I haven't seen used in a LitRPG book before. I hope a sequel comes out soon. His Ranger buddy (potential girlfriend?) is an interesting character as wel.
It's a pet peeve, but I really hate cliffhangers, they are a poor way to get people to continue to read your books. Everyone loves Harry Potter and not one cliffhanger was necessary to sell the story.
Okay, :) , now that's out of the way. I like the story, it was funny, unique and interesting, which is hard to do with the whole litrg genre. So applause!
Well written, well edited. The mc was likable and not op which seems rare of late. The relationship with his childhood friend was entertaining. Honestly I would have rated this higher were it not for the ending. That kind of cliffhanger is a solid reason not to read the next book.
I liked that Ren made choices that fit the age of his character. He’s a teenager and is going to choose skills based on how cool they sound, not on rational, well planned logic.
How will Ren deal with the Mages when they find him? And will they even be able to have authority over him since he isn’t actually a Mage class?