Welcome to Dungeon, the looniest world of horror and heroic fantasy you’ll ever be transported into! This series, a best-seller in many countries, starts with the apogee of Dungeon, a mighty castle filled with monsters, trolls and goblins kept by a wily bird, the Dungeon Keeper, and the object of desire of many an uncouth and disgusting form of life (and afterlife) and Herbert the Timorous Duck is assigned to defend it! Thank goodness, the Dungeon Keeper has assigned Marvin the Dragon, a blood-thirsty, uh, vegetarian warrior, to his side.
Joann Sfar (born August 28, 1971 in Nice) is a French comics artist, comic book creator, and film director.
Sfar is considered one of the most important artists of the new wave of Franco-Belgian comics. Many of his comics were published by L'Association which was founded in 1990 by Jean-Christophe Menu and six other artists. He also worked together with many of the new movement's main artists, e.g. David B. and Lewis Trondheim. The Donjon series which he created with Trondheim has a cult following in many countries.
Some of his comics are inspired by his Jewish heritage as the son of Jewish parents (an Ashkenazi mother and a Sephardic father). He himself says that there is Ashkenazi humor in his Professeur Bell series (loosely based on Joseph Bell), whereas Le chat du rabbin is clearly inspired by his Sephardic side. Les olives noires is a series about a Jewish child in Israel at the time of Jesus. Like Le chat du rabbin, the series contains a lot of historical and theological information.
His main influences are Fred and André Franquin as well as Marc Chagall, Chaim Soutine, Will Eisner, Hugo Pratt and John Buscema.
From 2009 to 2010, Sfar wrote and directed 'Serge Gainsbourgh: Une Vie Heroique', a biopic of the notorious French songwriter, of whom Sfar is a self-confessed fanatic. The film, which draws substantially on Sfar's abilities as a comic book artist through its extensive use of fantasy artwork, animation and puppetry, was released in 2010 to general critical acclaim.
I picked this up thinking it would be a light diversion - nothing serious. And it is ..... until it isn't. This book is a lot of fun, and it is also remarkably smart, charming, tragic, sad, and wise. I don't know how it manages to pull off so many different feats - but I think it has something to do with the fast paced storytelling, the delicious artwork, the refusal to ever take itself too seriously, and the ability to make the reader care about comic book creatures that look absurd. I am very excited to read more of this series.
This is a really authentic and genuinely funny comic book. Although the main storyline is fairly simplistic, the pure humor, the one-liners by Herbert and the vegeterian dragon plus the cartoony yet colorful art by Trondheim makes the Dunjon: Zenith Vol. 1 a 5/5 for me.
"Gangway, fetid gnome. My virility needs space!" Very odd and very funny, with a surprisingly complex story and a cast of bizarre and instantly likeable characters (one of which is a magically animated lump of half-digested headcheese). Dungeon reads like Usagi Yojimbo crossed with Ren & Stimpy and set in the old AD&D Castle Greyhawk campaign - what's not to like! I discovered Dungeon at my local comics shop sitting on the shelf next to The Rabbi's Cat (which I had already read & loved) and figured that Joann Sfar doing sword & sorcery humor just HAD to be great - it is, so I will definitely be tracking down the rest of the books in the series.
Classic D&D parody. The idea of Dungeon is an interesting one, though one that's hardly exploited well in the first volume. Feels lacking in a little something, you know? It's not much more than a distraction with some thought put here and there.
But, and simplistic plot aside, the world has a feeling to it that's quite nice, even if its packed with cliches that don't push it too hard. I'm not sure what to rate it, but "adequate start" seems to sum it up quite well.
There's nothing that isn't awesome in this series. The comedy, the fantasy, the cartooning, the endless detail, invention, and novelty that populates this world. It is both a great fantasy series and a great comedy series, neither in the tradition of Pratchett or Adams. The unbelievable team of Trondheim and Sfarr break new ground in this series.
This is the first book of a series with a difficult chronology-- in fact 3 separate series with many of the same characters, set in the same world. It deals with Hector, a figurative and literal chicken, trying to complete a hero's mission and in the process becoming a sort of a hero. Unfortunately, he's working for the Dungeon Keeper, a heartless bastard who maintains the world's largest dungeon, which exists purely to lure heroes in, kill them, and steal their treasure.
Herbert's friend and protector, Marvin the Dragonian, is also pure gold. A fierce warrior with acidic vomit, Marvin can't attack anyone who's insulted him. It's against his religion. It makes life hard for him some times.
For more, there is <"A HREF="http://www.pastis.org/donjonland/&quo..., a really nice site that is difficult if you don't read French. Visit it anyway, it'll give you an idea of the series' style.
(4 of 5 for the Immortal duck) After reading the Early years, getting on Zenith was a bit of a struggle. Little, but it was there. Both series of Dungeon has a bit different atmosphere and tone, especially the Early Years went quite grim at the end. Zenith is more fun and "shenanigans" all the way. But thanks to chronological order, the reader knows the "Dungeon Master", Hyacinthe, much deeper and from another angle, so now I look at him here differently than when he was just some side-character grumpy boss of all the monsters in the dungeon. I must state that Dungeon has timeless art and the story and humour didn't age a day.
This is one of the best Graphic Novels I've read in some time. One of the authors described the book as "Conan the Barbarian meets The Muppet Show," which turned out to be a fairly accurate characterization. Essentially, DUNGEON is an anthropomorphic comic parody of Dungeons & Dragons, but a quick glimpse into the book reveals that it's so much more than a parody--the world of DUNGEON really takes on a life of its own. At first glance, DUNGEON reminded me of the card game Munchkin, which also purports to be a parody of D&D. While DUNGEON and Munchkin are both lighthearted parodies, they're both also so detailed and engrossing that they rise to the level of complexity and marvel found in the original source they intend to parody.
This comic was originally written in French, but they must have used an excellent translator because the dialog is still hilarious in English. At first I was put off by the $15 cover price for a mere 96 pages, so I borrowed this book from my library. However, each page is covered in panels (usually 6-10 per page) and each panel is full of dialog. It may be a small volume, but it's still a pretty epic read. I just finished the book, but I would gladly pick it right back up and reread it again. That's probably a better sign of value than any price tag.
Hi hilarity, and low-. Marvin the duck exhibits pluck and perseverance while carefully maintaining his essential cowardice and laziness, yet somehow managing to both survive and carry the day.
Long-time Gamernerds especially will love it. But the book is 'spit your coffe' funny. Hernia funny. And this volume at least is a-ok for all ages. (Later volumes have more nudity and crudity, which may startle or discomfort the more easily flustered and protective of us American parent types. In our local library we keep it on the Young adult or Adult shelves. You know: it's French).
The main characters are the administrators of a standard sword and sorcery Dungeon. But it's not easy finding good help when your job is to act as Chief Executive and Human(or whatever) Resources director over untold teeming hordes of monsters.
The Dungeon series divides into a few parallel series, each following a different epoch, and epic. Or set of characters.
Duck Heart sets the stage as the 'Middle' era. The books are steadily being translated from French, but we can only hope Mssers Sfar et al can churn out as many as Herge (Tintin) or Goscinny (astrerix) did their respective series.
Dungeon-sarjakuvasarjan ensimmäinen ja varsin hurmaava osa. Duck heart sijoittuu fantasiamaailmaan, missä kaikki, kuten aina, on mahdollista omalla vinksahtaneella tavallaan. Herbert the Timorous Duck päätyy onnettomien yhteensattumien johdosta barbaarisoturin sijaiseksi tuhoamaan salaperäiset viittahahmot, jotka haluavat ostaa Dungeonin. Mukaansa Herbert ottaa alkuperäisen barbaarin yllä olleet miekan ja Kohtalon vyön. Vyön mielestä Herbert ei ole valmis käyttämään miekkaa, tai mitään muutakaan asetta, mikä hieman mutkistaa tehtävän suorittamista. Matkaseuraksi Herbertille määrätään kasvissyöjäksi tunnustautuva Marvin the Dragon, jonka uskonto kieltää lyömästä ketään, joka solvaa häntä.
Päättömiä juonenkäänteitä, huimia urotekoja, hauska kuvitus. Fantasiahuumorin ystäville. Ainoa miinus tulee siitä, että englanninkielinen albumi on kutistettu lähes puoleen kokoon normaalista sarjakuva-albumista. Yksityiskohdat olisivat hyötyneet isommasta koosta. Tämän luettuani jäin heti kaipaamaan lisää. Sarja tekisi varmasti kauppansa myös suomeksi käännettynä.
Uzun süredir listemde olan bir seriydi sonunda okuyabildim.İnsanların bu seriyi en iyi fantastik çizgi roman listelerine almasının bir sebebi olmalı diye okuyacaktım başta ama ilk sayfalardan itibaren öyle bir içine çekti ki kitap bitinceye kadar gram sıkılmadım.Espriler,felsefik yaklaşımlar,arka planda kompleks hikaye anlatımı,easter eggleri ile gönlümde taht kurmayı başardı seri.Uzaktan yakından fantastik türünün f'sini seviyorsanız bile kesinlikle göz atmanızda fayda olan bir seri.
As should be expected from Lewis Trondheim and Joann Sfar, this is a charming BD adventure. I'm glad to have finally gotten my hands on copies of some volumes, and spent a nice winter afternoon reading this one, which, based on the listing, should be the collected volumes 1-2.
It's a lighthearted take on the hero's journey, featuring four episodic chapters of fun and imaginative forays into a colorful fantasy world, full of heroic anthropomorphic animals and enchanting monsters.
The two heroes, Herbert and Marvin, are quite likeable, which is nice, but it does bring me to my big criticism of the stories in this. The conceit of the comic is that there is a huge megadungeon -- essentially a city of monsters -- that attracts all kinds of treasure hunters and glory seekers to come try to plunder it, and Dungeon is told from the perspective of people who live and work in the dungeon, rather than the standard "hero" type. However, the titular dungeon plays a surprisingly light role in the stories being told, and as stated, the protagonists, especially Herbert and Marvin, are quite affable sorts. The twisting of the trope to tell the story of an antagonistic setting, like a dungeon, from the view of its denizens, at this point, has been done quite a lot, but even in the late-1990s, when this first arc was created, it was already a familiar take. Given that, it might have been an opportunity for Sfar and Trondheim to dig into what those tropes mean -- to really show the dungeon and its inhabitants, why it attracts so many adventurers to it, and to paint typical antagonists more as antiheroes. Instead, it's a couple of quite sympathetic fellows who just happen to work at a dungeon going on their own adventures to other places.
Despite that criticism, this is a great read. I love Lewis Trondheim's drawings. Each page is packed with well-paced storytelling, and I never lost interest. I need to get the remaining Zenith volumes, at the very least.
It took time to get used to the artwork and stories in Dungeon. The panels that were drawn in the Dungeon and the night scenes were hard on the eyes, due to all the dark shades and colouring. The first story was not as interesting as Herbert the duck, was an unlikeable character and the plot seemed confusing. The quality of the writing improves as you read further into the book, as witty, comedic and philosophical dialogue is interspersed with the more juvenile offerings. Marvin the dragon comes across as being the most complex and likeable character, as the readers learn more about his past, and sees how he adapts to changes while remaining a loyal, steadfast companion with strong moral values.
I really wanted to like this one more because there are a ton of volumes in this series, but, unfortunately, it didn`t worked so good with me.
I think the main thing was that the humor didn`t got me, I understand and like what they`ve done here, but it felt more a chore that I`ve had to do, than it really entertain me.
The illustration was good, in tone with the whole idea, but the stories, because in this first volume ( kind of surprising) there are two and not one, were a little thin on the plot side.
The first was the better one, in which our duck is presented and put in context, so definitely it is more stronger at the exposition level.
Still, so sorry that this isn`t my cup of tea, but I feel that I don`t need to try another volume to make up my mind.
Love this book, a very solid and hilarious sword-and-sorcery comedy. I feel like maybe Adventure Time took a lot of tonal and aesthetic inspiration from this, which was a very surprising realization. I haven't been really big on Trondheim as of late, but something about working with Joan Sfar's stellar writing seems to bring the best out of him. Read it!
The setting is brilliant. The art is funny, colourful and beautiful. And the writing and stories are even better. They are imaginative, well thought, hilarious, surprising, fast, geeky, and full of life - and death.
First half/vol. 1 probably sneaks up into 5-star territory, but didn't find the second half stood up quite as excellently. Overall, fun "simple" art with all the thoughtfulness that goes into effective simple-looking sequential art. I look forward to reading more entries in the series!
Joann Sfarin "Dungeon: Zenith - Vol. 1: Duck Heart" (NBM Publishing, 2004) seuraa epätodennäköisen ankkasankarin seikkailuja fantasiamaailmassa, jota kansoittavat hirviöt ja muut eriskummalliset olennot. Sarjakuvassa parodioidaan ihan lystikkäästi miekka ja magia -genreä. Juonenkäänteet ovat varsin absurdeja. Englanninkielinen laitos kärsii pienestä koosta, mikä tekee runsaasti tekstiä sisältävän sarjakuvan lukemisesta vähän vaivalloista, eikä taidekaan pääse ihan oikeuksiinsa.
It had to be fate. I saw these books at the library and they looked like they might be good BUT... they didn't have the first one. I'm a completist, I could NOT start with volume 2 so I gave up. A week later, digging through a box of comics a friend had given me to sell more than a year ago, I find the first 8 comics in the series (the first 2 graphic novels). The dark, most-likely unclean, hand of some god of comedic fantasy had obviously reached into my life.
I grew up reading Finieous Fingers and What's New and have read some of the newer stuff like Knights of the Dinner Table etc... but it's been a while sense I enjoy funny fantasy comics as much as I enjoyed this. I love the "crappy" art, the zany and unpredictable laws of physics, and the occasional social commentary. I can definitely see myself hunting down and collecting this entire series.
On a side note the individual comics (not the collections) are in black and white, I can't wait to read the others in color.
Recommended for ages 8 to 108. This 45 year old child is enjoying them as much as, if not more than, he would have so many years ago before adult life shackled him to a desk and crushed all (okay just some) of his dreams.
The Dungeon series is one of the best things I've ever stumbled upon. Still trying to haphazardly make my way through the series. Fortunately you can pretty much start with any series, regardless of continuity and not feel like you're missing anything.
Stylistically, it feels like a blend of Miyazaki and Aragones, but far more manic in its world building and comedy respectively. It's kind of like if Robin Williams wrote a fantasy comic -- meandering, inventive and hilarious.
I found myself smiling and laughing a lot while reading this. I found the art and the writing both to be quite entertaining. I'm definitely going to see if I can track down other volumes in this since the one I borrowed from a friend left such a good impression.
I hope it would be equally amusing to somebody less familiar with all the sword and sorcery tropes it sends up, but I don't know for sure.
This was really great. Funny, a lot like a Sergio Aragones book except it doesn't make you feel like you're reading Mad magazines from the 70s, and it's not quite as silly. Which is not to say it's not silly, but it's also pretty intelligent, and weird, and kinda violent.
Interesting look at dungeons (the D & D type) from the point of view of the monsters. Reminded me of the flip side of Finneous Fingers, a strip that used to run in Dragon Magazine in the 1970/80's.
This book is a ton of fun. Love the art, characters, everything. Unfortunately, my old library had only a few random volumes of this, and I haven't gotten around to getting into the others.
I definitely plan on reading thru them all though!
I initially read this ten years ago or so, but had forgotten how good it is! Light and serious, dark and humorous, available to all and full of nerdy references all at the same time. Looking forward to re-reading the rest!
I thought it would be much better. It's highly incongruent but if you can let the plot go without critiquing it then you will love this. Plus, it has it's moments of gold mixed in.
even the NYT book review (6/3/07) agrees with me...a noble cowardly duck and his dragon bodyguard who are both vegetarians go out to save a dungeon from hooded things...quite funny