I gave up on this series halfway through this book. I had already read the previous 23 books (21 in the first series and 2 in this one) plus some spinoffs, so what changed?
The premise is the simplest of wish-fulfillment fantasies: Imagine having power and impunity. The series has vampires and werewolves and aliens with advanced technology and other aliens with might-as-well-be-magic technology, but the emotional core of the series doesn't depend on any of that. The emotional core is that Bethany Anne kills bad guys - terrorists, slavers, alien invaders - because she's powerful enough to kill them, and she's powerful enough that nobody can stop her and she knows they deserve it. No messy due process, no messy politics, no enemies with greater power and greater impunity.
A series needs three things in order to keep going - an engaging story, an appealing cast, and emotional payoff. The emotional payoff is the one described in the previous paragraph. It wouldn't be nice to live in that reality, but it's a lovely fantasy. The characters have never been a strength of the series. Almost none of them are fleshed out. Mostly they are simple caricatures - this one drinks like a fish and wins bets through sly cheating, this one pinches men's butts, we don't really know anything about that one except that he's very good in a fight... The more-important characters mostly have more quirks. For example, Bethany Anne has more shoes than Imelda Marcos, requires her people to curse imaginatively, and uses her power and her powers to support Coca Cola.
That leaves the story. There wasn't one. The book consists mostly of power-fantasy vignettes. Bethany Anne joins her kids in a virtual game, and kicks butt. (Basically, the game decided that she was more powerful, in game terms, than the opposition.) Bethany Anne's husband goes dinosaur hunting and gets into fights he wins easily. (At the end he has to fight a mega-monster, so he stops holding back.) Bethany Anne's children are kidnapped (for lack of basic precautions) and their baby sitter has to go to the trouble of chasing and killing the kidnappers. There's a larger story trying to peek through the cracks, but it doesn't get much play time. It feels as if the author is bored.