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Introducing Microsoft® Silverlight(TM) 3

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Get a running start with Silverlight 3—the cross-platform, cross-browser plug-in for rich interactive applications and cutting-edge media experiences. Featuring advance insights from inside the Microsoft Silverlight team—this book provides practical, grounded advice, rich examples, and ready code to help inspire your next solutions. Discover how to:

432 pages, Paperback

First published January 1, 2009

4 people want to read

About the author

Laurence Moroney

50 books31 followers
Laurence Moroney is the author of more books than he’s prepared to admit. After several best selling programming books, his first Young Adult novel “The Fourth World” became a #1 book on Amazon Kindle, spawned two sequels “The Million Year Journey” and “The Legend of the Locust”, and is currently being shopped around studios for a potential movie. “Space Cadets” is his latest, a cutting edge science fiction novel, based on real science that starts a new series charting out humanity’s course to the stars. He’s presently working on the sequel “The Quiet World”, which he hopes to finish in 2015. For his day job, Laurence works as a Developer Advocate for Google, where he is constantly counting his blessings for being part of the best workplace in the world…

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188 reviews40 followers
February 24, 2010
The book intends to give an overview of the features in Silverlight 3. It starts with very basic things like creating a Hello world project in Silverlight 3, the different elements in SL3 project and hand coding all those elements outside the Visual Studio environment. Later on, the book dives into advanced-beginner topics like writing XAML code, using Expression Blend etc.

The book touches on different topics at a superficial level and doesn’t give deep insight into any of the topics. This is what is expected from an ‘Introduction’ book, so the purpose is served. There is a detailed section (couple of chapters) on UI controls available in SL3. It introduces basic controls like Button, Text Block, Label and moves on to slightly advanced controls like DataGrid, ScrollViewer etc. The author explains designing UI using XAML. This is a must for anyone who don’t have Blend. Learning XAML is the biggest challenge in XAML, in my opinion.

There is a small section on MVVM where the author discusses two-way data binding. I was hoping this section would be a bit deeper, but I guess that was not in the scope of this book.

The intention of the book is not to showcase the differences in SL3 and the previous versions of Silverlight. It isolates SL3 and focuses only on this version. For someone who is starting to learn Silvelright and chooses SL3 as the version, then this book is ideal to start with. The reader need not worry about the compatibility issues with older versions unnecessarily.

If you are looking for a quick familiarity to Silverlight 3, then this is the book for you.
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