Far in the future, 60,000 light-years from Earth, Terran exiles battle Protoss and the ruthless Zerg Swarm. Each species struggles for survival in a war heralding mankind's greatest chapter or foretelling its bloody end. The Zerg Queen of Blades, once Sarah Kerrigan, was a human -- the unwilling subject of an experiment. Now her name is a legend. This is the story of her origins, and of the war that was fought for her soul.
Micky Neilson is a two-time New York Times best-selling author whose graphic novels, Ashbringer (#2 on the list) and Pearl of Pandaria (#3) have both been published in six languages. As one of the first writers at Blizzard Entertainment, he has more than two decades of experience in the cutting edge of the gaming industry. He has self-published three horror novels in his original series The Turning, on Amazon. In 2017 Micky was tapped to write The Howling: Revenge Of The Werewolf Queen, a comic book continuation of the beloved 1981 Joe Dante horror film The Howling. In 2018 Micky completed his first original sci-fi novel, Ridgerunners, and co-wrote the graphic novel The Invisible Empire: Madge Oberholtzer And The Unmasking Of The KKK, as well as the illustrated novel Strange Highways. Most recently Micky wrote the bestselling book The Art Of Spyro: Reignited Trilogy and completed his sci-fi trilogy Skiptracer. Micky lives in beautiful Washington State with his wife and daughter where he enjoys life's essentials: movies, comic books, chocolate and sushi.
First of all, i'd question my objectivity on any book that's related to StarCraft, simply because i consider myself to be a HUGE fan of the series and the story. Bearing that in mind, this is my opinion on the book.
As i've noticed with the StarCraft books i've read so far (i haven't read all of them yet, but i plan on doing so), it starts off slow and builds up to being pretty good (in my opinion and to my taste). Apart from the slow start, i feel that it gives a good amount of background story to fill out that "void" that the game has left in many peoples heads.
Uprising is a prequel to the StarCraft game and tells the story of Kerrigan and Mengsk, giving us some knowledge to why Kerrigan acted the way she did during the Terran campaign in StarCraft and also how the Zerg came to be in the Terran system.
I found to book interesting, easy to read and overall enjoyable.
I'd give this a solid 3.5, but I'm not willing to round up because the ending sequence didn't suck me in as much as it should have. Fun little romp. I really enjoyed how Mengsk was shown in this book.
A good novel for fans. Fast paced and a real page turner. Gives some good background for Mengsk, Kerrigan, and the start of the Sons of Korhals. The length is pretty short though.
Short, concise and loaded to the brim with sci-fi action (both loud and stealthy). I don't think there's a way to find & read this book in person on it's own now but where it's situated in the Starcraft Archive (another published book all together) makes it such a perfect tail-end of a series of short stories from the universe.
Going through it, the events unfolding throughout the book seemed a bit disjointed in how its events played out after another. Only after going through those last sections did I see how things were tied up so well together and served to showcase how much a bad guy the actual bad guy was.
I really enjoyed the Warcraft and Starcraft ministories in the game and I was happy to hear that books have been written that take place in those parallel worlds. One of these is Starcraft Uprising.
I am disapointed to say that the book sucks. It is like a fast forward screenwrite test, with ideas that are both boring and badly conceived. The entire book can be read online, but I've lost the link, but I tell you this: it is not worth it. And the action takes place just after humans discover the Zerg, but have no idea what they are, a prequel to the Starcraft storyline.
Uprising is a nice, short, and decent backstory for both Kerrigan and the Sons of Korhal. Nothing groundbreaking, but recommended if you want some Starcraft lore.
It was good, It adds more to when and how the Confederate connected with the Zerg. Was interesting to read about ghost and Sarah's own connection, but otherwise meh. Good but probably won't go out of my way to read again.
Hardly good fan fiction and a terrible stand-alone read, Uprising gives hints that Neilson may be a good writer — there's some neat imagery early on in the book when a siege on a foreign stormy world proves to pique interest with its vividly-described scenario — but fall flat in its plot and its lackluster and expedited climax. Worse yet, the only remotely well-sketched characters are those that aren't central to the series.
Both Arcturus and Kerrigan are, by way of the role they play in the universe and in their original sketches by Blizzard, interesting characters, and while the book gives a small taste of that, it does neither character justice. The story of their return to tenuous teamwork is at best droll and at worst boring as sin. That's why it took me so long to finish, in spite of its quick pace and simple writing.
Best if read: before or right after Episode I of Starcraft.
Chronologically this all takes place before Episode I, but it wouldn't be terrible to read it after.
Gives you a 3rd person mixed view of events that lead up to and include Kerrigan's joining up with Mengsk. Many of the characters are well developed and add some nice background stories.
The description of the battles is the best. It's almost as if you had actually played them. Slowly creeping a tank through a storm to take out some turrets and allow a Dropship/Wraith to add support. The Marines that try to defend the turret. Infiltrating the Ghost Academy and unlocking doors and stuff really reminded me of the indoor levels. Of absolute awesomeness was when Mengsk used the Siege Tank to fire from the Hyperion at another Battlecruiser. Totally cool that he wanted to employ the ancient seafaring battle style.
This book dwells into Sarah Kerrigan recruitment by Acturus Mengsk and how he successful overthrow the Confederacy with his schemes. Is a must read if you follow Kerrigan's story.
The rebellion against the Confederacy is ongoing and Sarah is being kept prisoner and put to all sorts of tests involving an alien race that proved harmless so far. Once set free by Arcturus she remembers part of her past, but not all of it and not completely, only fragments. Arcturus Mengst promises that he can help her, that they are on the good side and together they can do great things but Sarah learns of an ugly truth about him along the way. Will she see past it or will she betray the Sons of Korhal? A story that keeps you on edge with every action they take.