Learn Computer Science With Swift: Computation Concepts, Programming Paradigms, Data Management, And Modern Component Architectures With Swift And Playgrounds
Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You’ll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS. Begin by understanding how to think to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you’ll learn to use algorithms and structure data. Finally, you’ll see how to bring people into what you’ve built through a useable UI and how UI and code relate. Young professionals interested in learning computer science from an Apple platform standpoint.
It reads a long-drawn blog article, dragged out to the point of (barely) becoming a book.
It's in desperate need of editing - reads too conversationally and jumping from topic to topic in too rapid a fashion. Sometimes there are typos/just plain factual errors.
A lot of the code is in *pictures* of Swift Playgrounds... (in a programming book? I can't just copy and paste, but I have to squint to make out what the code in a tiny picture is? OMG)
At the end of the day, this was not really a computer science book per se, more about software engineering (I mean, it's about as compsci as every other computer book that references some algorithms here and there)