This must be the closest Doctor Who has come to reading like The Famous Five. It is hard to think of a less likely ensemble for a cheerful, chummy slice of derring-do than the New Adventures' machiavellian seventh Doctor, gun-toting misfit Ace and sarcastic alcoholic Bernice, and yet Christopher Bulis has them going off on a birthday treat, grinning and exchanging jokes as if they're straight out of a Blyton novel. With prose and dialogue to match.
Ace grinned ironically. 'We do seem to find any trouble that's going spare, don't we? Or perhaps trouble finds us.'
'Like cosmic lightning rods,' Bernice suggested, then frowned. 'Have you ever wondered, Doctor, if it is just chance? I mean the number of these experiences you keep getting into...'
'Don't be coy, call them adventures,' Ace cut in.
'Anyone for more ginger beer?' offered the Doctor, beaming boyishly at them.
...okay, I made up the ginger beer part, but the rest is verbatim (including the boyish beaming). It's just a pity that K9 isn't in this yarn, because never has a Doctor Who story cried out more for an animal friend to complete the gang.
Style aside, the main problem with Shadowmind is that it barely has enough plot to sustain it. You have to get several chapters in before experiencing any kind of danger or mystery, Bulis' sense of pace and tension as awry as his stylistic choices. Take the first chapter: a surveyor on a newly discovered planet thinks over some expository background, but then - wait for it - his mind wanders (the excitement!), he falls asleep (the thrill!), he wakes up with a slight sense of worry (the horror!) and then - THEN - he puts it from his mind! CLIFFHANGER ENDING!
Chapter two treats us to a scene of Bernice Summerfield walking into the TARDIS console room, seeing the Doctor looking emotional, then walking out again, as if the author feels he can continue to build up tension by nothing at all happening (I quote: 'there seemed to be no danger, but...' - end of paragraph).
And on it plods, the next few chapters introducing us to a new set of characters so poorly drawn that the only thing distinguishing them is their names, which gets problematic later on when we're supposed to remember who they are. About halfway into the story the Famous Five trappings are dropped for something more Biggles-inspired, and then it's all air battles and land battles and death and destruction, all of which might mean more if we were remotely invested in any of the people involved. The Doctor is still there somewhere, but very much on the periphery - typically for this era of the New Adventures range, Ace gets far more to do than him, and Bernice is little more than a hanger-on.
It's all the more odd for coming in the middle of a series of novels bursting with far too many ideas, effortfully 'adult' and overwritten to the point of incoherence. This one feels particularly childish after the brilliant sophistication of White Darkness, and I'd happily trade the rare narrative clarity for a little more ambition. Most tellingly, it doesn't even feel like Doctor Who, tacitly admitting that this whole thing belongs to a different world when it gives us the jarring image of the seventh Doctor in combat gear.
Inevitably, it ends on a much sourer note than it begins, the giggling, joking trio of adventurers giving way to the continuing emotional turmoil of Ace, still the most emotionally fragile companion to travel with the Doctor even after two years fighting Daleks. The New Adventures range seems to have taken Season 26 as the blueprint for every Doctor Who story in that every climax should find Ace confronting the abyss and emerging older and wiser, which begs the question of just how she manages to regress so completely between each experience.
Or should I not be coy and call them adventures?