Praise for Learning in 3D "Learning is the key to our future and powerful learning willresult from immersive, interactive, and creative 3D designs. TonyO'Driscoll and Karl Kapp have written a disruptive book about adisruptive technology that we all need to explore. This is a mustread!" —Elliott Masie, chair, The LearningCONSORTIUM "Karl Kapp and Tony O'Driscoll are, amazingly, both the besttheorists and practitioners in using virtual worlds in every typeof educational venue. Many will love their vision, but I am morehooked on their practicality and hand-holding."—Clark Aldrich,author, Learning Online with Games, Simulations, and VirtualWorlds: Strategies for Online Instruction "Kapp and O'Driscoll nailed it. The right balance of casestudies, theories and practical advice for any organization pursingthe use of virtual worlds for learning. If you are interested invirtual worlds for learning and collaboration, this book is foryou." —David A. Manning, managing partner, PerformanceDevelopment Group "The big contribution of Learning in 3D is that it providesresearch informed guidance and practical tips and techniques forusing 3D virtual environments to achieve real businessresults...the case studies are outstanding." —Lisa Clune,president, Kaplan EduNeering "As the world makes its way through a period of significantchange, Learning in 3D couldn't come at a better time. Today,organizations and individuals are being challenged to make the mostof learning collaboratively. This book stimulates our thinking onhow to maximize the impact of technology, while providing apractical blueprint—with 'revolutionary' examples—of howto bring a new dimension to learning." —John Malitoris,regional managing director, Duke Corporate Education "Tony O'Driscoll and Karl Kapp remind us that learning is thefourth dimension—and the one that really counts incollaboration. A must-read for the future of learning inenvironments virtual and otherwise." —Cathy Davidson, Ruth F.DeVarney Professor of English at Duke University and co-directorHASTAC/MacArthur Foundation Digital Media and LearningCompetition.
As with all books, rating will always depend to some extent on what the reader wants/expects from it. I had no expectations prior to beginning to read. However, following it's inspiring initial chapters I found myself expecting a groundbreaking foray into the learning potential of the dawning age of the 'Immersive Internet' and the organisational pedagogy change that this could enable. Unfortunately what followed was limited to a very narrow subset of the 'Immernet' and a step-by-step guide on how to make it sufficiently palatable/respectable for adoption by organisations. If the reader needs a basic guide for generic learning technology design/implementation projects with a synchronous interactive 3D content bias and based on traditional corporate learning methodology then they may well be satisfied with this book. An excellent feature of the book is that there is a record of the output of a highly experienced organisational learning reading group which studied Learning in 3D at: http://www.hansdezwart.info/lin3drg
Participated in an online reading group, exploring the notions of this book on 3D learning and its impact on the future of learning in organizations. The book does raise some important issues that learning functions need to address, but has still got some work to do in convincing me that 3D virtual learning environments are a big part of the right solution...
"Learning is the key to our future and powerful learning will result from immersive, interactive, and creative 3D designs. Tony O'Driscoll and Karl Kapp have written a disruptive book about a disruptive technology that we all need to explore. This is a must read!" 14Elliott Masie, chair, The LearningCONSORTIUM