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Ebook Lectures: Game Development: .

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Designed for mastery of subjects through self-study without the use of printed books, these full-length lectures and training sessions enable students to watch and listen to instructors as they cover key topics using MicrosoftrPowerPoint slides and screenshots from software applications or the WWW. Each of the five lectures is approximately fifty minutes long. Additional applications, simulations, and images are also included on the DVD to supplement or illustrate the key concepts in each lecture.

CD-ROM

First published January 1, 2009

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