One of the mythic lost Cybergeneration books written, but never published, in the late '90's. If you have an interest in Cybergeneration, or just a spin on Cyberpunk that will bend your character development majorly, please take a look. The book is being produced by the true believers at Firestorm Ink. They have a real love of this critically acclaimed, but not widely known sub-line of Cyberpunk. played the old Edgers, you've played juves, you've tried to run them together and hit a huge gaping chasm. How can you combine the old with the new? Three words, READ THIS BOOK!
The long-awaited sourcebook for CyberGeneration, the Generation Gap, is out and in your face. Trust us, it was well worth the wait.
Inside you'll get: - Information on what's it's like being the GenGM and the Gen Player. - Tips and tricks on how to play a Juve - Ideas on how to use different skills - Creating a long CyberGeneration campaigns - Having Family in your games - When to bring on the Revolution - The Care and Feeding of the CyberEvolved - Plans on building your own yogangs