The wizards of Krynn are granted magic through the power of the three moons. To prevent the awesome powers of wizardry from being wielded by the irresponsible, they require young mages to take a Test proving both their skill and level of responsibility—as well as their level of devotion to magic itself. The Orders of High Sorcery rule over arcane magic and those who practice it from within mighty bastions of power, the Towers of High Sorcery.
This sourcebook contains details of the Towers of High Sorcery. The Towers of Wayreth and Nightlund are explained in great detail, while the "lost" Towers of past ages are presented for the first time anywhere! New prestige classes, spells, magical items, and artifacts are presented—many having been seen only in Dragonlance fiction up until this point. The Test of High Sorcery, an important part of the career of any Dragonlance wizard, is explained in detail, with detailed steps on how to design a Test either as a solo-adventure for the wizard character or a dangerous quest for the entire party!
Jamie Chambers was born in Atlanta and grew up running around barefoot in the pine forests and kudzu fields of north Georgia. The son of a Trekkie and an early D&D player, Jamie was doomed early to a life of geeky pursuits. He began playing role playing games at the age of seven and writing his own fiction at eight.
He spent his youth reading fantasy and science fiction, reading comic books, watching cartoons, and playing any game he could get his hands on -- video games, board games, card games, and especially role playing games such as Dungeons & Dragons. Eventually he became an online volunteer for TSR, Inc. while the Internet was in its infancy and became involved with the RPGA (Role Playing Game Association) as a club president and convention coordinator.
After a lifetime of creating (and playing) games and writing (and reading) stories, Jamie has launched Signal Fire Studios LLC, creating game and entertainment products. He's had stories, game products, and articles published by many companies and is pursuing creative writing projects for publication. Jamie served as Vice President on the board of directors for GAMA (Game Manufacturers Association), the trade organization for the hobby games industry for more than eight years.
After nearly a decade in Wisconsin, Jamie has returned to north Georgia.
Compared with the 5e sourcebook/adventure, this 3e resource is amazing. I needed information for creating a Test of Wizardry for a Krynn adventure, and the crap in the Shadow of the Dark Queen is as helpful as a kick in the spleen. This gave me a lot of ideas, suggestions, and directions to take things, so I highly recommend getting your hands on this if you want to do a mage-centric adventure in the Dragonlance world in 5e.